Exemple #1
0
    private void Start()
    {
        _playerRefs       = DataPipe.instance.PlayerReferences;
        _gridManager      = DataPipe.instance.GridManager;
        _platformData     = DataPipe.instance.PlatformData;
        _resourceMan      = DataPipe.instance.ResourceManager;
        _radialBuildingUI = DataPipe.instance.BuildingUI;

        _navSurface = DataPipe.instance.NavMeshSurface;
        _navSurface.BuildNavMesh();
    }
Exemple #2
0
 // Use this for initialization
 void Start()
 {
     InputMapper.ActionKey_2 += (dir) => StartCoroutine(ShootProjectile(dir));
     _buildingUI              = DataPipe.instance.BuildingUI;
 }