private void RaceTime_Tick(object sender, EventArgs e)
 {
     for (int i = 0; i < Data.chevilries.Length; i++)
     {
         Data.chevilries[Data.rand.Next(0, 4)].isAccelerating();
         if (Data.chevilries[i].isAccelerating())
         {
             RaceTime.Stop();
             RaceTime.Enabled  = false;
             StartRace.Enabled = true;
             announceWinner(i + 1);
         }
     }
 }
Exemple #2
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 private void RaceTime_Tick(object sender, EventArgs e)
 {
     for (int i = 0; i < Storage.shuriken.Length; i++)
     {
         Storage.shuriken[Storage.rand.Next(0, 4)].isAccelerating();
         if (Storage.shuriken[i].isAccelerating())
         {
             RaceTime.Stop();
             RaceTime.Enabled  = false;
             BeginRace.Enabled = true;
             announceWinner(i + 1);
         }
     }
 }