void Start()
    {
        RangeFieldItem = GetComponentInChildren <RangeFieldItem>();

        if (cameraController == null)
        {
            cameraController = FindObjectOfType <MainCameraController>();
        }
    }
Exemple #2
0
    public void Initialize(string name, string path, string type, object[] args, bool isFolded, TreeViewController controller, int id)
    {
        Name           = name;
        Path           = path;
        Type           = type;
        Args           = args;
        IsFolded       = isFolded;
        ViewController = controller;
        Id             = id;

        var rt = GetComponent <RectTransform>();

        //rt.sizeDelta = new Vector2(rt.sizeDelta.x, 15);

        SetArrowSize(ViewController.ArrowSize);
        SetArrowAlpha(0.5f);
        SetArrowState(IsFolded);
        SetArrowVisibility(false);
        SetChildrenVisibility(!IsFolded);

        ArrowObject.GetComponent <ArrowScript>().DropDownToggle += DropDownToggleDelegate;
        ArrowObject.GetComponent <ArrowScript>().SetState(isFolded);
        ArrowObject.GetComponent <ArrowScript>().SetState(IsVisible);
        ArrowObject.GetComponent <ArrowScript>().SetAlpha(0.5f);


        //FieldObject = TreeUtility.InstantiateNodeField(Type);
        FieldObject = Instantiate(Resources.Load("RangeItem", typeof(GameObject))) as GameObject;
        FieldObject.GetComponent <IItemInterface>().Parameters = Args;
        FieldObject.GetComponent <IItemInterface>().SetTextFontSize(ViewController.TextFontSize);
        FieldObject.GetComponent <IItemInterface>().SetContentAlpha(0.1f);
        FieldObject.transform.SetParent(this.transform, false);
        SetFieldObjectSize(ViewController.TextFieldSize);
        RangeFieldItem = GetComponentInChildren <RangeFieldItem>();

        SetFoldedState(isFolded);
    }
    public void Initialize(string name, string path, string type, object[] args, bool isFolded, TreeViewController controller, int id)
	{
        Name = name;
        Path = path;
        Type = type;
        Args = args;
        IsFolded = isFolded;
        ViewController = controller;
        Id = id;

        var rt = GetComponent<RectTransform>();
        //rt.sizeDelta = new Vector2(rt.sizeDelta.x, 15);

        SetArrowSize(ViewController.ArrowSize);
        SetArrowAlpha(0.5f);
        SetArrowState(IsFolded);
        SetArrowVisibility(false);
        SetChildrenVisibility(!IsFolded);

        ArrowObject.GetComponent<ArrowScript>().DropDownToggle += DropDownToggleDelegate;
        ArrowObject.GetComponent<ArrowScript>().SetState(isFolded);
        ArrowObject.GetComponent<ArrowScript>().SetState(IsVisible);
        ArrowObject.GetComponent<ArrowScript>().SetAlpha(0.5f);
        

        //FieldObject = TreeUtility.InstantiateNodeField(Type);
        FieldObject = Instantiate(Resources.Load("RangeItem", typeof(GameObject))) as GameObject;
        FieldObject.GetComponent<IItemInterface>().Parameters = Args;
        FieldObject.GetComponent<IItemInterface>().SetTextFontSize(ViewController.TextFontSize);
        FieldObject.GetComponent<IItemInterface>().SetContentAlpha(0.1f);
        FieldObject.transform.SetParent(this.transform, false);
        SetFieldObjectSize(ViewController.TextFieldSize);
        RangeFieldItem = GetComponentInChildren<RangeFieldItem>();

        SetFoldedState(isFolded);
	}
 void Start()
 {
     RangeFieldItem = GetComponentInChildren<RangeFieldItem>();
 }
Exemple #5
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 void Start()
 {
     RangeFieldItem = GetComponentInChildren <RangeFieldItem>();
 }