Exemple #1
0
    public static NetworkSchema ReadSchema(ref RawInputStream input)
    {
        int count  = (int)input.ReadPackedUInt(NetworkConfig.miscContext);
        int id     = (int)input.ReadPackedUInt(NetworkConfig.miscContext);
        var schema = new NetworkSchema(id);

        for (int i = 0; i < count; ++i)
        {
            var field = new FieldInfo();
            field.fieldType    = (FieldType)input.ReadPackedNibble(NetworkConfig.miscContext);
            field.delta        = input.ReadRawBits(1) != 0;
            field.bits         = (int)input.ReadPackedUInt(NetworkConfig.miscContext);
            field.precision    = (int)input.ReadPackedUInt(NetworkConfig.miscContext);
            field.arraySize    = (int)input.ReadPackedUInt(NetworkConfig.miscContext);
            field.startContext = schema.fieldsInternal.Count * NetworkConfig.maxContextsPerField + schema.id * NetworkConfig.maxContextsPerSchema + NetworkConfig.firstSchemaContext;
            field.fieldMask    = (byte)input.ReadPackedUInt(NetworkConfig.miscContext);
            schema.AddField(field);
        }
        schema.Finalize();
        return(schema);
    }
Exemple #2
0
    unsafe public static int Read(ref RawInputStream input, NetworkSchema schema, uint[] outputData, uint[] baselineData, byte[] fieldsChangedPrediction, byte fieldMask, ref uint hash)
    {
        GameDebug.Assert(baselineData != null);

        var index = 0;

        int numFields = schema.numFields;

        int skipContext = schema.id * NetworkConfig.maxContextsPerSchema + NetworkConfig.firstSchemaContext;

        for (int i = 0; i * 8 < numFields; i++)
        {
            uint value = input.ReadPackedNibble(skipContext + 2 * i + 0);
            value |= input.ReadPackedNibble(skipContext + 2 * i + 1) << 4;
            fieldsNotPredicted[i] = (byte)(value ^ fieldsChangedPrediction[i]);
        }

        for (int i = 0; i < numFields; ++i)
        {
            var field = schema.fields[i];

            GameDebug.Assert(field.byteOffset == index * 4);
            int fieldStartContext = field.startContext;

            byte fieldByteOffset = (byte)((uint)i >> 3);
            byte fieldBitOffset  = (byte)((uint)i & 0x7);

            bool skip   = (fieldsNotPredicted[fieldByteOffset] & (1 << fieldBitOffset)) == 0;
            bool masked = ((field.fieldMask & fieldMask) != 0);

            skip = skip || masked;

            switch (field.fieldType)
            {
            case NetworkSchema.FieldType.Bool: {
                uint value = baselineData[index];
                if (!skip)
                {
                    value = input.ReadRawBits(1);
                }

                if (!masked)
                {
                    hash = NetworkUtils.SimpleHashStreaming(hash, value);
                }

                outputData[index] = value;
                index++;
                break;
            }

            case NetworkSchema.FieldType.UInt:
            case NetworkSchema.FieldType.Int:
            case NetworkSchema.FieldType.Float: {
                uint baseline = (uint)baselineData[index];

                uint value = baseline;
                if (!skip)
                {
                    if (field.delta)
                    {
                        value = input.ReadPackedUIntDelta(baseline, fieldStartContext);
                    }
                    else
                    {
                        value = input.ReadRawBits(field.bits);
                    }
                }

                if (!masked)
                {
                    hash = NetworkUtils.SimpleHashStreaming(hash, value);
                }

                outputData[index] = value;
                index++;
                break;
            }

            case NetworkSchema.FieldType.Vector2: {
                uint bx = baselineData[index];
                uint by = baselineData[index + 1];

                uint vx = bx;
                uint vy = by;
                if (!skip)
                {
                    if (field.delta)
                    {
                        vx = input.ReadPackedUIntDelta(bx, fieldStartContext + 0);
                        vy = input.ReadPackedUIntDelta(by, fieldStartContext + 1);
                    }
                    else
                    {
                        vx = input.ReadRawBits(field.bits);
                        vy = input.ReadRawBits(field.bits);
                    }
                }

                if (!masked)
                {
                    hash = NetworkUtils.SimpleHashStreaming(hash, vx);
                    hash = NetworkUtils.SimpleHashStreaming(hash, vy);
                }

                outputData[index]     = vx;
                outputData[index + 1] = vy;
                index += 2;

                break;
            }

            case NetworkSchema.FieldType.Vector3: {
                uint bx = baselineData[index];
                uint by = baselineData[index + 1];
                uint bz = baselineData[index + 2];

                uint vx = bx;
                uint vy = by;
                uint vz = bz;

                if (!skip)
                {
                    if (field.delta)
                    {
                        vx = input.ReadPackedUIntDelta(bx, fieldStartContext + 0);
                        vy = input.ReadPackedUIntDelta(by, fieldStartContext + 1);
                        vz = input.ReadPackedUIntDelta(bz, fieldStartContext + 2);
                    }
                    else
                    {
                        vx = input.ReadRawBits(field.bits);
                        vy = input.ReadRawBits(field.bits);
                        vz = input.ReadRawBits(field.bits);
                    }
                }

                if (!masked)
                {
                    hash = NetworkUtils.SimpleHashStreaming(hash, vx);
                    hash = NetworkUtils.SimpleHashStreaming(hash, vy);
                    hash = NetworkUtils.SimpleHashStreaming(hash, vz);
                }

                outputData[index]     = vx;
                outputData[index + 1] = vy;
                outputData[index + 2] = vz;
                index += 3;
                break;
            }

            case NetworkSchema.FieldType.Quaternion: {
                uint bx = baselineData[index];
                uint by = baselineData[index + 1];
                uint bz = baselineData[index + 2];
                uint bw = baselineData[index + 3];

                uint vx = bx;
                uint vy = by;
                uint vz = bz;
                uint vw = bw;

                if (!skip)
                {
                    if (field.delta)
                    {
                        vx = input.ReadPackedUIntDelta(bx, fieldStartContext + 0);
                        vy = input.ReadPackedUIntDelta(by, fieldStartContext + 1);
                        vz = input.ReadPackedUIntDelta(bz, fieldStartContext + 2);
                        vw = input.ReadPackedUIntDelta(bw, fieldStartContext + 3);
                        //RUTODO: normalize
                    }
                    else
                    {
                        vx = input.ReadRawBits(field.bits);
                        vy = input.ReadRawBits(field.bits);
                        vz = input.ReadRawBits(field.bits);
                        vw = input.ReadRawBits(field.bits);
                    }
                }

                if (!masked)
                {
                    hash = NetworkUtils.SimpleHashStreaming(hash, vx);
                    hash = NetworkUtils.SimpleHashStreaming(hash, vy);
                    hash = NetworkUtils.SimpleHashStreaming(hash, vz);
                    hash = NetworkUtils.SimpleHashStreaming(hash, vw);
                }

                outputData[index]     = vx;
                outputData[index + 1] = vy;
                outputData[index + 2] = vz;
                outputData[index + 3] = vw;
                index += 4;
                break;
            }

            case NetworkSchema.FieldType.String:
            case NetworkSchema.FieldType.ByteArray: {
                // TODO : Do a better job with deltaing strings and buffers
                if (!skip)
                {
                    uint count = input.ReadPackedUInt(fieldStartContext);
                    outputData[index] = count;
                    index++;
                    fixed(uint *buf = outputData)
                    {
                        byte *dst = (byte *)(buf + index);
                        int   idx = 0;

                        for (; idx < count; ++idx)
                        {
                            *dst++ = (byte)input.ReadRawBits(8);
                        }
                        for (; idx < field.arraySize / 4; ++idx)
                        {
                            *dst++ = 0;
                        }
                    }

                    index += field.arraySize / 4;
                }
                else
                {
                    for (int idx = 0, c = field.arraySize / 4; idx < c; ++idx)
                    {
                        outputData[index + idx] = baselineData[index + idx];
                    }
                    index += field.arraySize / 4 + 1;
                }

                if (!masked)
                {
                    hash += 0;         // TODO (hash strings and bytearrays as well)
                }
            }
            break;
            }
        }
        return(index * 4);
    }