public void ClientJoined(ConnectionServer connection) { RailNetPeerWrapper peer = connection.GameStatePersistence as RailNetPeerWrapper; m_RailConnections.Add(connection, peer); m_Instance.AddClient(peer, ""); // TODO: Name }
public RailNetPeerWrapper_Test() { m_NetworkConnection .Setup( con => con.SendRaw(It.IsAny <ArraySegment <byte> >(), It.IsAny <EDeliveryMethod>())) .Callback( (ArraySegment <byte> arg, EDeliveryMethod eMethod) => m_SendRawParam = arg); m_Instance = new RailNetPeerWrapper(m_NetworkConnection.Object); }