public void StaticSaveLoad_32Bit() { Random rnd = new Random(0); int size = 1024; float[] data = new float[size]; for (int i = 0; i < size; i++) { data[i] = (float)rnd.NextDouble(); } try { RawFile.Save32Bit(fileName, data); CollectionAssert.AreEqual(data, RawFile.Load32Bit(fileName)); } finally { File.Delete(fileName); } }