public void ReleaseNode(SparseLinkedListBase <T> .NodeBase node) { OnNodeReleasing(node); node.Release(); if (node is SparseLinkedListBase <T> .GapNode gapNode) { GapNodePool.Push(gapNode); } else if (node is SparseLinkedListBase <T> .RealizedNode realizedNode) { RealizedNodePool.Push(realizedNode); } OnNodeReleased(node); }
public void ReleaseRealizedNode(SparseLinkedListBase <T> .RealizedNode realizedNode) { RealizedNodePool.Push(realizedNode); }