private IEnumerator WaitForActionMenuInit()
 {
     while (ActionMenuDriver.prop_ActionMenuDriver_0 == null) //VRCUIManager Init is too early
     {
         yield return(null);
     }
     if (string.IsNullOrEmpty(ID))
     {
         yield break;
     }
     ResourcesManager.InitLockGameObject();
     RadialPuppetManager.Setup();
     FourAxisPuppetManager.Setup();
 }
Exemple #2
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 public override void OnApplicationStart()
 {
     Patches.PatchAll();
     RadialPuppetManager.Setup();
     FourAxisPuppetManager.Setup();
 }