public bool Start() { // try // { var appInfo = new APPINFOTYPE { Title = "RainbowKnight", Description = "Hollow Knight RainbowKnight mod", Author_Name = "Webcretaire", Author_Contact = "https://github.com/Webcretaire/HollowKnight.RainbowKnight", SupportedDevice = (int)ChromaAnimationAPI.Device.Keyboard | (int)ChromaAnimationAPI.Device.Mouse | (int)ChromaAnimationAPI.Device.ChromaLink, Category = 0x02 // 0x01 = Utility ; 0x02 = Game }; _mResult = ChromaAnimationAPI.InitSDK(ref appInfo); switch (_mResult) { case RazerErrors.RZRESULT_DLL_NOT_FOUND: LogError("Chroma DLL is not found! " + RazerErrors.GetResultString(_mResult)); return(false); case RazerErrors.RZRESULT_DLL_INVALID_SIGNATURE: LogError("Chroma DLL has an invalid signature! " + RazerErrors.GetResultString(_mResult)); return(false); case RazerErrors.RZRESULT_SUCCESS: return(true); default: LogError("Failed to initialize Chroma! " + RazerErrors.GetResultString(_mResult)); return(false); } // } // catch (Exception e) // { // LogError("Error during Chroma Helper Start: " + e.Message); // return false; // } }
public override void Initialize() { Log("Start RainbowKnight Init"); _chromaHelper = new RainbowChromaHelper(); if (!_chromaHelper.Start()) { return; // There was an error at startup, don't register any hook } Log("Razer SDK init: " + RazerErrors.GetResultString(_chromaHelper.GetInitResult())); ModHooks.Instance.TakeHealthHook += OnTakeHealth; ModHooks.Instance.BeforePlayerDeadHook += OnPlayerDead; ModHooks.Instance.ApplicationQuitHook += OnApplicationQuit; ModHooks.Instance.HeroUpdateHook += OnHeroUpdate; ModHooks.Instance.LanguageGetHook += OnLanguageGet; ModHooks.Instance.SetPlayerBoolHook += OnSetPlayerBool; _chromaHelper.PlayBackground(); }
public void Start() { ChromaAnimationAPI._sStreamingAssetPath = Application.streamingAssetsPath; _mResult = ChromaAnimationAPI.Init(); _mInitialized = true; switch (_mResult) { case RazerErrors.RZRESULT_DLL_NOT_FOUND: Debug.LogError(string.Format("Chroma DLL is not found! {0}", RazerErrors.GetResultString(_mResult))); break; case RazerErrors.RZRESULT_DLL_INVALID_SIGNATURE: Debug.LogError(string.Format("Chroma DLL has an invalid signature! {0}", RazerErrors.GetResultString(_mResult))); break; case RazerErrors.RZRESULT_SUCCESS: break; default: Debug.LogError(string.Format("Failed to initialize Chroma! {0}", RazerErrors.GetResultString(_mResult))); break; } }
public static void Init() { _mResult = ChromaAnimationAPI.Init(); switch (_mResult) { case RazerErrors.RZRESULT_DLL_NOT_FOUND: Console.Error.WriteLine("Chroma DLL is not found! {0}", RazerErrors.GetResultString(_mResult)); break; case RazerErrors.RZRESULT_DLL_INVALID_SIGNATURE: Console.Error.WriteLine("Chroma DLL has an invalid signature! {0}", RazerErrors.GetResultString(_mResult)); break; case RazerErrors.RZRESULT_SUCCESS: break; default: Console.Error.WriteLine("Failed to initialize Chroma! {0}", RazerErrors.GetResultString(_mResult)); break; } Update(); }
public IEnumerator Start() { ChromaAnimationAPI._sStreamingAssetPath = Application.streamingAssetsPath; ChromaSDK.APPINFOTYPE appInfo = new APPINFOTYPE(); appInfo.Title = "Razer Chroma CSharp Game Loop Sample Application"; appInfo.Description = "A sample application using Razer Chroma SDK"; appInfo.Author_Name = "Razer"; appInfo.Author_Contact = "https://developer.razer.com/chroma"; //appInfo.SupportedDevice = // 0x01 | // Keyboards // 0x02 | // Mice // 0x04 | // Headset // 0x08 | // Mousepads // 0x10 | // Keypads // 0x20 // ChromaLink devices // ; appInfo.SupportedDevice = (0x01 | 0x02 | 0x04 | 0x08 | 0x10 | 0x20); appInfo.Category = 1; int result = ChromaAnimationAPI.InitSDK(ref appInfo); switch (result) { case RazerErrors.RZRESULT_DLL_NOT_FOUND: Debug.LogError(string.Format("Chroma DLL is not found! {0}", RazerErrors.GetResultString(result))); yield break; case RazerErrors.RZRESULT_DLL_INVALID_SIGNATURE: Debug.LogError(string.Format("Chroma DLL has an invalid signature! {0}", RazerErrors.GetResultString(result))); yield break; case RazerErrors.RZRESULT_SUCCESS: Debug.Log("ChromaSDK initialized!"); yield return(new WaitForSeconds(0.1f)); break; default: Debug.LogError(string.Format("Failed to initialize Chroma! {0}", RazerErrors.GetResultString(result))); yield break; } // setup scene _mScene = new Scene(); Effect effect = new Effect(); effect._mAnimation = "Animations/Landscape"; effect._mSpeed = 1; effect._mBlend = "none"; effect._mState = false; effect._mMode = "replace"; _mScene._mEffects.Add(effect); _mIndexLandscape = (int)_mScene._mEffects.Count - 1; effect = new Effect(); effect._mAnimation = "Animations/Fire"; effect._mSpeed = 1; effect._mBlend = "none"; effect._mState = false; effect._mMode = "replace"; _mScene._mEffects.Add(effect); _mIndexFire = (int)_mScene._mEffects.Count - 1; effect = new Effect(); effect._mAnimation = "Animations/Rainbow"; effect._mSpeed = 1; effect._mBlend = "none"; effect._mState = false; effect._mMode = "replace"; _mScene._mEffects.Add(effect); _mIndexRainbow = (int)_mScene._mEffects.Count - 1; effect = new Effect(); effect._mAnimation = "Animations/Spiral"; effect._mSpeed = 1; effect._mBlend = "none"; effect._mState = false; effect._mMode = "replace"; _mScene._mEffects.Add(effect); _mIndexSpiral = (int)_mScene._mEffects.Count - 1; ThreadStart ts = new ThreadStart(GameLoop); _mThread = new Thread(ts); _mThread.Start(); }
public void OnGUI() { GUILayout.FlexibleSpace(); GUILayout.BeginHorizontal(GUILayout.Width(Screen.width)); GUILayout.FlexibleSpace(); if (!_mInitialized) { GUILayout.BeginVertical(GUILayout.Height(Screen.height)); GUILayout.FlexibleSpace(); GUILayout.Label("Sample has not yet initialized!"); GUILayout.FlexibleSpace(); GUILayout.EndVertical(); } else { switch (_mResult) { case RazerErrors.RZRESULT_DLL_NOT_FOUND: GUILayout.BeginVertical(GUILayout.Height(Screen.height)); GUILayout.FlexibleSpace(); GUILayout.Label("Chroma DLL is not found!"); GUILayout.FlexibleSpace(); GUILayout.EndVertical(); break; case RazerErrors.RZRESULT_DLL_INVALID_SIGNATURE: GUILayout.BeginVertical(GUILayout.Height(Screen.height)); GUILayout.FlexibleSpace(); GUILayout.Label("Chroma DLL has an invalid signature!"); GUILayout.FlexibleSpace(); GUILayout.EndVertical(); break; case RazerErrors.RZRESULT_SUCCESS: { const float height = 40; for (int index = 1; index <= MAX_EFFECTS; ++index) { if (ShowHeader(index)) { GUILayout.BeginVertical(GUILayout.Height(Screen.height)); GUILayout.FlexibleSpace(); } if (GUILayout.Button(GetEffectName(index), GUILayout.Height(height))) { ExecuteItem(index); } if (ShowFooter(index)) { GUILayout.FlexibleSpace(); GUILayout.EndVertical(); } } } break; default: GUILayout.BeginVertical(GUILayout.Height(Screen.height)); GUILayout.FlexibleSpace(); GUILayout.Label(string.Format("Failed to initialize Chroma! {0}", RazerErrors.GetResultString(_mResult))); GUILayout.FlexibleSpace(); GUILayout.EndVertical(); break; } GUILayout.FlexibleSpace(); GUILayout.EndHorizontal(); GUILayout.FlexibleSpace(); } }
public void Start() { ChromaSDK.APPINFOTYPE appInfo = new APPINFOTYPE(); appInfo.Title = "Razer Chroma CSharp Game Loop Sample Application"; appInfo.Description = "A sample application using Razer Chroma SDK"; appInfo.Author_Name = "Razer"; appInfo.Author_Contact = "https://developer.razer.com/chroma"; //appInfo.SupportedDevice = // 0x01 | // Keyboards // 0x02 | // Mice // 0x04 | // Headset // 0x08 | // Mousepads // 0x10 | // Keypads // 0x20 // ChromaLink devices appInfo.SupportedDevice = (0x01 | 0x02 | 0x04 | 0x08 | 0x10 | 0x20); // 0x01 | // Utility. (To specifiy this is an utility application) // 0x02 // Game. (To specifiy this is a game); appInfo.Category = 1; _mResult = ChromaAnimationAPI.InitSDK(ref appInfo); switch (_mResult) { case RazerErrors.RZRESULT_DLL_NOT_FOUND: Console.Error.WriteLine("Chroma DLL is not found! {0}", RazerErrors.GetResultString(_mResult)); return; case RazerErrors.RZRESULT_DLL_INVALID_SIGNATURE: Console.Error.WriteLine("Chroma DLL has an invalid signature! {0}", RazerErrors.GetResultString(_mResult)); return; case RazerErrors.RZRESULT_SUCCESS: Thread.Sleep(100); break; default: Console.Error.WriteLine("Failed to initialize Chroma! {0}", RazerErrors.GetResultString(_mResult)); return; } // setup scene _mScene = new FChromaSDKScene(); FChromaSDKSceneEffect effect = new FChromaSDKSceneEffect(); effect._mAnimation = "Animations/Landscape"; effect._mSpeed = 1; effect._mBlend = EChromaSDKSceneBlend.SB_None; effect._mState = false; effect._mMode = EChromaSDKSceneMode.SM_Add; _mScene._mEffects.Add(effect); _mIndexLandscape = (int)_mScene._mEffects.Count - 1; effect = new FChromaSDKSceneEffect(); effect._mAnimation = "Animations/Fire"; effect._mSpeed = 1; effect._mBlend = EChromaSDKSceneBlend.SB_None; effect._mState = false; effect._mMode = EChromaSDKSceneMode.SM_Add; _mScene._mEffects.Add(effect); _mIndexFire = (int)_mScene._mEffects.Count - 1; effect = new FChromaSDKSceneEffect(); effect._mAnimation = "Animations/Rainbow"; effect._mSpeed = 1; effect._mBlend = EChromaSDKSceneBlend.SB_None; effect._mState = false; effect._mMode = EChromaSDKSceneMode.SM_Add; _mScene._mEffects.Add(effect); _mIndexRainbow = (int)_mScene._mEffects.Count - 1; effect = new FChromaSDKSceneEffect(); effect._mAnimation = "Animations/Spiral"; effect._mSpeed = 1; effect._mBlend = EChromaSDKSceneBlend.SB_None; effect._mState = false; effect._mMode = EChromaSDKSceneMode.SM_Add; _mScene._mEffects.Add(effect); _mIndexSpiral = (int)_mScene._mEffects.Count - 1; }