private void Awake() { controls = new Controls(); controls.Player.Interact.started += delegate { OnInteractButtonPressed(); }; controls.Player.Start.started += delegate { OnStartPressed(); }; m_RandomSkin = GetComponentInChildren <RandomSkin>(); source = GameObject.Find("GameManager").GetComponent <AudioSource>(); newSkinSound = Resources.Load <AudioClip>("SFX/UI/UI"); }
public void Init(InputUser user, int id) { this.user = user; this.id = id; anim = GetComponentInChildren <Animator>(); m_RandomSkin = GetComponentInChildren <RandomSkin>(); DontDestroyOnLoad(this); }