public static bool WorldCheckSumPatch(On.WorldChecksumController.orig_ControlCheckSum orig, RainWorld.BuildType type) { return(true); }
public bool ControlCheckSum(RainWorld.BuildType type) { return(true); }
public static bool WorldCheckSumPatch(On.WorldChecksumController.orig_ControlCheckSum orig, RainWorld.BuildType type) { return(true); }
public bool ControlCheckSum(RainWorld.BuildType type) { return(true); }