Exemple #1
0
    void Awake()
    {
        m_instance    = this;
        m_myTransform = transform;
        FillFullNameData(m_myTransform);

        m_tranRankingUITabList    = m_myTransform.Find(m_widgetToFullName["RankingUITabList"]);
        m_tabMogoSingleButtonList = m_tranRankingUITabList.GetComponentsInChildren <MogoSingleButtonList>(true)[0];
        m_tabMogoListImproved     = m_tranRankingUITabList.GetComponentsInChildren <MogoListImproved>(true)[0];

        m_tranRankingUIMainRankDataList    = m_myTransform.Find(m_widgetToFullName["RankingUIMainRankDataList"]);
        m_mainRankDataMogoSingleButtonList = m_tranRankingUIMainRankDataList.GetComponentsInChildren <MogoSingleButtonList>(true)[0];
        m_mainRankDataMogoListImproved     = m_tranRankingUIMainRankDataList.GetComponentsInChildren <MogoListImproved>(true)[0];

        m_tranRankingUIPlayerRankDataList = m_myTransform.Find(m_widgetToFullName["RankingUIPlayerRankDataList"]);
        m_playerRankDataMogoListImproved  = m_tranRankingUIPlayerRankDataList.GetComponentsInChildren <MogoListImproved>(true)[0];
        m_lblRankingUIBtnBecameFSText     = m_myTransform.Find(m_widgetToFullName["RankingUIBtnBecameFSText"]).GetComponentsInChildren <UILabel>(true)[0];

        m_listRankingUIMainRankTitle.Add(m_myTransform.Find(m_widgetToFullName["RankingUIMainRankTitle1"]).GetComponentsInChildren <UILabel>(true)[0]);
        m_listRankingUIMainRankTitle.Add(m_myTransform.Find(m_widgetToFullName["RankingUIMainRankTitle2"]).GetComponentsInChildren <UILabel>(true)[0]);
        m_listRankingUIMainRankTitle.Add(m_myTransform.Find(m_widgetToFullName["RankingUIMainRankTitle3"]).GetComponentsInChildren <UILabel>(true)[0]);
        m_listRankingUIMainRankTitle.Add(m_myTransform.Find(m_widgetToFullName["RankingUIMainRankTitle4"]).GetComponentsInChildren <UILabel>(true)[0]);
        m_listRankingUIMainRankTitle.Add(m_myTransform.Find(m_widgetToFullName["RankingUIMainRankTitle5"]).GetComponentsInChildren <UILabel>(true)[0]);
        for (int i = 0; i < m_listRankingUIMainRankTitle.Count; i++)
        {
            m_listRankingUIMainRankTitle[i].effectStyle = UILabel.Effect.None;
            m_listRankingUIMainRankTitle[i].color       = new Color32(63, 27, 4, 255);
        }

        m_lblRankingUIMyRankText = m_myTransform.Find(m_widgetToFullName["RankingUIMyRankText"]).GetComponentsInChildren <UILabel>(true)[0];

        m_goGORankingUIMainRankData     = m_myTransform.Find(m_widgetToFullName["GORankingUIMainRankData"]).gameObject;
        m_goGORankingUIPanelPlayerInfo  = m_myTransform.Find(m_widgetToFullName["GORankingUIPanelPlayerInfo"]).gameObject;
        m_goGORankingUIPanelPlayerEquip = m_myTransform.Find(m_widgetToFullName["GORankingUIPanelPlayerEquip"]).gameObject;

        m_goRankingUIModelShowCase = m_myTransform.Find(m_widgetToFullName["RankingUIModelShowCase"]).gameObject;
        m_modelShowCase            = m_goRankingUIModelShowCase.AddComponent <ModelShowCase>();
        m_modelShowCase.left       = m_myTransform.Find(m_widgetToFullName["RankingUIModelViewTopLeft"]);
        m_modelShowCase.right      = m_myTransform.Find(m_widgetToFullName["RankingUIModelViewBottomRight"]);

        m_goRankingUIMyRankShowReward = m_myTransform.Find(m_widgetToFullName["RankingUIMyRankShowReward"]).gameObject;

        m_goGORankingUIWaitingTip      = m_myTransform.Find(m_widgetToFullName["GORankingUIWaitingTip"]).gameObject;
        m_goRankingUIMainRankDataArrow = m_myTransform.Find(m_widgetToFullName["RankingUIMainRankDataArrow"]).gameObject;


        m_goPanelPlayerEquip = m_myTransform.Find(m_widgetToFullName["PanelPlayerEquip"]).gameObject;
        m_panelPlayerEquip   = m_goPanelPlayerEquip.AddComponent <PanelPlayerEquip>();

        m_myTransform.Find(m_widgetToFullName["RankingUIBtnClose"]).gameObject.AddComponent <RankingUIButton>();
        m_myTransform.Find(m_widgetToFullName["RankingUIBtnBackToRank"]).gameObject.AddComponent <RankingUIButton>();
        m_myTransform.Find(m_widgetToFullName["RankingUIBtnBecameFS"]).gameObject.AddComponent <RankingUIButton>();
        m_myTransform.Find(m_widgetToFullName["RankingUIMyRankShowReward"]).gameObject.AddComponent <RankingUIButton>();

        Initialize();
    }
    void Awake()
    {
        m_instance = this;
        m_myTransform = transform;
        FillFullNameData(m_myTransform);

        m_tranRankingUITabList = m_myTransform.FindChild(m_widgetToFullName["RankingUITabList"]);
        m_tabMogoSingleButtonList = m_tranRankingUITabList.GetComponentsInChildren<MogoSingleButtonList>(true)[0];
        m_tabMogoListImproved = m_tranRankingUITabList.GetComponentsInChildren<MogoListImproved>(true)[0];

        m_tranRankingUIMainRankDataList = m_myTransform.FindChild(m_widgetToFullName["RankingUIMainRankDataList"]);
        m_mainRankDataMogoSingleButtonList = m_tranRankingUIMainRankDataList.GetComponentsInChildren<MogoSingleButtonList>(true)[0];
        m_mainRankDataMogoListImproved = m_tranRankingUIMainRankDataList.GetComponentsInChildren<MogoListImproved>(true)[0];

        m_tranRankingUIPlayerRankDataList = m_myTransform.FindChild(m_widgetToFullName["RankingUIPlayerRankDataList"]);
        m_playerRankDataMogoListImproved = m_tranRankingUIPlayerRankDataList.GetComponentsInChildren<MogoListImproved>(true)[0];
        m_lblRankingUIBtnBecameFSText = m_myTransform.FindChild(m_widgetToFullName["RankingUIBtnBecameFSText"]).GetComponentsInChildren<UILabel>(true)[0];

        m_listRankingUIMainRankTitle.Add(m_myTransform.FindChild(m_widgetToFullName["RankingUIMainRankTitle1"]).GetComponentsInChildren<UILabel>(true)[0]);
        m_listRankingUIMainRankTitle.Add(m_myTransform.FindChild(m_widgetToFullName["RankingUIMainRankTitle2"]).GetComponentsInChildren<UILabel>(true)[0]);
        m_listRankingUIMainRankTitle.Add(m_myTransform.FindChild(m_widgetToFullName["RankingUIMainRankTitle3"]).GetComponentsInChildren<UILabel>(true)[0]);
        m_listRankingUIMainRankTitle.Add(m_myTransform.FindChild(m_widgetToFullName["RankingUIMainRankTitle4"]).GetComponentsInChildren<UILabel>(true)[0]);
        m_listRankingUIMainRankTitle.Add(m_myTransform.FindChild(m_widgetToFullName["RankingUIMainRankTitle5"]).GetComponentsInChildren<UILabel>(true)[0]);
        for (int i = 0; i < m_listRankingUIMainRankTitle.Count; i++)
        {
            m_listRankingUIMainRankTitle[i].effectStyle = UILabel.Effect.None;
            m_listRankingUIMainRankTitle[i].color = new Color32(63, 27, 4, 255);
        }

        m_lblRankingUIMyRankText = m_myTransform.FindChild(m_widgetToFullName["RankingUIMyRankText"]).GetComponentsInChildren<UILabel>(true)[0];

        m_goGORankingUIMainRankData = m_myTransform.FindChild(m_widgetToFullName["GORankingUIMainRankData"]).gameObject;
        m_goGORankingUIPanelPlayerInfo = m_myTransform.FindChild(m_widgetToFullName["GORankingUIPanelPlayerInfo"]).gameObject;
        m_goGORankingUIPanelPlayerEquip = m_myTransform.FindChild(m_widgetToFullName["GORankingUIPanelPlayerEquip"]).gameObject;

        m_goRankingUIModelShowCase = m_myTransform.FindChild(m_widgetToFullName["RankingUIModelShowCase"]).gameObject;
        m_modelShowCase = m_goRankingUIModelShowCase.AddComponent<ModelShowCase>();
        m_modelShowCase.left = m_myTransform.FindChild(m_widgetToFullName["RankingUIModelViewTopLeft"]);
        m_modelShowCase.right = m_myTransform.FindChild(m_widgetToFullName["RankingUIModelViewBottomRight"]);

        m_goRankingUIMyRankShowReward = m_myTransform.FindChild(m_widgetToFullName["RankingUIMyRankShowReward"]).gameObject;

        m_goGORankingUIWaitingTip = m_myTransform.FindChild(m_widgetToFullName["GORankingUIWaitingTip"]).gameObject;
        m_goRankingUIMainRankDataArrow = m_myTransform.FindChild(m_widgetToFullName["RankingUIMainRankDataArrow"]).gameObject;


        m_goPanelPlayerEquip = m_myTransform.FindChild(m_widgetToFullName["PanelPlayerEquip"]).gameObject;
        m_panelPlayerEquip = m_goPanelPlayerEquip.AddComponent<PanelPlayerEquip>();

        m_myTransform.FindChild(m_widgetToFullName["RankingUIBtnClose"]).gameObject.AddComponent<RankingUIButton>();
        m_myTransform.FindChild(m_widgetToFullName["RankingUIBtnBackToRank"]).gameObject.AddComponent<RankingUIButton>();
        m_myTransform.FindChild(m_widgetToFullName["RankingUIBtnBecameFS"]).gameObject.AddComponent<RankingUIButton>();
        m_myTransform.FindChild(m_widgetToFullName["RankingUIMyRankShowReward"]).gameObject.AddComponent<RankingUIButton>();

        Initialize();
    }