public void GetById_Rating_1() { // Retrieving rating_1 from DB according to Id from Seeds. var detailModel = facadeTestUnit.GetById(DataSeeds.Rating_1.Id); // Mapping entity of Rating_1 from Seeds to detailModel var ratingFromSeed = mapper.Map(DataSeeds.Rating_1); // Synchronizing FilmId because Rating_1 entity in Seeds has not this property assinged yet ratingFromSeed.FilmId = detailModel.FilmId; Assert.Equal(detailModel, ratingFromSeed, RatingDetailModel.RatingDetailModelComparer); }
public async Task <MatchModel> CreateMatch(CreateMatchCommand command) { Player winner = await playersApiClient.GetPlayer(command.WinnerId); Player loser = await playersApiClient.GetPlayer(command.LoserId); PlayersRatings ratings = await ratingApiClient.CalculatePlayersRatings(RatingMapper.Map(winner, loser)); UpdatePlayerRequest updateWinnerRequest = new UpdatePlayerRequest(winner.Id, winner.Name, ratings.WinnerRating.Rating, ratings.WinnerRating.Deviation, ratings.WinnerRating.Volatility); winner = await playersApiClient.UpdatePlayer(updateWinnerRequest); UpdatePlayerRequest updateLoserRequest = new UpdatePlayerRequest(loser.Id, loser.Name, ratings.LoserRating.Rating, ratings.LoserRating.Deviation, ratings.LoserRating.Volatility); loser = await playersApiClient.UpdatePlayer(updateLoserRequest); CreateMatchRequest createMatchRequest = new CreateMatchRequest(winner.Id, loser.Id, command.Score); Match match = await matchesApiClient.CreateMatch(createMatchRequest); return(MatchMapper.Map(match, new List <Player> { winner, loser })); }