/// <summary> /// Enqueues a UnBan request but does not send it. Call <see cref="Process"/> to send /// </summary> /// <param name="track">The <see cref="Track"/> that has played</param> /// <remarks>This method is thread-safe. Will not check for invalid tracks until Processed.</remarks> public void UnBan(Track track) { RatingQueue.Enqueue(new RatingObject() { Track = track, RatingType = Rating.unban }); }
/// <summary> /// Enqueues a UnLove request but does not send it. Call <see cref="Process"/> to send /// </summary> /// <param name="track">The <see cref="Track"/> that has played</param> /// <remarks>This method is thread-safe. Will not check for invalid tracks until Processed.</remarks> public void UnLove(Track track) { RatingQueue.Enqueue(new RatingObject() { Track = track, RatingType = Rating.unlove }); }