public PlayerCommand_Controller(RaidCalcWindow mainFrame, IView view) { MainFrame = mainFrame; View = view; _CommandQueue = new List <ICommands>(); view.Clear(); }
public RaidCalcOptionWindow(RaidCalcWindow MainFrame) { InitializeComponent(); this.MainFrame = MainFrame; SrcGameFile = MainFrame.GetGameFilePath(); Text_GameFile.Text = SrcGameFile; SrcLogPath = MainFrame.GetLogStartPath(); Text_LogFolder.Text = SrcLogPath; }
public UserCommand_Controller(RaidCalcWindow mainFrame, IView view) { MainFrame = mainFrame; View = view; IsDeleting = false; IsSkillSelecting = false; _PlayerList = new List <Player>(); _SelectedPlayers = new List <string>(); _SelectedSkills = new List <ISkillBase>(); _PlayerNameCounter = 0; view.Clear(); }
public RaidCalcLogWindow(RaidCalcWindow mainFrame) { InitializeComponent(); _MainFrame = mainFrame; Text_Logs.Text = mainFrame.PrintLog(); }
public Index_Controller(RaidCalcWindow mainFrame, IView view) { MainFrame = mainFrame; View = view; view.Clear(); }
public BossAction_Controller(RaidCalcWindow mainFrame, IView view) { MainFrame = mainFrame; View = view; view.Clear(); }