public static bool canFinalEscape()
 {
     if (Randomizer.fragsEnabled && RandomizerBonus.WarmthFrags() < Randomizer.fragKeyFinish)
     {
         Randomizer.printInfo(string.Concat(new string[]
         {
             "Frags: (",
             RandomizerBonus.WarmthFrags().ToString(),
             "/",
             Randomizer.fragKeyFinish.ToString(),
             ")"
         }));
         return(false);
     }
     if (Randomizer.WorldTour)
     {
         int relics = Characters.Sein.Inventory.GetRandomizerItem(302);
         if (relics < Randomizer.RelicCount)
         {
             Randomizer.printInfo("Relics (" + relics.ToString() + "/" + Randomizer.RelicCount.ToString() + ")");
             return(false);
         }
     }
     if (Randomizer.ForceTrees && RandomizerBonus.SkillTreeProgression() < 10)
     {
         Randomizer.printInfo("Trees (" + RandomizerBonus.SkillTreeProgression().ToString() + "/10)");
         return(false);
     }
     if (Randomizer.ForceMaps && RandomizerBonus.MapStoneProgression() < 9)
     {
         Randomizer.printInfo("Maps (" + RandomizerBonus.MapStoneProgression().ToString() + "/9)");
         return(false);
     }
     return(true);
 }
 // Token: 0x06003746 RID: 14150 RVA: 0x000E08C4 File Offset: 0x000DEAC4
 public static void getMapStone()
 {
     if (!Randomizer.ProgressiveMapStones)
     {
         Randomizer.getPickup();
         return;
     }
     Characters.Sein.Inventory.SkillPointsCollected += 8388608;
     RandomizerSwitch.GivePickup((RandomizerAction)Randomizer.Table[20 + RandomizerBonus.MapStoneProgression() * 4]);
 }
    public static void getMapStone()
    {
        if (!Randomizer.ProgressiveMapStones)
        {
            Randomizer.getPickup();
            return;
        }
        RandomizerBonus.CollectMapstone();
        RandomizerStatsManager.FoundMapstone();

        if (Randomizer.ColorShift)
        {
            Randomizer.changeColor();
        }
        RandomizerSwitch.GivePickup((RandomizerAction)Randomizer.Table[20 + RandomizerBonus.MapStoneProgression() * 4], 20 + RandomizerBonus.MapStoneProgression() * 4, true);
    }
Exemple #4
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    // Token: 0x0600374A RID: 14154 RVA: 0x000E127C File Offset: 0x000DF47C
    public static void showProgress()
    {
        string text = "";

        if (RandomizerBonus.SkillTreeProgression() < 10)
        {
            text = text + "Trees (" + RandomizerBonus.SkillTreeProgression().ToString() + "/10)  ";
        }
        else
        {
            text += "$Trees (10/10)$  ";
        }
        text = text + "Maps (" + RandomizerBonus.MapStoneProgression().ToString() + "/9)  ";
        text = text + "Total (" + RandomizerBonus.GetPickupCount().ToString() + "/248)\n";
        if (Randomizer.CluesMode)
        {
            text += RandomizerClues.GetClues();
        }
        else
        {
            if (Keys.GinsoTree)
            {
                text += "*WV (3/3)*  ";
            }
            else
            {
                text = text + " *WV* (" + RandomizerBonus.WaterVeinShards().ToString() + "/3)  ";
            }
            if (Keys.ForlornRuins)
            {
                text += "#GS (3/3)#  ";
            }
            else
            {
                text = text + "#GS# (" + RandomizerBonus.GumonSealShards().ToString() + "/3)  ";
            }
            if (Keys.MountHoru)
            {
                text += "@SS (3/3)@";
            }
            else
            {
                text = text + " @SS@ (" + RandomizerBonus.SunstoneShards().ToString() + "/3)";
            }
        }
        Randomizer.MessageQueue.Enqueue(text);
    }
 // Token: 0x0600384D RID: 14413
 public static void UpdateColors()
 {
     if (Randomizer.HotCold || Characters.Sein.PlayerAbilities.Sense.HasAbility)
     {
         float scale    = 64f;
         float distance = 100f;
         if (Characters.Ori.InsideMapstone)
         {
             int currentMap = 20 + RandomizerBonus.MapStoneProgression() * 4;
             using (List <int> .Enumerator enumerator = Randomizer.HotColdMaps.GetEnumerator())
             {
                 while (enumerator.MoveNext())
                 {
                     int map = enumerator.Current;
                     if (map > currentMap)
                     {
                         distance = (float)(map - currentMap - 4) * 2f;
                         break;
                     }
                 }
             }
         }
         else
         {
             distance = Vector3.Distance(RandomizerColorManager.HotColdTarget, Characters.Sein.Position);
         }
         if (distance >= scale)
         {
             Characters.Sein.PlatformBehaviour.Visuals.SpriteRenderer.material.color = RandomizerSettings.ColdColor;
             return;
         }
         Characters.Sein.PlatformBehaviour.Visuals.SpriteRenderer.material.color = new Color(RandomizerSettings.HotColor.r + (RandomizerSettings.ColdColor.r - RandomizerSettings.HotColor.r) * (distance / scale), RandomizerSettings.HotColor.g + (RandomizerSettings.ColdColor.g - RandomizerSettings.HotColor.g) * (distance / scale), RandomizerSettings.HotColor.b + (RandomizerSettings.ColdColor.b - RandomizerSettings.HotColor.b) * (distance / scale), RandomizerSettings.HotColor.a + (RandomizerSettings.ColdColor.a - RandomizerSettings.HotColor.a) * (distance / scale));
         return;
     }
     if (RandomizerColorManager.customRotation)
     {
         RandomizerColorManager.colorIndex %= RandomizerColorManager.colors.Count;
         Characters.Sein.PlatformBehaviour.Visuals.SpriteRenderer.material.color = RandomizerColorManager.colors[RandomizerColorManager.colorIndex++];
         return;
     }
     if (RandomizerColorManager.customColor)
     {
         Characters.Sein.PlatformBehaviour.Visuals.SpriteRenderer.material.color = RandomizerColorManager.colors[0];
     }
 }
 // Token: 0x0600384D RID: 14413
 public static void UpdateColors()
 {
     try {
         if (Randomizer.HotCold || Characters.Sein.PlayerAbilities.Sense.HasAbility)
         {
             float scale    = 64f;
             float distance = 100f;
             if (Characters.Ori.InsideMapstone)
             {
                 int currentMap = 20 + RandomizerBonus.MapStoneProgression() * 4;
                 using (List <int> .Enumerator enumerator = (RandomizerBonus.SenseFragsActive ? Randomizer.HotColdMapsWithFrags : Randomizer.HotColdMaps).GetEnumerator())
                 {
                     while (enumerator.MoveNext())
                     {
                         int map = enumerator.Current;
                         if (map > currentMap)
                         {
                             distance = (float)(map - currentMap - 4) * 2f;
                             break;
                         }
                     }
                 }
                 if (distance < scale && RandomizerBonus.SenseFragsEnabled && !RandomizerBonus.SenseFragsActive)
                 {
                     RandomizerBonus.SenseFragsActive = true;
                 }
             }
             else
             {
                 distance = Vector3.Distance(HotColdTarget, Characters.Sein.Position);
             }
             if (distance >= scale)
             {
                 if (!(customRotation && RandomizerSettings.DiscoSense))
                 {
                     Characters.Sein.PlatformBehaviour.Visuals.SpriteRenderer.material.color = RandomizerSettings.ColdColor;
                     return;
                 }
             }
             else
             {
                 if (!(customRotation && RandomizerSettings.DiscoSense))
                 {
                     Characters.Sein.PlatformBehaviour.Visuals.SpriteRenderer.material.color = new Color(RandomizerSettings.HotColor.r + (RandomizerSettings.ColdColor.r - RandomizerSettings.HotColor.r) * (distance / scale), RandomizerSettings.HotColor.g + (RandomizerSettings.ColdColor.g - RandomizerSettings.HotColor.g) * (distance / scale), RandomizerSettings.HotColor.b + (RandomizerSettings.ColdColor.b - RandomizerSettings.HotColor.b) * (distance / scale), RandomizerSettings.HotColor.a + (RandomizerSettings.ColdColor.a - RandomizerSettings.HotColor.a) * (distance / scale));
                     return;
                 }
                 else
                 {
                     colorIndex += (int)(20f * (1f - distance / scale));
                 }
             }
         }
         if (customRotation)
         {
             colorIndex = (colorIndex + 1) % colors.Count;
             Characters.Sein.PlatformBehaviour.Visuals.SpriteRenderer.material.color = colors[colorIndex];
             return;
         }
         if (customColor)
         {
             Characters.Sein.PlatformBehaviour.Visuals.SpriteRenderer.material.color = colors[0];
         }
     }
     catch (Exception e) {
         Randomizer.LogError("ColorTick: " + colorIndex.ToString() + " out of " + colors.Count.ToString() + ": " + e.Message);
     }
 }
    public static void showProgress()
    {
        string text = "";

        if (Randomizer.ForceTrees || Randomizer.CluesMode)
        {
            if (RandomizerBonus.SkillTreeProgression() == 10)
            {
                text += "$Trees (10/10)$  ";
            }
            else
            {
                text = text + "Trees (" + RandomizerBonus.SkillTreeProgression().ToString() + "/10)  ";
            }
        }
        if (Randomizer.WorldTour && Characters.Sein)
        {
            int relics = Characters.Sein.Inventory.GetRandomizerItem(302);
            if (relics < Randomizer.RelicCount)
            {
                text += "Relics (" + relics.ToString() + "/" + Randomizer.RelicCount.ToString() + ") ";
            }
            else
            {
                text += "$Relics (" + relics.ToString() + "/" + Randomizer.RelicCount.ToString() + ")$ ";
            }
        }
        if (RandomizerBonus.MapStoneProgression() == 9 && Randomizer.ForceMaps)
        {
            text += "$Maps (9/9)$  ";
        }
        else
        {
            text = text + "Maps (" + RandomizerBonus.MapStoneProgression().ToString() + "/9)  ";
        }
        text = text + "Total (" + RandomizerBonus.GetPickupCount().ToString() + "/256)\n";
        if (Randomizer.CluesMode)
        {
            text += RandomizerClues.GetClues();
        }
        else
        {
            if (Keys.GinsoTree)
            {
                text += "*WV (3/3)*  ";
            }
            else
            {
                text = text + " *WV* (" + RandomizerBonus.WaterVeinShards().ToString() + "/3)  ";
            }
            if (Keys.ForlornRuins)
            {
                text += "#GS (3/3)#  ";
            }
            else
            {
                text = text + "#GS# (" + RandomizerBonus.GumonSealShards().ToString() + "/3)  ";
            }
            if (Keys.MountHoru)
            {
                text += "@SS (3/3)@";
            }
            else
            {
                text = text + " @SS@ (" + RandomizerBonus.SunstoneShards().ToString() + "/3)";
            }
        }
        if (Randomizer.fragsEnabled)
        {
            text = string.Concat(new string[] { text, " Frags: (", RandomizerBonus.WarmthFrags().ToString(), "/", Randomizer.fragKeyFinish.ToString(), ")" });
        }
        if (RandomizerBonus.ForlornEscapeHint())
        {
            string s_color = "";
            string g_color = "";
            if (Characters.Sein)
            {
                if (Characters.Sein.PlayerAbilities.HasAbility(AbilityType.Stomp))
                {
                    s_color = "$";
                }
                if (Characters.Sein.PlayerAbilities.HasAbility(AbilityType.Grenade))
                {
                    g_color = "$";
                }
            }

            text += "\n" + s_color + "Stomp: " + StompZone + s_color + g_color + "    Grenade: " + GrenadeZone + g_color;
        }
        Randomizer.printInfo(text);
    }