public void Base_Int() { var random = new RandomSampleOverride(); // from 2.0+ Next(), Next(int,int) and NextBytes(byte[]) do not call Sample // see MSDN's Notes to Inheritors random.Next(); random.Next(Int32.MinValue, Int32.MaxValue); random.NextBytes(new byte[1]); }
public void Base_Double () { var random = new RandomSampleOverride (); random.NextDouble (); }
public void Base_Int () { var random = new RandomSampleOverride (); // from 2.0+ Next(), Next(int,int) and NextBytes(byte[]) do not call Sample // see MSDN's Notes to Inheritors random.Next (); random.Next (Int32.MinValue, Int32.MaxValue); random.NextBytes (new byte[1]); }
public void Base_Double() { var random = new RandomSampleOverride(); random.NextDouble(); }