void Awake() { if (GM) { Destroy(this); } else { GM = this; IC = FindObjectOfType <IngameConsole>(); } IC.WriteToConsole("i will load the feeds now"); //===== ===== LOG ===== ===== AllFeeds = ReadFromFile.LoadFeeds(FeedPath); IC.WriteToConsole("i will load the filters now"); //===== ===== LOG ===== ===== AllFilters = ReadFromFile.LoadFilters(FilterPath); IC.WriteToConsole("i will restart the game now");//===== ===== LOG ===== ===== restart(); }