public override void Damage(Mobile m)
        {
            base.Damage(m);

            if (m.Alive)
            {
                Item item = m.FindItemOnLayer(Layer.OuterTorso);

                if (item is GMRobe)
                {
                    AOS.Damage(m, 0, 0, 0, 0, 0, 0);
                }
                else if (item is GMRobeExplosion)
                {
                    AOS.Damage(m, 0, 0, 0, 0, 0, 0);
                    m.PlaySound(Utility.RandomList(0x307, 0x308));
                }
                else if (item is GMRobeHoly)
                {
                    AOS.Damage(m, 0, 0, 0, 0, 0, 0);

                    m.FixedParticles(0x375A, 1, 30, 9966, 88, 2, EffectLayer.Head);
                    m.FixedParticles(0x37B9, 1, 30, 9502, 85, 3, EffectLayer.Head);
                    m.FixedParticles(0x376A, 1, 31, 9961, 80, 0, EffectLayer.Waist);
                    m.FixedParticles(0x37C4, 1, 31, 9502, 88, 2, EffectLayer.Waist);
                }
                else if (item is GMRobeFarts)
                {
                    AOS.Damage(m, 0, 0, 0, 0, 0, 0);

                    m.PlaySound(Utility.RandomList(792, 1064));
                }
                else if (item is GMRobeTrailfire)
                {
                    AOS.Damage(m, 0, 0, 0, 0, 0, 0);

                    m.FixedParticles(0x3709, 10, 30, 5052, EffectLayer.LeftFoot);
                }
                else
                {
                    if (m.Title == "the Running Pants")
                    {
                        if (m.Str <= 100)
                        {
                            if (Utility.RandomDouble() < 0.0003)
                            {
                                m.Str += 1;
                                m.BoltEffect(0x480);
                                m.PlaySound(0x5CE);
                                AOS.Damage(m, 0, 0, 0, 0, 0, 0);
                            }
                        }
                    }

                    // Wind
                    if (Utility.RandomDouble() < 0.002)
                    {
                        m.PlaySound(Utility.RandomList(0x014, 0x15, 0x016, 0x5C7));
                        AOS.Damage(m, 0, 0, 0, 0, 0, 0);
                    }

                    if (Utility.RandomDouble() < 0.002)
                    {
                        m.PlaySound(Utility.RandomList(0x014, 0x15, 0x016, 0x5C7));
                        AOS.Damage(m, 0, 0, 0, 0, 0, 0);
                    }

                    if (m.Kills >= 5)
                    {
                        // Wasteland Mercenary Ambush
                        if (Utility.RandomDouble() < 0.005)
                        {
                            if (m.Map == Map.Malas)
                            {
                                int x1 = m.X + 20;
                                int y1 = m.Y + 20;
                                int z1 = Map.Malas.GetAverageZ(x1, y1);

                                if (Map.Malas.CanSpawnMobile(x1, y1, z1))
                                {
                                    BaseCreature wastelandmercenary = new WastelandMercenary();
                                    wastelandmercenary.MoveToWorld(new Point3D(x1, y1, z1), Map.Malas);
                                    wastelandmercenary.Combatant = m;
                                    wastelandmercenary.PlaySound(0x220);                           // Earthquake

                                    m.PlaySound(0x5CE);
                                    wastelandmercenary.BoltEffect(0x480);
                                    AOS.Damage(m, 0, 0, 0, 0, 0, 0);

                                    Timer.DelayCall(TimeSpan.FromMinutes(30.0), new TimerStateCallback(DeleteWastelandMercenary), wastelandmercenary);
                                }
                            }

                            // Wasteland Mercenary 2
                            if (Utility.RandomDouble() < 0.005)
                            {
                                if (m.Map == Map.Malas)
                                {
                                    int x2 = m.X - 20;
                                    int y2 = m.Y - 20;
                                    int z2 = Map.Malas.GetAverageZ(x2, y2);

                                    if (Map.Malas.CanSpawnMobile(x2, y2, z2))
                                    {
                                        BaseCreature wastelandmercenary = new WastelandMercenary();
                                        wastelandmercenary.MoveToWorld(new Point3D(x2, y2, z2), Map.Malas);
                                        wastelandmercenary.Combatant = m;
                                        wastelandmercenary.PlaySound(0x220);                           // Earthquake

                                        m.PlaySound(0x5CE);
                                        wastelandmercenary.BoltEffect(0x480);
                                        AOS.Damage(m, 0, 0, 0, 0, 0, 0);

                                        Timer.DelayCall(TimeSpan.FromMinutes(30.0), new TimerStateCallback(DeleteWastelandMercenary), wastelandmercenary);
                                    }
                                }
                            }
                        }
                    }

                    // Dragon Encounter 1
                    if (Utility.RandomDouble() < 0.0001)
                    {
                        if (m.Map == Map.Malas)
                        {
                            int x1 = m.X + 15;
                            int y1 = m.Y + 15;
                            int z1 = Map.Malas.GetAverageZ(x1, y1);

                            if (Map.Malas.CanSpawnMobile(x1, y1, z1))
                            {
                                BaseCreature dragonencounter;
                                switch (Utility.Random(2))
                                {
                                default:
                                case 0: dragonencounter = new BlackDragon(); break;

                                case 1: dragonencounter = new BlackDragon(); break;
                                }
                                dragonencounter.MoveToWorld(new Point3D(x1, y1, z1), Map.Malas);
                                dragonencounter.Combatant = m;
                                m.PlaySound(0x656);                 // risingColossus

                                AOS.Damage(m, 0, 0, 0, 0, 0, 0);
                                Timer.DelayCall(TimeSpan.FromMinutes(30.0), new TimerStateCallback(DeleteDragonEncounter), dragonencounter);
                            }
                        }
                    }

                    // Dragon Encounter 2
                    if (Utility.RandomDouble() < 0.0001)
                    {
                        if (m.Map == Map.Malas)
                        {
                            int x2 = m.X - 12;
                            int y2 = m.Y - 12;
                            int z2 = Map.Malas.GetAverageZ(x2, y2);

                            if (Map.Malas.CanSpawnMobile(x2, y2, z2))
                            {
                                BaseCreature dragonencounter;
                                switch (Utility.Random(8))
                                {
                                default:
                                case 0: dragonencounter = new BlackDragon(); break;

                                case 1: dragonencounter = new BlackDragon(); break;
                                }
                                dragonencounter.MoveToWorld(new Point3D(x2, y2, z2), Map.Malas);
                                dragonencounter.Combatant = m;
                                m.PlaySound(0x656);                 // risingColossus

                                AOS.Damage(m, 0, 0, 0, 0, 0, 0);
                                Timer.DelayCall(TimeSpan.FromMinutes(30.0), new TimerStateCallback(DeleteDragonEncounter), dragonencounter);
                            }
                        }
                    }

                    // Random Encounter 1
                    if (Utility.RandomDouble() < 0.00002)
                    {
                        if (m.Map == Map.Malas)
                        {
                            int x1 = m.X + 12;
                            int y1 = m.Y + 12;
                            int z1 = Map.Malas.GetAverageZ(x1, y1);

                            if (Map.Malas.CanSpawnMobile(x1, y1, z1))
                            {
                                BaseCreature encountera;
                                switch (Utility.Random(15))
                                {
                                default:
                                case 0: encountera = new Almiraj(); break;

                                case 1: encountera = new BlackAntAmbusher(); break;

                                case 2: encountera = new FaerieBeetleCollector(); break;

                                case 3: encountera = new GazerLarva(); break;

                                case 4: encountera = new Gizzard(); break;

                                case 5: encountera = new GreenSlime(); break;

                                case 6: encountera = new HordeMinion(); break;

                                case 7: encountera = new Mongbat(); break;

                                case 8: encountera = new Orc(); break;

                                case 9: encountera = new Ratman(); break;

                                case 10: encountera = new StreamingWisp(); break;

                                case 11: encountera = new SwampVine(); break;

                                case 12: encountera = new Tokoloshe(); break;

                                case 13: encountera = new VerdantSprite(); break;

                                case 14: encountera = new WaterLizard(); break;
                                }
                                encountera.MoveToWorld(new Point3D(x1, y1, z1), Map.Malas);

                                AOS.Damage(m, 0, 0, 0, 0, 0, 0);
                                Timer.DelayCall(TimeSpan.FromMinutes(10.0), new TimerStateCallback(DeleteEncounterA), encountera);
                            }
                        }
                    }

                    // Random Encounter 2
                    if (Utility.RandomDouble() < 0.00002)
                    {
                        if (m.Map == Map.Malas)
                        {
                            int x2 = m.X - 12;
                            int y2 = m.Y - 12;
                            int z2 = Map.Malas.GetAverageZ(x2, y2);

                            if (Map.Malas.CanSpawnMobile(x2, y2, z2))
                            {
                                BaseCreature encountera;
                                switch (Utility.Random(15))
                                {
                                default:
                                case 0: encountera = new Almiraj(); break;

                                case 1: encountera = new BlackAntAmbusher(); break;

                                case 2: encountera = new FaerieBeetleCollector(); break;

                                case 3: encountera = new GazerLarva(); break;

                                case 4: encountera = new Gizzard(); break;

                                case 5: encountera = new GreenSlime(); break;

                                case 6: encountera = new HordeMinion(); break;

                                case 7: encountera = new Mongbat(); break;

                                case 8: encountera = new Orc(); break;

                                case 9: encountera = new Ratman(); break;

                                case 10: encountera = new StreamingWisp(); break;

                                case 11: encountera = new SwampVine(); break;

                                case 12: encountera = new Tokoloshe(); break;

                                case 13: encountera = new VerdantSprite(); break;

                                case 14: encountera = new WaterLizard(); break;
                                }
                                encountera.MoveToWorld(new Point3D(x2, y2, z2), Map.Malas);

                                AOS.Damage(m, 0, 0, 0, 0, 0, 0);
                                Timer.DelayCall(TimeSpan.FromMinutes(10.0), new TimerStateCallback(DeleteEncounterA), encountera);
                            }
                        }
                    }

                    // Tamable Encounter 1
                    if (Utility.RandomDouble() < 0.00002)
                    {
                        if (m.Map == Map.Malas)
                        {
                            int x1 = m.X + 12;
                            int y1 = m.Y + 12;
                            int z1 = Map.Malas.GetAverageZ(x1, y1);

                            if (Map.Malas.CanSpawnMobile(x1, y1, z1))
                            {
                                BaseCreature tameable;
                                switch (Utility.Random(23))
                                {
                                default:
                                case 0: tameable = new Bird(); break;

                                case 1: tameable = new Boar(); break;

                                case 2: tameable = new BrownBear(); break;

                                case 3: tameable = new Bull(); break;

                                case 4: tameable = new Chicken(); break;

                                case 5: tameable = new Cow(); break;

                                case 6: tameable = new ForestBat(); break;

                                case 7: tameable = new Goat(); break;

                                case 8: tameable = new GreatHart(); break;

                                case 9: tameable = new GreenSlime(); break;

                                case 10: tameable = new GreySquirrel(); break;

                                case 11: tameable = new GreyWolfPup(); break;

                                case 12: tameable = new Hind(); break;

                                case 13: tameable = new Horse(); break;

                                case 14: tameable = new LargeFrog(); break;

                                case 15: tameable = new Ogumo(); break;

                                case 16: tameable = new Panther(); break;

                                case 17: tameable = new Pig(); break;

                                case 18: tameable = new Rabbit(); break;

                                case 19: tameable = new Rat(); break;

                                case 20: tameable = new RhinoBeetle(); break;

                                case 21: tameable = new RunningPants(); break;

                                case 22: tameable = new Sheep(); break;
                                }
                                tameable.MoveToWorld(new Point3D(x1, y1, z1), Map.Malas);

                                AOS.Damage(m, 0, 0, 0, 0, 0, 0);
                                Timer.DelayCall(TimeSpan.FromMinutes(10.0), new TimerStateCallback(DeleteTameable), tameable);
                            }
                        }
                    }

                    // Tamable Encounter 2
                    if (Utility.RandomDouble() < 0.00002)
                    {
                        if (m.Map == Map.Malas)
                        {
                            int x2 = m.X - 12;
                            int y2 = m.Y - 12;
                            int z2 = Map.Malas.GetAverageZ(x2, y2);

                            if (Map.Malas.CanSpawnMobile(x2, y2, z2))
                            {
                                BaseCreature tameable;
                                switch (Utility.Random(23))
                                {
                                default:
                                case 0: tameable = new Bird(); break;

                                case 1: tameable = new Boar(); break;

                                case 2: tameable = new BrownBear(); break;

                                case 3: tameable = new Bull(); break;

                                case 4: tameable = new Chicken(); break;

                                case 5: tameable = new Cow(); break;

                                case 6: tameable = new ForestBat(); break;

                                case 7: tameable = new Goat(); break;

                                case 8: tameable = new GreatHart(); break;

                                case 9: tameable = new GreenSlime(); break;

                                case 10: tameable = new GreySquirrel(); break;

                                case 11: tameable = new GreyWolfPup(); break;

                                case 12: tameable = new Hind(); break;

                                case 13: tameable = new Horse(); break;

                                case 14: tameable = new LargeFrog(); break;

                                case 15: tameable = new Ogumo(); break;

                                case 16: tameable = new Panther(); break;

                                case 17: tameable = new Pig(); break;

                                case 18: tameable = new Rabbit(); break;

                                case 19: tameable = new Rat(); break;

                                case 20: tameable = new RhinoBeetle(); break;

                                case 21: tameable = new RunningPants(); break;

                                case 22: tameable = new Sheep(); break;
                                }
                                tameable.MoveToWorld(new Point3D(x2, y2, z2), Map.Malas);

                                AOS.Damage(m, 0, 0, 0, 0, 0, 0);
                                Timer.DelayCall(TimeSpan.FromMinutes(10.0), new TimerStateCallback(DeleteTameable), tameable);
                            }
                        }
                    }

                    // Random Adventurer 1
                    if (Utility.RandomDouble() < 0.00002)
                    {
                        if (m.Map == Map.Malas)
                        {
                            int x1 = m.X + 15;
                            int y1 = m.Y + 15;
                            int z1 = Map.Malas.GetAverageZ(x1, y1);

                            if (Map.Malas.CanSpawnMobile(x1, y1, z1))
                            {
                                BaseCreature friendlyencounter;
                                switch (Utility.Random(2))
                                {
                                default:
                                case 0: friendlyencounter = new ZaythalorHuman(); break;

                                case 1: friendlyencounter = new ZaythalorSunElf(); break;

                                case 2: friendlyencounter = new ZaythalorMoonElf(); break;
                                }
                                friendlyencounter.MoveToWorld(new Point3D(x1, y1, z1), Map.Malas);

                                AOS.Damage(m, 0, 0, 0, 0, 0, 0);
                                Timer.DelayCall(TimeSpan.FromMinutes(10.0), new TimerStateCallback(DeleteFriendlyEncounter), friendlyencounter);
                            }
                        }
                    }

                    // Random Adventurer 2
                    if (Utility.RandomDouble() < 0.00002)
                    {
                        if (m.Map == Map.Malas)
                        {
                            int x2 = m.X - 15;
                            int y2 = m.Y - 15;
                            int z2 = Map.Malas.GetAverageZ(x2, y2);

                            if (Map.Malas.CanSpawnMobile(x2, y2, z2))
                            {
                                BaseCreature friendlyencounter;
                                switch (Utility.Random(2))
                                {
                                default:
                                case 0: friendlyencounter = new ZaythalorHuman(); break;

                                case 1: friendlyencounter = new ZaythalorSunElf(); break;

                                case 2: friendlyencounter = new ZaythalorMoonElf(); break;
                                }
                                friendlyencounter.MoveToWorld(new Point3D(x2, y2, z2), Map.Malas);

                                AOS.Damage(m, 0, 0, 0, 0, 0, 0);
                                Timer.DelayCall(TimeSpan.FromMinutes(10.0), new TimerStateCallback(DeleteFriendlyEncounter), friendlyencounter);
                            }
                        }
                    }

                    // Random Treasure Chest 1
                    if (Utility.RandomDouble() < 0.0005)
                    {
                        if (m.Map == Map.Malas)
                        {
                            int x1 = m.X + 12;
                            int y1 = m.Y + 12;
                            int z1 = Map.Malas.GetAverageZ(x1, y1);

                            if (Map.Malas.CanSpawnMobile(x1, y1, z1))
                            {
                                BaseContainer treasurechest;

                                if (m.Skills.Tracking.Base > 4.9)
                                {
                                    switch (Utility.Random(2))
                                    {
                                    default:
                                    case 0: treasurechest = new ZaythalorForestTreasureChest1(); break;

                                    case 1: treasurechest = new ZaythalorForestTreasureChest1(); break;
                                    }
                                    treasurechest.MoveToWorld(new Point3D(x1, y1, z1), Map.Malas);

                                    AOS.Damage(m, 0, 0, 0, 0, 0, 0);
                                    Timer.DelayCall(TimeSpan.FromMinutes(5.0), new TimerStateCallback(DeleteTreasureChest), treasurechest);
                                }
                            }
                        }
                    }

                    // Random Treasure Chest 2
                    if (Utility.RandomDouble() < 0.0005)
                    {
                        if (m.Map == Map.Malas)
                        {
                            int x2 = m.X - 12;
                            int y2 = m.Y - 12;
                            int z2 = Map.Malas.GetAverageZ(x2, y2);

                            if (Map.Malas.CanSpawnMobile(x2, y2, z2))
                            {
                                BaseContainer treasurechest;

                                if (m.Skills.Tracking.Base > 4.9)
                                {
                                    switch (Utility.Random(2))
                                    {
                                    default:
                                    case 0: treasurechest = new ZaythalorForestTreasureChest1(); break;

                                    case 1: treasurechest = new ZaythalorForestTreasureChest1(); break;
                                    }
                                    treasurechest.MoveToWorld(new Point3D(x2, y2, z2), Map.Malas);

                                    AOS.Damage(m, 0, 0, 0, 0, 0, 0);
                                    Timer.DelayCall(TimeSpan.FromMinutes(5.0), new TimerStateCallback(DeleteTreasureChest), treasurechest);
                                }
                            }
                        }
                    }

                    // Random Dead Body 1
                    if (Utility.RandomDouble() < 0.0003)
                    {
                        if (m.Map == Map.Malas)
                        {
                            int x1 = m.X + 10;
                            int y1 = m.Y + 10;
                            int z1 = Map.Malas.GetAverageZ(x1, y1);

                            if (Map.Malas.CanSpawnMobile(x1, y1, z1))
                            {
                                BaseContainer deadbody;

                                switch (Utility.Random(4))
                                {
                                default:
                                case 0: deadbody = new UnknownBardSkeletonZaythalor(); break;

                                case 1: deadbody = new UnknownMageSkeletonZaythalor(); break;

                                case 2: deadbody = new UnknownRogueSkeletonZaythalor(); break;

                                case 3: deadbody = new UnknownRogueSkeletonZaythalor(); break;
                                }

                                deadbody.MoveToWorld(new Point3D(x1, y1, z1), Map.Malas);

                                AOS.Damage(m, 0, 0, 0, 0, 0, 0);
                                Timer.DelayCall(TimeSpan.FromMinutes(5.0), new TimerStateCallback(DeleteDeadBody), deadbody);
                            }
                        }
                    }

                    // Random Dead Body 2
                    if (Utility.RandomDouble() < 0.0003)
                    {
                        if (m.Map == Map.Malas)
                        {
                            int x2 = m.X - 10;
                            int y2 = m.Y - 10;
                            int z2 = Map.Malas.GetAverageZ(x2, y2);

                            if (Map.Malas.CanSpawnMobile(x2, y2, z2))
                            {
                                BaseContainer deadbody;

                                switch (Utility.Random(4))
                                {
                                default:
                                case 0: deadbody = new UnknownBardSkeletonZaythalor(); break;

                                case 1: deadbody = new UnknownMageSkeletonZaythalor(); break;

                                case 2: deadbody = new UnknownRogueSkeletonZaythalor(); break;

                                case 3: deadbody = new UnknownRogueSkeletonZaythalor(); break;
                                }

                                deadbody.MoveToWorld(new Point3D(x2, y2, z2), Map.Malas);

                                AOS.Damage(m, 0, 0, 0, 0, 0, 0);
                                Timer.DelayCall(TimeSpan.FromMinutes(5.0), new TimerStateCallback(DeleteDeadBody), deadbody);
                            }
                        }
                    }

                    PlayerMobile player1 = m as PlayerMobile;
                    QuestSystem  qs1     = player1.Quest;

                    if (qs1 is StolenNecklaceQuest)
                    {
                        if (qs1.IsObjectiveInProgress(typeof(ReturnStolenNecklaceObjective)))
                        {
                            m.Send(Network.PlayMusic.GetInstance(MusicName.StygianAbyss));
                            AOS.Damage(m, 0, 0, 0, 0, 0, 0);
                        }
                    }

                    PlayerMobile player = m as PlayerMobile;
                    QuestSystem  qs     = player.Quest;

                    if (qs is StolenNecklaceQuest)
                    {
                        if (qs.IsObjectiveInProgress(typeof(ReturnStolenNecklaceObjective)))
                        {
                            // Brigand Ambush
                            if (Utility.RandomDouble() < 0.015)
                            {
                                if (m.Map == Map.Malas)
                                {
                                    int x1 = m.X + 20;
                                    int y1 = m.Y + 20;
                                    int z1 = Map.Malas.GetAverageZ(x1, y1);

                                    if (Map.Malas.CanSpawnMobile(x1, y1, z1))
                                    {
                                        BaseCreature brigandmale = new BrigandMaleQuest();
                                        brigandmale.MoveToWorld(new Point3D(x1, y1, z1), Map.Malas);
                                        brigandmale.Combatant = m;
                                        m.Send(Network.PlayMusic.GetInstance(MusicName.StygianAbyss));

                                        AOS.Damage(m, 0, 0, 0, 0, 0, 0);
                                        Timer.DelayCall(TimeSpan.FromMinutes(2.0), new TimerStateCallback(DeleteBrigandMale), brigandmale);
                                    }
                                }
                            }

                            // Brigand Ambush 2
                            if (Utility.RandomDouble() < 0.015)
                            {
                                if (m.Map == Map.Malas)
                                {
                                    int x2 = m.X - 20;
                                    int y2 = m.Y - 20;
                                    int z2 = Map.Malas.GetAverageZ(x2, y2);

                                    if (Map.Malas.CanSpawnMobile(x2, y2, z2))
                                    {
                                        BaseCreature brigandfemale = new BrigandFemaleQuest();
                                        brigandfemale.MoveToWorld(new Point3D(x2, y2, z2), Map.Malas);
                                        brigandfemale.Combatant = m;
                                        m.Send(Network.PlayMusic.GetInstance(MusicName.StygianAbyss));

                                        AOS.Damage(m, 0, 0, 0, 0, 0, 0);
                                        Timer.DelayCall(TimeSpan.FromMinutes(2.0), new TimerStateCallback(DeleteBrigandFemale), brigandfemale);
                                    }
                                }
                            }
                        }
                    }

                    else if (qs is StaffOfFlyingMonkeysQuest)
                    {
                        if (qs.IsObjectiveInProgress(typeof(EscapeObjective)))
                        {
                            // Mongbat Ambush
                            if (Utility.RandomDouble() < 0.015)
                            {
                                if (m.Map == Map.Malas)
                                {
                                    int x1 = m.X + 20;
                                    int y1 = m.Y + 20;
                                    int z1 = Map.Malas.GetAverageZ(x1, y1);

                                    if (Map.Malas.CanSpawnMobile(x1, y1, z1))
                                    {
                                        BaseCreature cavernmongbatberserker = new CavernMongbatBerserkerQuest();
                                        cavernmongbatberserker.MoveToWorld(new Point3D(x1, y1, z1), Map.Malas);
                                        cavernmongbatberserker.Combatant = m;
                                        m.Send(Network.PlayMusic.GetInstance(MusicName.Medieval));

                                        AOS.Damage(m, 0, 0, 0, 0, 0, 0);
                                        Timer.DelayCall(TimeSpan.FromMinutes(2.0), new TimerStateCallback(DeleteCavernMongbatBerserkerQuest), cavernmongbatberserker);
                                    }
                                }
                            }

                            // Mongbat Ambush 2
                            if (Utility.RandomDouble() < 0.015)
                            {
                                if (m.Map == Map.Malas)
                                {
                                    int x2 = m.X - 20;
                                    int y2 = m.Y - 20;
                                    int z2 = Map.Malas.GetAverageZ(x2, y2);

                                    if (Map.Malas.CanSpawnMobile(x2, y2, z2))
                                    {
                                        BaseCreature cavernmongbatberserker = new CavernMongbatBerserkerQuest();
                                        cavernmongbatberserker.MoveToWorld(new Point3D(x2, y2, z2), Map.Malas);
                                        cavernmongbatberserker.Combatant = m;
                                        m.Send(Network.PlayMusic.GetInstance(MusicName.Medieval));

                                        AOS.Damage(m, 0, 0, 0, 0, 0, 0);
                                        Timer.DelayCall(TimeSpan.FromMinutes(2.0), new TimerStateCallback(DeleteCavernMongbatBerserkerQuest), cavernmongbatberserker);
                                    }
                                }
                            }
                        }
                    }
                }
            }
        }
Exemple #2
0
    void OnTriggerEnter2D(Collider2D col)
    {
        if (!xaman)
        {
            Ratman scr = rat.gameObject.GetComponent <Ratman>();
            if (col.tag.Equals("ataque"))
            {
                PegaAtaque  dano = col.gameObject.GetComponent <PegaAtaque>();
                Rigidbody2D rbd  = rat.GetComponent <Rigidbody2D>();
                if (rbd.transform.position.x < col.transform.position.x)
                {
                    scr.encostouDir = true;
                }
                else
                {
                    scr.encostouDir = false;
                }
                scr.tomouDano(dano.dano, dano.knockback);
            }
            if (col.tag.Equals("itemArremeco"))
            {
                itemArremeco danoI = col.gameObject.GetComponent <itemArremeco>();



                Rigidbody2D rbd = rat.GetComponent <Rigidbody2D>();
                if (rbd.transform.position.x < col.transform.position.x)
                {
                    scr.encostouDir = true;
                }
                else
                {
                    scr.encostouDir = false;
                }
                scr.tomouDano(danoI.dano, danoI.knockback);
            }
        }
        if (xaman)
        {
            ratmanXaman scr = rat.gameObject.GetComponent <ratmanXaman>();
            if (col.tag.Equals("ataque"))
            {
                PegaAtaque  dano = col.gameObject.GetComponent <PegaAtaque>();
                Rigidbody2D rbd  = rat.GetComponent <Rigidbody2D>();
                if (rbd.transform.position.x < col.transform.position.x)
                {
                    scr.encostouDir = true;
                }
                else
                {
                    scr.encostouDir = false;
                }
                scr.tomouDano(dano.dano, dano.knockback);
            }
            if (col.tag.Equals("itemArremeco"))
            {
                itemArremeco danoI = col.gameObject.GetComponent <itemArremeco>();



                Rigidbody2D rbd = rat.GetComponent <Rigidbody2D>();
                if (rbd.transform.position.x < col.transform.position.x)
                {
                    scr.encostouDir = true;
                }
                else
                {
                    scr.encostouDir = false;
                }
                scr.tomouDano(danoI.dano, danoI.knockback);
            }
        }
    }