private Dictionary <string, UnityEventBool> IdentifierToReactionEvents = new Dictionary <string, UnityEventBool>();   // Dictionary of reaction events

    /// <summary>
    /// Primary method of interactable. This method performs the operations to
    /// model interaction. This method specifically triggers the various appropriate
    /// events and reactions.
    /// </summary>
    /// <param name="reactionDescription">Description of intended reaction collection to process.</param>
    public void InteractWithReaction(string reactionDescription)
    {
        // Trigger sensor-related events
        if (OnInteractEvent != null)
        {
            OnInteractEvent();
        }
        if (OnStartInteractEvent != null)
        {
            OnStartInteractEvent(1f);
        }

        // React specific if the description is not empty
        if (Reactions)
        {
            if (!reactionDescription.Equals(""))
            {
                Reactions.ReactSpecific(reactionDescription);
            }
        }
    }