Exemple #1
0
        public static void PassengerCarAIArriveAtTargetForRealGasStationPre(ref PassengerCarAI __instance, ushort vehicleID, ref Vehicle data)
        {
            var distance = Vector3.Distance(data.GetLastFramePosition(), Singleton <BuildingManager> .instance.m_buildings.m_buffer[MainDataStore.TargetGasBuilding[vehicleID]].m_position);

            if (distance < 80f)
            {
                if (MainDataStore.petrolBuffer[data.m_targetBuilding] > 400)
                {
                    MainDataStore.petrolBuffer[data.m_targetBuilding] -= 400;
                }
            }
            __instance.SetTarget(vehicleID, ref data, 0);
            data.m_transferType = MainDataStore.preTranferReason[vehicleID];
            if (MainDataStore.finalVehicleForFuelCount[MainDataStore.TargetGasBuilding[vehicleID]] > 0)
            {
                MainDataStore.finalVehicleForFuelCount[MainDataStore.TargetGasBuilding[vehicleID]]--;
            }
            MainDataStore.TargetGasBuilding[vehicleID] = 0;
            if (distance < 80f)
            {
                if (Loader.isRealCityRunning)
                {
                    int    money   = (int)(400f * RealCityUtil.GetResourcePrice(TransferManager.TransferReason.Petrol) + 1000);
                    ushort citizen = CarAISimulationStepPatch.GetDriverInstance(vehicleID, ref data);
                    if (Singleton <CitizenManager> .instance.m_citizens.m_buffer[Singleton <CitizenManager> .instance.m_instances.m_buffer[citizen].m_citizen].m_flags.IsFlagSet(Citizen.Flags.DummyTraffic))
                    {
                        Singleton <EconomyManager> .instance.AddResource(EconomyManager.Resource.PublicIncome, money, ItemClass.Service.Vehicles, ItemClass.SubService.PlayerIndustryOil, ItemClass.Level.Level1);
                    }
                    else
                    {
                        Singleton <EconomyManager> .instance.AddResource(EconomyManager.Resource.PublicIncome, money, ItemClass.Service.Vehicles, ItemClass.SubService.None, ItemClass.Level.Level1);
                    }
                }
            }
        }
        public static void CargoTruckAIArriveAtSourceForRealGasStationPre(ref CargoTruckAI __instance, ushort vehicleID, ref Vehicle data)
        {
            var distance = Vector3.Distance(data.GetLastFramePosition(), Singleton <BuildingManager> .instance.m_buildings.m_buffer[MainDataStore.TargetGasBuilding[vehicleID]].m_position);

            if (distance < 80f)
            {
                if (MainDataStore.petrolBuffer[MainDataStore.TargetGasBuilding[vehicleID]] > 400)
                {
                    MainDataStore.petrolBuffer[MainDataStore.TargetGasBuilding[vehicleID]] -= 400;
                }
            }
            data.m_transferType = MainDataStore.preTranferReason[vehicleID];
            PathManager instance = Singleton <PathManager> .instance;

            if (data.m_path != 0u)
            {
                instance.ReleasePath(data.m_path);
                data.m_path = 0;
            }
            __instance.SetTarget(vehicleID, ref data, data.m_targetBuilding);
            if (MainDataStore.finalVehicleForFuelCount[MainDataStore.TargetGasBuilding[vehicleID]] > 0)
            {
                MainDataStore.finalVehicleForFuelCount[MainDataStore.TargetGasBuilding[vehicleID]]--;
            }
            MainDataStore.TargetGasBuilding[vehicleID] = 0;

            if (distance < 80f)
            {
                if (Loader.isRealCityRunning)
                {
                    int money = (int)(400f * RealCityUtil.GetResourcePrice(TransferManager.TransferReason.Petrol) + 1000);
                    if (data.m_flags.IsFlagSet(Vehicle.Flags.DummyTraffic))
                    {
                        Singleton <EconomyManager> .instance.AddResource(EconomyManager.Resource.PublicIncome, money, ItemClass.Service.Vehicles, ItemClass.SubService.PlayerIndustryOil, ItemClass.Level.Level2);
                    }
                    else
                    {
                        Singleton <EconomyManager> .instance.AddResource(EconomyManager.Resource.PublicIncome, money, ItemClass.Service.Vehicles, ItemClass.SubService.None, ItemClass.Level.Level2);
                    }
                }
            }
        }
Exemple #3
0
        public static void CargoTruckAIArriveAtTargetForRealGasStationPost(ref Vehicle vehicleData)
        {
            BuildingManager instance = Singleton <BuildingManager> .instance;

            if (vehicleData.m_targetBuilding != 0)
            {
                Building buildingData = instance.m_buildings.m_buffer[vehicleData.m_targetBuilding];
                if (!(buildingData.Info.m_buildingAI is OutsideConnectionAI))
                {
                    if (GasStationAI.IsGasBuilding(vehicleData.m_targetBuilding) == true)
                    {
                        switch ((TransferManager.TransferReason)vehicleData.m_transferType)
                        {
                        case TransferManager.TransferReason.Petrol:

                            if (MainDataStore.petrolBuffer[vehicleData.m_targetBuilding] <= 57000)
                            {
                                MainDataStore.petrolBuffer[vehicleData.m_targetBuilding] += vehicleData.m_transferSize;
                            }

                            if (Loader.isRealCityRunning)
                            {
                                RealCityUtil.InitDelegate();
                                float productionValue = vehicleData.m_transferSize * RealCityUtil.GetResourcePrice((TransferManager.TransferReason)vehicleData.m_transferType);
                                Singleton <EconomyManager> .instance.FetchResource(EconomyManager.Resource.ResourcePrice, (int)productionValue, ItemClass.Service.PlayerIndustry, ItemClass.SubService.PlayerIndustryOil, ItemClass.Level.Level1);
                            }
                            vehicleData.m_transferSize = 0;
                            break;

                        default:
                            DebugLog.LogToFileOnly("Error: Find a import trade m_transferType = " + vehicleData.m_transferType.ToString()); break;
                        }
                    }
                }
            }
        }
        public static void CargoTruckAIArriveAtTargetForRealConstruction(ushort vehicleID, ref Vehicle vehicleData)
        {
            BuildingManager instance = Singleton <BuildingManager> .instance;

            if (vehicleData.m_targetBuilding != 0)
            {
                Building buildingData = instance.m_buildings.m_buffer[vehicleData.m_targetBuilding];
                if (!(buildingData.Info.m_buildingAI is OutsideConnectionAI))
                {
                    if (buildingData.m_flags.IsFlagSet(Building.Flags.Created) && (!buildingData.m_flags.IsFlagSet(Building.Flags.Completed)) && (!buildingData.m_flags.IsFlagSet(Building.Flags.Deleted)))
                    {
                        if (vehicleData.m_transferType == 124)
                        {
                            vehicleData.m_transferSize = 0;
                            MainDataStore.constructionResourceBuffer[vehicleData.m_targetBuilding] = 8000;
                        }
                    }
                    else
                    {
                        if (ResourceBuildingAI.IsSpecialBuilding(vehicleData.m_targetBuilding) == true)
                        {
                            switch ((TransferManager.TransferReason)vehicleData.m_transferType)
                            {
                            case TransferManager.TransferReason.Food:
                                if (MainDataStore.foodBuffer[vehicleData.m_targetBuilding] < 57000)
                                {
                                    MainDataStore.foodBuffer[vehicleData.m_targetBuilding] += vehicleData.m_transferSize;
                                }
                                if (Loader.isRealCityRunning)
                                {
                                    RealCityUtil.InitDelegate();
                                    float productionValue1 = vehicleData.m_transferSize * RealCityUtil.GetResourcePrice((TransferManager.TransferReason)vehicleData.m_transferType);
                                    Singleton <EconomyManager> .instance.FetchResource(EconomyManager.Resource.ResourcePrice, (int)productionValue1, ItemClass.Service.PlayerIndustry, ItemClass.SubService.PlayerIndustryFarming, ItemClass.Level.Level1);
                                }
                                vehicleData.m_transferSize = 0;
                                break;

                            case TransferManager.TransferReason.Lumber:

                                if (MainDataStore.lumberBuffer[vehicleData.m_targetBuilding] < 57000)
                                {
                                    MainDataStore.lumberBuffer[vehicleData.m_targetBuilding] += vehicleData.m_transferSize;
                                }
                                if (Loader.isRealCityRunning)
                                {
                                    RealCityUtil.InitDelegate();
                                    float productionValue1 = vehicleData.m_transferSize * RealCityUtil.GetResourcePrice((TransferManager.TransferReason)vehicleData.m_transferType);
                                    Singleton <EconomyManager> .instance.FetchResource(EconomyManager.Resource.ResourcePrice, (int)productionValue1, ItemClass.Service.PlayerIndustry, ItemClass.SubService.PlayerIndustryForestry, ItemClass.Level.Level1);
                                }
                                vehicleData.m_transferSize = 0;
                                break;

                            case TransferManager.TransferReason.Coal:
                                if (MainDataStore.coalBuffer[vehicleData.m_targetBuilding] < 57000)
                                {
                                    MainDataStore.coalBuffer[vehicleData.m_targetBuilding] += vehicleData.m_transferSize;
                                }
                                if (Loader.isRealCityRunning)
                                {
                                    RealCityUtil.InitDelegate();
                                    float productionValue1 = vehicleData.m_transferSize * RealCityUtil.GetResourcePrice((TransferManager.TransferReason)vehicleData.m_transferType);
                                    Singleton <EconomyManager> .instance.FetchResource(EconomyManager.Resource.ResourcePrice, (int)productionValue1, ItemClass.Service.PlayerIndustry, ItemClass.SubService.PlayerIndustryOre, ItemClass.Level.Level1);
                                }
                                vehicleData.m_transferSize = 0;
                                break;

                            case TransferManager.TransferReason.Petrol:
                                if (MainDataStore.petrolBuffer[vehicleData.m_targetBuilding] < 57000)
                                {
                                    MainDataStore.petrolBuffer[vehicleData.m_targetBuilding] += vehicleData.m_transferSize;
                                }
                                if (Loader.isRealCityRunning)
                                {
                                    RealCityUtil.InitDelegate();
                                    float productionValue1 = vehicleData.m_transferSize * RealCityUtil.GetResourcePrice((TransferManager.TransferReason)vehicleData.m_transferType);
                                    Singleton <EconomyManager> .instance.FetchResource(EconomyManager.Resource.ResourcePrice, (int)productionValue1, ItemClass.Service.PlayerIndustry, ItemClass.SubService.PlayerIndustryOil, ItemClass.Level.Level1);
                                }
                                vehicleData.m_transferSize = 0;
                                break;

                            default:
                                //DebugLog.LogToFileOnly("Error: Unknow m_transferType in realconstruction = " + vehicleData.m_transferType.ToString());
                                break;
                            }
                        }
                        else
                        {
                            if (vehicleData.m_transferType == 125)
                            {
                                vehicleData.m_transferSize = 0;
                                MainDataStore.operationResourceBuffer[vehicleData.m_targetBuilding] += 8000;
                            }
                        }
                    }
                }
            }
        }