// Token: 0x0600378F RID: 14223 public static void LoadDefaultBinds() { RandomizerRebinding.ReplayMessage = RandomizerRebinding.ParseLine("Replay Message: LeftAlt+T, RightAlt+T"); RandomizerRebinding.ReturnToStart = RandomizerRebinding.ParseLine("Return to Start: LeftAlt+R, RightAlt+R"); RandomizerRebinding.ReloadSeed = RandomizerRebinding.ParseLine("Reload Seed: LeftAlt+L, RightAlt+L"); RandomizerRebinding.ToggleChaos = RandomizerRebinding.ParseLine("Toggle Chaos: LeftAlt+K, RightAlt+K"); RandomizerRebinding.ChaosVerbosity = RandomizerRebinding.ParseLine("Chaos Verbosity: LeftAlt+V, RightAlt+V"); RandomizerRebinding.ForceChaosEffect = RandomizerRebinding.ParseLine("Force Chaos Effect: LeftAlt+F, RightAlt+F"); RandomizerRebinding.ShowProgress = RandomizerRebinding.ParseLine("Show Progress: LeftAlt+P, RightAlt+P"); RandomizerRebinding.ColorShift = RandomizerRebinding.ParseLine("Color Shift: LeftAlt+C, RightAlt+C"); RandomizerRebinding.DoubleBash = RandomizerRebinding.ParseLine("Double Bash: Grenade"); }
// Token: 0x060037B9 RID: 14265 public Bind(string input) { input = input.Trim(); if (RandomizerRebinding.ActionMap.ContainsKey(input)) { this.Action = (Core.Input.InputButtonProcessor)RandomizerRebinding.ActionMap[input]; this.ActionBind = true; return; } this.ActionBind = false; this.Key = RandomizerRebinding.StringToKeyBinding(input); }
// Token: 0x0600378D RID: 14221 public static void ParseRebinding() { RandomizerRebinding.ActionMap = new Hashtable(); RandomizerRebinding.ActionMap.Add("Jump", Core.Input.Jump); RandomizerRebinding.ActionMap.Add("SpiritFlame", Core.Input.SpiritFlame); RandomizerRebinding.ActionMap.Add("Bash", Core.Input.Bash); RandomizerRebinding.ActionMap.Add("SoulFlame", Core.Input.SoulFlame); RandomizerRebinding.ActionMap.Add("ChargeJump", Core.Input.ChargeJump); RandomizerRebinding.ActionMap.Add("Glide", Core.Input.Glide); RandomizerRebinding.ActionMap.Add("Dash", Core.Input.RightShoulder); RandomizerRebinding.ActionMap.Add("Grenade", Core.Input.LeftShoulder); RandomizerRebinding.ActionMap.Add("Left", Core.Input.Left); RandomizerRebinding.ActionMap.Add("Right", Core.Input.Right); RandomizerRebinding.ActionMap.Add("Up", Core.Input.Up); RandomizerRebinding.ActionMap.Add("Down", Core.Input.Down); RandomizerRebinding.ActionMap.Add("LeftStick", Core.Input.LeftStick); RandomizerRebinding.ActionMap.Add("RightStick", Core.Input.RightStick); RandomizerRebinding.ActionMap.Add("Start", Core.Input.Start); RandomizerRebinding.ActionMap.Add("Select", Core.Input.Select); if (!File.Exists("RandomizerRebinding.txt")) { RandomizerRebinding.WriteDefaultFile(); } try { string[] array = File.ReadAllLines("RandomizerRebinding.txt"); RandomizerRebinding.ReplayMessage = RandomizerRebinding.ParseLine(array[4]); RandomizerRebinding.ReturnToStart = RandomizerRebinding.ParseLine(array[5]); RandomizerRebinding.ReloadSeed = RandomizerRebinding.ParseLine(array[6]); RandomizerRebinding.ToggleChaos = RandomizerRebinding.ParseLine(array[7]); RandomizerRebinding.ChaosVerbosity = RandomizerRebinding.ParseLine(array[8]); RandomizerRebinding.ForceChaosEffect = RandomizerRebinding.ParseLine(array[9]); RandomizerRebinding.ShowProgress = RandomizerRebinding.ParseLine(array[10]); RandomizerRebinding.ColorShift = RandomizerRebinding.ParseLine(array[11]); RandomizerRebinding.DoubleBash = RandomizerRebinding.ParseLine(array[12]); } catch (Exception) { RandomizerRebinding.LoadDefaultBinds(); } }
// Token: 0x060039AA RID: 14762 public static void ParseRebinding() { if (!File.Exists("RandomizerRebinding.txt")) { RandomizerRebinding.WriteDefaultFile(); } try { string[] expr_1C = File.ReadAllLines("RandomizerRebinding.txt"); RandomizerRebinding.ReplayMessage = RandomizerRebinding.StringToKeyBinding(expr_1C[2]); RandomizerRebinding.ReturnToStart = RandomizerRebinding.StringToKeyBinding(expr_1C[3]); RandomizerRebinding.ReloadSeed = RandomizerRebinding.StringToKeyBinding(expr_1C[4]); RandomizerRebinding.ToggleChaos = RandomizerRebinding.StringToKeyBinding(expr_1C[5]); RandomizerRebinding.ChaosVerbosity = RandomizerRebinding.StringToKeyBinding(expr_1C[6]); RandomizerRebinding.ForceChaosEffect = RandomizerRebinding.StringToKeyBinding(expr_1C[7]); RandomizerRebinding.ShowProgress = RandomizerRebinding.StringToKeyBinding(expr_1C[8]); } catch (Exception) { RandomizerRebinding.LoadDefaultBinds(); } }
// Token: 0x06003738 RID: 14136 public static void initialize() { Randomizer.OHKO = false; Randomizer.ZeroXP = false; Randomizer.BonusActive = true; Randomizer.GiveAbility = false; Randomizer.Chaos = false; Randomizer.ChaosVerbose = false; RandomizerChaosManager.initialize(); Randomizer.DamageModifier = 1f; Randomizer.Table = new Hashtable(); Randomizer.GridFactor = 4.0; Randomizer.Message = "Good luck on your rando!"; Randomizer.MessageProvider = (RandomizerMessageProvider)ScriptableObject.CreateInstance(typeof(RandomizerMessageProvider)); Randomizer.ProgressiveMapStones = true; Randomizer.ForceTrees = false; Randomizer.SeedMeta = ""; RandomizerRebinding.ParseRebinding(); if (File.Exists("randomizer.dat")) { string[] array = File.ReadAllLines("randomizer.dat"); string[] array2 = array[0].Split(new char[] { ',' }); Randomizer.SeedMeta = array[0]; for (int i = 0; i < array2.Length; i++) { if (array2[i].ToLower() == "ohko") { Randomizer.OHKO = true; } if (array2[i].ToLower() == "0xp") { Randomizer.ZeroXP = true; } if (array2[i].ToLower() == "nobonus") { Randomizer.BonusActive = false; } if (array2[i].ToLower() == "nonprogressivemapstones") { Randomizer.ProgressiveMapStones = false; } if (array2[i].ToLower() == "forcetrees") { Randomizer.ForceTrees = true; } } for (int j = 1; j < array.Length; j++) { string[] array3 = array[j].Split(new char[] { '|' }); int num; int.TryParse(array3[0], out num); if (array3[1] == "TP") { Randomizer.Table[num] = new RandomizerAction(array3[1], array3[2]); } else { int num2; int.TryParse(array3[2], out num2); Randomizer.Table[num] = new RandomizerAction(array3[1], num2); } } } }
// Token: 0x060037B5 RID: 14261 public static void ParseRebinding() { try { ActionMap = new Hashtable() { { "Jump", Core.Input.Jump }, { "SpiritFlame", Core.Input.SpiritFlame }, { "Bash", Core.Input.Bash }, { "SoulFlame", Core.Input.SoulFlame }, { "ChargeJump", Core.Input.ChargeJump }, { "Glide", Core.Input.Glide }, { "Dash", Core.Input.RightShoulder }, { "Grenade", Core.Input.LeftShoulder }, { "Left", Core.Input.Left }, { "Right", Core.Input.Right }, { "Up", Core.Input.Up }, { "Down", Core.Input.Down }, { "LeftStick", Core.Input.LeftStick }, { "RightStick", Core.Input.RightStick }, { "Start", Core.Input.Start }, { "Select", Core.Input.Select } }; DefaultBinds = new Dictionary <string, string>() { { "Replay Message", "LeftAlt+T, RightAlt+T" }, { "Return to Start", "LeftAlt+R, RightAlt+R" }, { "Reload Seed", "LeftAlt+L, RightAlt+L" }, { "Toggle Chaos", "LeftAlt+K, RightAlt+K" }, { "Chaos Verbosity", "LeftAlt+V, RightAlt+V" }, { "Force Chaos Effect", "LeftAlt+F, RightAlt+F" }, { "Show Progress", "LeftAlt+P, RightAlt+P" }, { "Color Shift", "LeftAlt+C, RightAlt+C" }, { "Double Bash", "Grenade" }, { "Show Bonuses", "LeftAlt+B, RightAlt+B" }, { "Bonus Switch", "LeftAlt+Q, RightAlt+Q" }, { "Bonus Toggle", "LeftAlt+Mouse1, RightAlt+Mouse1" }, { "Reset Grenade Aim", "" }, { "List Trees", "LeftAlt+Alpha1, RightAlt+Alpha1" }, { "List Map Altars", "LeftAlt+Alpha2, RightAlt+Alpha2" }, { "List Teleporters", "LeftAlt+Alpha3, RightAlt+Alpha3" }, { "List Relics", "LeftAlt+Alpha4, RightAlt+Alpha4" }, { "Show Stats", "LeftAlt+Alpha5, RightAlt+Alpha5" }, { "Bonus 1", "" }, { "Bonus 2", "" }, { "Bonus 3", "" }, { "Bonus 4", "" }, { "Bonus 5", "" }, { "Bonus 6", "" }, { "Bonus 7", "" }, { "Bonus 8", "" }, { "Bonus 9", "" }, }; if (!File.Exists("RandomizerRebinding.txt")) { RandomizerRebinding.WriteDefaultFile(); } string[] lines = File.ReadAllLines("RandomizerRebinding.txt"); ArrayList unseenBinds = new ArrayList(RandomizerRebinding.DefaultBinds.Keys); List <string> writeList = new List <string>(); Hashtable binds = new Hashtable(); // parse step 1: read binds from file foreach (string line in lines) { if (!line.Contains(":")) { continue; } string[] parts = line.Split(':'); string key = parts[0].Trim(); if (!DefaultBinds.ContainsKey(key)) { continue; } string bind = parts[1].Trim(); AssignBind(key, bind, writeList); unseenBinds.Remove(key); } // parse step 2: load defaults for missing binds foreach (string missingKey in unseenBinds) { AssignBind(missingKey, null, writeList); } if (writeList.Count > 0) { List <string> warnList = new List <string>(); foreach (string writeKey in writeList) { if (DefaultBinds[writeKey] != "") { warnList.Add(writeKey); } } if (warnList.Count > 0) { Randomizer.printInfo("Default Binds written for these missing binds: " + String.Join(", ", warnList.ToArray()) + ".", 480); } string writeText = ""; foreach (string writeKey in writeList) { writeText += Environment.NewLine + writeKey + ": " + DefaultBinds[writeKey]; } File.AppendAllText("RandomizerRebinding.txt", writeText); } } catch (Exception e) { Randomizer.LogError("Error parsing bindings: " + e.Message); } }
public static void initialize() { Randomizer.OHKO = false; Randomizer.ZeroXP = false; Randomizer.BonusActive = true; Randomizer.GiveAbility = false; Randomizer.Chaos = false; Randomizer.ChaosVerbose = false; Randomizer.Returning = false; Randomizer.Sync = false; Randomizer.ForceMaps = false; Randomizer.SyncMode = 4; Randomizer.StringKeyPickupTypes = new List <string> { "TP", "SH", "NO", "WT", "MU", "HN", "WP", "RP", "WS" }; Randomizer.ShareParams = ""; RandomizerChaosManager.initialize(); Randomizer.DamageModifier = 1f; Randomizer.Table = new Hashtable(); Randomizer.GridFactor = 4.0; Randomizer.Message = "Good luck on your rando!"; Randomizer.MessageProvider = (RandomizerMessageProvider)ScriptableObject.CreateInstance(typeof(RandomizerMessageProvider)); Randomizer.ProgressiveMapStones = true; Randomizer.ForceTrees = false; Randomizer.CluesMode = false; Randomizer.Shards = false; Randomizer.WorldTour = false; Randomizer.SeedMeta = ""; Randomizer.MistySim = new WorldEvents(); Randomizer.MistySim.MoonGuid = new MoonGuid(1061758509, 1206015992, 824243626, -2026069462); Randomizer.TeleportTable = new Hashtable(); Randomizer.TeleportTable["Forlorn"] = "forlorn"; Randomizer.TeleportTable["Grotto"] = "moonGrotto"; Randomizer.TeleportTable["Sorrow"] = "valleyOfTheWind"; Randomizer.TeleportTable["Grove"] = "spiritTree"; Randomizer.TeleportTable["Swamp"] = "swamp"; Randomizer.TeleportTable["Valley"] = "sorrowPass"; Randomizer.TeleportTable["Ginso"] = "ginsoTree"; Randomizer.TeleportTable["Horu"] = "mountHoru"; Randomizer.TeleportTable["Glades"] = "sunkenGlades"; Randomizer.TeleportTable["Blackroot"] = "mangroveFalls"; Randomizer.Entrance = false; Randomizer.DoorTable = new Hashtable(); Randomizer.ColorShift = false; Randomizer.MessageQueue = new Queue(); Randomizer.MessageQueueTime = 0; Randomizer.QueueBash = false; Randomizer.BashWasQueued = false; Randomizer.BashTap = false; Randomizer.fragsEnabled = false; Randomizer.LastTick = 10000000L; Randomizer.LockedCount = 0; Randomizer.ResetTrackerCount = 0; Randomizer.HotCold = false; Randomizer.HotColdTypes = new string[] { "EV", "RB17", "RB19", "RB21", "RB28", "SK" }; Randomizer.HotColdItems = new Dictionary <int, RandomizerHotColdItem>(); Randomizer.HotColdMaps = new List <int>(); int HotColdSaveId = 2000; Randomizer.HoruScene = ""; Randomizer.HoruMap = new Hashtable(); Randomizer.HoruMap["mountHoruStomperSystemsR"] = 2640380; Randomizer.HoruMap["mountHoruProjectileCorridor"] = 1720288; Randomizer.HoruMap["mountHoruMovingPlatform"] = 3040304; Randomizer.HoruMap["mountHoruLaserTurretsR"] = 2160192; Randomizer.HoruMap["mountHoruBlockableLasers"] = -919624; Randomizer.HoruMap["mountHoruBigPushBlock"] = -199724; Randomizer.HoruMap["mountHoruBreakyPathTop"] = -1639664; Randomizer.HoruMap["mountHoruFallingBlocks"] = -959848; Randomizer.OpenMode = true; Randomizer.OpenWorld = false; RandomizerDataMaps.LoadGladesData(); RandomizerDataMaps.LoadGinsoData(); RandomizerDataMaps.LoadForlornData(); RandomizerDataMaps.LoadHoruData(); RandomizerDataMaps.LoadValleyData(); RandomizerColorManager.Initialize(); RandomizerPlantManager.Initialize(); RandomizerRebinding.ParseRebinding(); RandomizerSettings.ParseSettings(); Randomizer.RelicZoneLookup = new Dictionary <string, string>(); RandomizerTrackedDataManager.Initialize(); RandomizerStatsManager.Initialize(); Randomizer.RelicCount = 0; Randomizer.GrenadeZone = "MIA"; Randomizer.StompZone = "MIA"; Randomizer.RepeatablePickups = new HashSet <int>(); Randomizer.StompTriggers = false; Randomizer.SpawnWith = ""; Randomizer.IgnoreEnemyExp = false; bool relicCountOverride = false; try { if (File.Exists("randomizer.dat")) { string[] allLines = File.ReadAllLines("randomizer.dat"); string[] flagLine = allLines[0].Split(new char[] { '|' }); string s = flagLine[1]; string[] flags = flagLine[0].Split(new char[] { ',' }); Randomizer.SeedMeta = allLines[0]; foreach (string rawFlag in flags) { string flag = rawFlag.ToLower(); if (flag == "ohko") { Randomizer.OHKO = true; } if (flag.StartsWith("worldtour")) { Randomizer.WorldTour = true; if (flag.Contains("=")) { relicCountOverride = true; Randomizer.RelicCount = int.Parse(flag.Substring(10)); } } if (flag.StartsWith("sync")) { Randomizer.Sync = true; Randomizer.SyncId = flag.Substring(4); RandomizerSyncManager.Initialize(); } if (flag.StartsWith("frags/")) { Randomizer.fragsEnabled = true; string[] fragParams = flag.Split(new char[] { '/' }); Randomizer.maxFrags = int.Parse(fragParams[2]); Randomizer.fragKeyFinish = int.Parse(fragParams[1]); } if (flag.StartsWith("mode=")) { string modeStr = flag.Substring(5).ToLower(); int syncMode; if (modeStr == "shared") { syncMode = 1; } else if (modeStr == "none") { syncMode = 4; } else { syncMode = int.Parse(modeStr); } Randomizer.SyncMode = syncMode; } if (flag.StartsWith("shared=")) { Randomizer.ShareParams = flag.Substring(7); } if (flag == "noextraexp") { Randomizer.IgnoreEnemyExp = true; } if (flag == "0xp") { Randomizer.IgnoreEnemyExp = true; Randomizer.ZeroXP = true; } if (flag == "nobonus") { Randomizer.BonusActive = false; } if (flag == "nonprogressivemapstones") { Randomizer.ProgressiveMapStones = false; } if (flag == "forcetrees") { Randomizer.ForceTrees = true; } if (flag == "forcemaps") { Randomizer.ForceMaps = true; } if (flag == "clues") { Randomizer.CluesMode = true; RandomizerClues.initialize(); } if (flag == "shards") { Randomizer.Shards = true; } if (flag == "entrance") { Randomizer.Entrance = true; } if (flag == "closeddungeons") { Randomizer.OpenMode = false; } if (flag == "openworld") { Randomizer.OpenWorld = true; } if (flag.StartsWith("hotcold=")) { Randomizer.HotCold = true; Randomizer.HotColdTypes = flag.Substring(8).Split(new char[] { '+' }); Array.Sort(Randomizer.HotColdTypes); } if (flag.StartsWith("sense=")) { Randomizer.HotColdTypes = flag.Substring(6).Split(new char[] { '+' }); Array.Sort(Randomizer.HotColdTypes); } if (flag == "noaltr") { Randomizer.AltRDisabled = true; } if (flag == "stomptriggers") { Randomizer.StompTriggers = true; } } for (int i = 1; i < allLines.Length; i++) { string[] lineParts = allLines[i].Split(new char[] { '|' }); int coords; int.TryParse(lineParts[0], out coords); if (coords == 2) { SpawnWith = lineParts[1] + lineParts[2]; continue; } int index = Array.BinarySearch <string>(Randomizer.HotColdTypes, lineParts[1]); if (index < 0) { index = -index - 1; } while (index < Randomizer.HotColdTypes.Length && Randomizer.HotColdTypes[index].Substring(0, 2) == lineParts[1]) { if (Randomizer.HotColdTypes[index] == lineParts[1] || Randomizer.HotColdTypes[index].Substring(2) == lineParts[2]) { if (Math.Abs(coords) > 100) { Randomizer.HotColdItems.Add(coords, new RandomizerHotColdItem(Randomizer.HashKeyToVector(coords), HotColdSaveId)); HotColdSaveId++; } else { Randomizer.HotColdMaps.Add(coords); } } index++; } if (Randomizer.StringKeyPickupTypes.Contains(lineParts[1])) { Randomizer.Table[coords] = new RandomizerAction(lineParts[1], lineParts[2]); if (lineParts[1] == "WT") { Randomizer.RelicZoneLookup[lineParts[2]] = lineParts[3]; if (!relicCountOverride) { Randomizer.RelicCount++; } } if (lineParts[1] == "RP") { Randomizer.RepeatablePickups.Add(coords); } } else { int id; int.TryParse(lineParts[2], out id); if (lineParts[1] == "EN") { // door entries are coord|EN|targetX|targetY int doorY; int.TryParse(lineParts[3], out doorY); Randomizer.DoorTable[coords] = new Vector3((float)id, (float)doorY); } else { Randomizer.Table[coords] = new RandomizerAction(lineParts[1], id); if (lineParts[1] == "SK") { if (id == 51) { GrenadeZone = lineParts[3]; } else if (id == 4) { StompZone = lineParts[3]; } } if (Randomizer.CluesMode && lineParts[1] == "EV" && id % 2 == 0) { RandomizerClues.AddClue(lineParts[3], id / 2); } } } } Randomizer.HotColdMaps.Sort(); if (Randomizer.CluesMode) { RandomizerClues.FinishClues(); } } else { Randomizer.printInfo("Error: randomizer.dat not found"); } } catch (Exception e) { Randomizer.printInfo("Error parsing randomizer.dat:" + e.Message, 300); } RandomizerBonusSkill.Reset(); }
// Token: 0x0600373B RID: 14139 public static void initialize() { Randomizer.OHKO = false; Randomizer.ZeroXP = false; Randomizer.BonusActive = true; Randomizer.GiveAbility = false; Randomizer.Chaos = false; Randomizer.ChaosVerbose = false; Randomizer.Returning = false; Randomizer.Sync = false; Randomizer.SyncMode = 1; Randomizer.ShareParams = ""; RandomizerChaosManager.initialize(); Randomizer.DamageModifier = 1f; Randomizer.Table = new Hashtable(); Randomizer.GridFactor = 4.0; Randomizer.Message = "Good luck on your rando!"; Randomizer.MessageProvider = (RandomizerMessageProvider)ScriptableObject.CreateInstance(typeof(RandomizerMessageProvider)); Randomizer.ProgressiveMapStones = true; Randomizer.ForceTrees = false; Randomizer.CluesMode = false; Randomizer.SeedMeta = ""; Randomizer.MistySim = new WorldEvents(); Randomizer.MistySim.MoonGuid = new MoonGuid(1061758509, 1206015992, 824243626, -2026069462); Randomizer.TeleportTable = new Hashtable(); Randomizer.TeleportTable["Forlorn"] = "forlorn"; Randomizer.TeleportTable["Grotto"] = "moonGrotto"; Randomizer.TeleportTable["Sorrow"] = "valleyOfTheWind"; Randomizer.TeleportTable["Grove"] = "spiritTree"; Randomizer.TeleportTable["Swamp"] = "swamp"; Randomizer.TeleportTable["Valley"] = "sorrowPass"; Randomizer.Entrance = false; Randomizer.DoorTable = new Hashtable(); Randomizer.ColorShift = false; Randomizer.MessageQueue = new Queue(); Randomizer.MessageQueueTime = 0; Randomizer.QueueBash = false; Randomizer.BashWasQueued = false; Randomizer.BashTap = false; bool flag = false; RandomizerRebinding.ParseRebinding(); RandomizerSettings.ParseSettings(); if (File.Exists("randomizer.dat")) { string[] array = File.ReadAllLines("randomizer.dat"); string[] array3 = array[0].Split(new char[] { '|' })[0].Split(new char[] { ',' }); Randomizer.SeedMeta = array[0]; foreach (string text in array3) { if (text.ToLower() == "ohko") { Randomizer.OHKO = true; } if (text.ToLower().StartsWith("sync")) { Randomizer.Sync = true; Randomizer.SyncId = text.Substring(4); RandomizerSyncManager.Initialize(); } if (text.ToLower().StartsWith("mode=")) { string text2 = text.Substring(5).ToLower(); int syncMode; if (text2 == "shared") { syncMode = 1; } else if (text2 == "swap") { syncMode = 2; } else if (text2 == "split") { syncMode = 3; } else if (text2 == "none") { syncMode = 4; } else { syncMode = int.Parse(text2); } Randomizer.SyncMode = syncMode; } if (text.ToLower().StartsWith("shared=")) { Randomizer.ShareParams = text.Substring(7); } if (text.ToLower() == "0xp") { Randomizer.ZeroXP = true; } if (text.ToLower() == "nobonus") { Randomizer.BonusActive = false; } if (text.ToLower() == "nonprogressivemapstones") { Randomizer.ProgressiveMapStones = false; } if (text.ToLower() == "forcetrees") { Randomizer.ForceTrees = true; } if (text.ToLower() == "clues") { Randomizer.CluesMode = true; RandomizerClues.initialize(); } if (text.ToLower() == "entrance") { Randomizer.Entrance = true; } if (text.ToLower() == "encrypted") { flag = true; } } if (flag) { array = Decoder.Decode(array[1]); } for (int i = 1; i < array.Length; i++) { if (!(array[i].Trim() == "")) { string[] array2 = array[i].Split(new char[] { '|' }); int num; int.TryParse(array2[0], out num); if (array2[1] == "TP") { Randomizer.Table[num] = new RandomizerAction(array2[1], array2[2]); } else { int num2; int.TryParse(array2[2], out num2); if (array2[1] == "EN") { int num3; int.TryParse(array2[3], out num3); Randomizer.DoorTable[num] = new Vector3((float)num2, (float)num3); } else { Randomizer.Table[num] = new RandomizerAction(array2[1], num2); if (Randomizer.CluesMode && array2[1] == "EV" && num2 % 2 == 0) { RandomizerClues.AddClue(array2[3], num2 / 2); } } } } } } }