// POINT IN A SQUARE Return a Vector2
 public Vector2 PointInASquare(Normalization n, float t)
 {
     return(RandomSquare.Area(ref _rand, n, t));
 }
 // POINT IN A SQUARE Return a Vector2
 public Vector2 PointInASquare()
 {
     return(RandomSquare.Area(ref _rand));
 }