// CORE HACK by [email protected] void Start() { if (this.transform.parent) { ruisCamera = this.transform.parent.GetComponent <RUISCamera>(); if (!ruisCamera) { ruisCamera = this.transform.GetComponent <RUISCamera>(); // Non stereo camera } } }
void Awake () { ruisCamera = GetComponent<RUISCamera>(); centerCameraCorners = new RUISKeystoning.KeystoningCorners(); leftCameraCorners = new RUISKeystoning.KeystoningCorners(); rightCameraCorners = new RUISKeystoning.KeystoningCorners(); centerSpec = new RUISKeystoning.KeystoningSpecification(); leftSpec = new RUISKeystoning.KeystoningSpecification(); rightSpec = new RUISKeystoning.KeystoningSpecification(); }
void OnEnable() { near = serializedObject.FindProperty("near"); far = serializedObject.FindProperty("far"); horizontalFOV = serializedObject.FindProperty("horizontalFOV"); verticalFOV = serializedObject.FindProperty("verticalFOV"); cullingMask = serializedObject.FindProperty("cullingMask"); camera = target as RUISCamera; }
void Awake() { ruisCamera = GetComponent <RUISCamera>(); centerCameraCorners = new RUISKeystoning.KeystoningCorners(); leftCameraCorners = new RUISKeystoning.KeystoningCorners(); rightCameraCorners = new RUISKeystoning.KeystoningCorners(); centerSpec = new RUISKeystoning.KeystoningSpecification(); leftSpec = new RUISKeystoning.KeystoningSpecification(); rightSpec = new RUISKeystoning.KeystoningSpecification(); }
// RUIS CORE HACK void Start() { if (this.transform.parent) { ruisCamera = this.transform.parent.GetComponent <RUISCamera>(); if (!ruisCamera) { ruisCamera = this.transform.GetComponent <RUISCamera>(); // Non stereo camera } } displayManager = FindObjectOfType(typeof(RUISDisplayManager)) as RUISDisplayManager; }
void Start() { menuScript = this.GetComponent <RUISMenuNGUI>(); if (menuScript == null) { Debug.LogError("Did not find " + typeof(RUISMenuNGUI) + " script!"); } this.guiPlane = this.transform.Find("NGUIControls/planeCollider").GetComponent <Collider>(); if (this.guiPlane == null) { Debug.LogError("Did not find RUIS Menu collider object, onto which mouse selection ray is projected!"); } if (menuScript.transform.parent == null) { Debug.LogError("The parent of GameObject '" + menuScript.name + " is null and RUIS Menu will not function. Something is wrong with 'RUIS NGUI Menu' prefab or you " + "are misusing the " + typeof(RUIS3dGuiCursor) + " script."); } else if (menuScript.transform.parent.parent == null) { Debug.LogError("The grand-parent of GameObject '" + menuScript.name + " is null and RUIS Menu will not function. Something is wrong with 'RUIS NGUI Menu' prefab or you " + "are misusing the " + typeof(RUIS3dGuiCursor) + " script."); } else { ruisCamera = menuScript.transform.parent.parent.GetComponent <RUISCamera>(); } if (ruisCamera == null) { Debug.LogError(typeof(RUIS3dGuiCursor) + " script did not find " + typeof(RUISCamera) + " from the parent of " + menuScript.transform.name + "gameobject! RUIS Menu is unavailable."); } ruisDisplayManager = FindObjectOfType(typeof(RUISDisplayManager)) as RUISDisplayManager; if (ruisDisplayManager == null) { this.enabled = false; Debug.LogError("Could not find " + typeof(RUISDisplayManager) + " script, RUIS menu will not work!"); return; } if (ruisDisplayManager.hideMouseOnPlay && menuScript.currentMenuState != RUISMenuNGUI.RUISMenuStates.calibration) { Screen.showCursor = false; } markerObject = ruisDisplayManager.menuCursorPrefab; }
void Awake() { ruisCamera = GetComponent <RUISCamera>(); if (!ruisCamera) { Debug.LogWarning("GameObject " + name + " has " + typeof(RUISKeystoningConfiguration) + " script, but it is missing " + typeof(RUISCamera) + "script. These two should always be together in the same gameObject."); } centerCameraCorners = new RUISKeystoning.KeystoningCorners(); leftCameraCorners = new RUISKeystoning.KeystoningCorners(); rightCameraCorners = new RUISKeystoning.KeystoningCorners(); centerSpec = new RUISKeystoning.KeystoningSpecification(); leftSpec = new RUISKeystoning.KeystoningSpecification(); rightSpec = new RUISKeystoning.KeystoningSpecification(); }
void Start() { menuScript = this.GetComponent<RUISMenuNGUI>(); if(menuScript == null) Debug.LogError( "Did not find " + typeof(RUISMenuNGUI) + " script!"); this.guiPlane = this.transform.Find ("NGUIControls/planeCollider").GetComponent<Collider>(); if(this.guiPlane == null) Debug.LogError( "Did not find RUIS Menu collider object, onto which mouse selection ray is projected!" ); if(menuScript.transform.parent == null) Debug.LogError( "The parent of GameObject '" + menuScript.name + " is null and RUIS Menu will not function. Something is wrong with 'RUIS NGUI Menu' prefab or you " + "are misusing the " + typeof(RUIS3dGuiCursor) + " script."); else if(menuScript.transform.parent.parent == null) Debug.LogError( "The grand-parent of GameObject '" + menuScript.name + " is null and RUIS Menu will not function. Something is wrong with 'RUIS NGUI Menu' prefab or you " + "are misusing the " + typeof(RUIS3dGuiCursor) + " script."); else ruisCamera = menuScript.transform.parent.parent.GetComponent<RUISCamera>(); if(ruisCamera == null) Debug.LogError( typeof(RUIS3dGuiCursor) + " script did not find " + typeof(RUISCamera) + " from the parent of " + menuScript.transform.name + "gameobject! RUIS Menu is unavailable."); ruisDisplayManager = FindObjectOfType(typeof(RUISDisplayManager)) as RUISDisplayManager; if(ruisDisplayManager == null) { this.enabled = false; Debug.LogError("Could not find " + typeof(RUISDisplayManager) + " script, RUIS menu will not work!"); return; } if(ruisDisplayManager.hideMouseOnPlay && menuScript.currentMenuState != RUISMenuNGUI.RUISMenuStates.calibration) Cursor.visible = false; markerObject = ruisDisplayManager.menuCursorPrefab; if(markerObject) originalLocalScale = this.markerObject.transform.localScale; }
void Awake() { if (!scriptEnabled) { return; } inputManager = FindObjectOfType(typeof(RUISInputManager)) as RUISInputManager; bool kinect2 = false; bool kinect = false; bool psmove = false; bool razer = false; bool oculusDK2 = false; bool isRiftConnected = false; //#if UNITY_EDITOR //if(UnityEditorInternal.InternalEditorUtility.HasPro()) //#endif { try { // Find out if an Oculus HMD is connected if (OVRManager.display != null) { isRiftConnected = OVRManager.display.isPresent; } // Find out the Oculus HMD version if (OVRManager.capiHmd != null) { ovrHmdVersion = OVRManager.capiHmd.GetDesc().Type; } } catch (UnityException e) { Debug.LogError(e); } } if (inputManager) { if (isRiftConnected && (ovrHmdVersion == Ovr.HmdType.DK2 || ovrHmdVersion == Ovr.HmdType.Other)) { oculusDK2 = true; } kinect2 = inputManager.enableKinect2; kinect = inputManager.enableKinect; psmove = inputManager.enablePSMove; razer = inputManager.enableRazerHydra; int trackerCount = 0; RUISTracker closestMatch = null; int currentMatchScore = 0; RUISHeadTrackerAssigner[] assigners = FindObjectsOfType(typeof(RUISHeadTrackerAssigner)) as RUISHeadTrackerAssigner[]; if (!allowMultipleAssigners && assigners.Length > 1) { Debug.LogError("Multiple active RUISHeadTrackerAssigner scripts found while 'Allow Multiple Assigners' is false: " + "Disabling all headtrackers and their child objects that are listed in the RUISHeadTrackerAssigner " + "component of '" + gameObject.name + "' object."); for (int i = 0; i < headTrackers.Capacity; ++i) { if (headTrackers[i] && headTrackers[i].gameObject.activeInHierarchy) { headTrackers[i].gameObject.SetActive(false); } } return; } foreach (RUISTracker trackerScript in headTrackers) { if (trackerScript && trackerScript.gameObject.activeInHierarchy) { ++trackerCount; int foundTrackerScore = 0; // Give score to found head trackers if (oculusDK2 && trackerScript.headPositionInput == RUISTracker.HeadPositionSource.OculusDK2) { foundTrackerScore = 7; print(trackerScript); } else if (psmove && trackerScript.headPositionInput == RUISTracker.HeadPositionSource.PSMove) { foundTrackerScore = 6; } else if (razer && trackerScript.isRazerBaseMobile && // Legacy: Mobile Hydra Base (custom tracker) trackerScript.headPositionInput == RUISTracker.HeadPositionSource.RazerHydra && trackerScript.mobileRazerBase == RUISTracker.RazerHydraBase.InputTransform) { foundTrackerScore = 5; } else if (kinect2 && trackerScript.headPositionInput == RUISTracker.HeadPositionSource.Kinect2) { foundTrackerScore = 4; } else if (kinect && razer && trackerScript.isRazerBaseMobile && // Legacy: Mobile Hydra Base (Kinect) trackerScript.headPositionInput == RUISTracker.HeadPositionSource.RazerHydra && trackerScript.mobileRazerBase == RUISTracker.RazerHydraBase.Kinect1) { foundTrackerScore = 3; } else if (kinect && trackerScript.headPositionInput == RUISTracker.HeadPositionSource.Kinect1) { foundTrackerScore = 2; } else if (razer && trackerScript.headPositionInput == RUISTracker.HeadPositionSource.RazerHydra && // Plain ol' Razer Hydra !trackerScript.isRazerBaseMobile) { foundTrackerScore = 1; } // Assign new best head tracker candidate if it is better than the previously found if (currentMatchScore < foundTrackerScore) { closestMatch = trackerScript; currentMatchScore = foundTrackerScore; } } } if (trackerCount == 0 && Application.isEditor) { Debug.LogError("No active GameObjects with RUISTracker script found from headTrackers list!"); } string positionTracker = "<None>"; string logString = ""; string names = ""; RUISCamera ruisCamera = null; if (closestMatch == null) { // Disable all but the first active head tracker from the headTrackers list logString = "Could not find a suitable head tracker with regard to " + "enabled devices in RUISInputManager!"; bool disabling = false; int leftEnabledIndex = -1; for (int i = 0; i < headTrackers.Capacity; ++i) { if (headTrackers[i] && headTrackers[i].gameObject.activeInHierarchy) { if (disabling) { if (names.Length > 0) { names = names + ", "; } names = names + headTrackers[i].gameObject.name; headTrackers[i].gameObject.SetActive(false); } else { leftEnabledIndex = i; closestMatch = headTrackers[leftEnabledIndex]; positionTracker = headTrackers[leftEnabledIndex].gameObject.name; disabling = true; } } } if (leftEnabledIndex >= 0) { logString = logString + " Choosing the first head tracker in the list. Using " + positionTracker + " for tracking head position"; if (names.Length > 0) { logString = logString + ", and disabling the following: " + names; } logString = logString + ". This choice was made using a pre-selected list of " + "head trackers."; ruisCamera = headTrackers[leftEnabledIndex].gameObject.GetComponentInChildren <RUISCamera>(); } Debug.LogError(logString); } else { // Disable all but the closest match head tracker from the headTrackers list for (int i = 0; i < headTrackers.Capacity; ++i) { if (headTrackers[i] && headTrackers[i].gameObject.activeInHierarchy) { if (headTrackers[i] != closestMatch) { if (names.Length > 0) { names = names + ", "; } names = names + headTrackers[i].gameObject.name; headTrackers[i].gameObject.SetActive(false); } else { positionTracker = headTrackers[i].gameObject.name; } } } logString = "Found the best head tracker with regard to enabled devices in " + "RUISInputManager! Using " + positionTracker + " for tracking head position"; if (names.Length > 0) { logString = logString + ", and disabling the following: " + names; } Debug.Log(logString + ". This choice was made using a pre-selected list of head trackers."); ruisCamera = closestMatch.gameObject.GetComponentInChildren <RUISCamera>(); if (changePivotIfNoKinect && psmove && !kinect && !kinect2 && closestMatch.headPositionInput == RUISTracker.HeadPositionSource.PSMove) { RUISCharacterController characterController = gameObject.GetComponentInChildren <RUISCharacterController>(); if (characterController != null && characterController.characterPivotType != RUISCharacterController.CharacterPivotType.MoveController) { characterController.characterPivotType = RUISCharacterController.CharacterPivotType.MoveController; characterController.moveControllerId = closestMatch.positionPSMoveID; Debug.Log("PS Move enabled and Kinect disabled. Setting " + characterController.name + "'s CharacterCamera Pivot as PS Move controller #" + closestMatch.positionPSMoveID + ". PS Move position offset for this pivot is " + characterController.psmoveOffset); } } } if (ruisCamera) { if (display == null) { Debug.LogWarning("No RUISDisplay attached to the RUISHeadTrackerAssigner script!"); RUISDisplay[] displays = FindObjectsOfType(typeof(RUISDisplay)) as RUISDisplay[]; for (int i = 0; i < displays.Length; ++i) { if (displays[i].linkedCamera == null) { Debug.LogWarning("Assigned RUISCamera component from the child of " + positionTracker + " to render on " + displays[i].gameObject.name + " because that " + "RUISDisplay component's RUISCamera field was empty."); displays[i].linkedCamera = ruisCamera; break; } } } else { if (display.linkedCamera == null) { Debug.Log("Assigned RUISCamera component from the child of " + positionTracker + " to render on " + display.gameObject.name); display.linkedCamera = ruisCamera; } else { Debug.LogWarning("RUISDisplay " + display.gameObject.name + " is already connected with a " + "RUISCamera object! Leave the RUISCamera field empty in your RUISDisplay " + "component if you want RUISHeadTrackerAssigner script to automatically " + "assign a RUISCamera to your RUISDisplay."); } } } else { if (closestMatch) { Debug.LogError(positionTracker + " did not have a child with RUISCamera component, " + "and therefore it is not used to draw on any of the displays in " + "DisplayManager."); } } // If we are using Razer with a static base for head tracking, then apply onlyRazerOffset // on the parent objects of the Razer head tracker and the hand-held Razer if (closestMatch != null && razer && closestMatch.headPositionInput == RUISTracker.HeadPositionSource.RazerHydra && !closestMatch.isRazerBaseMobile) { // The parent object of the Razer head tracker must not have RUISCharacterConroller, // because that script will modify the object's position if (closestMatch.transform.parent != null && closestMatch.transform.parent.GetComponent <RUISCharacterController>() == null && (onlyRazerOffset.x != 0 || onlyRazerOffset.y != 0 || onlyRazerOffset.z != 0)) { string razerWandOffsetInfo = ""; closestMatch.transform.parent.localPosition += onlyRazerOffset; if (razerWandParent != null) { razerWandParent.localPosition += onlyRazerOffset; razerWandOffsetInfo = " and " + razerWandParent.gameObject.name + " (parent of hand-held Razer " + "Hydra)"; } Debug.Log("Applying offset of " + onlyRazerOffset + " to " + closestMatch.transform.parent.gameObject.name + " (parent of Razer Hydra head tracker)" + razerWandOffsetInfo + "."); } } // If no Razer, Kinect, or PS Move is available, then apply onlyMouseOffset // on the parent object of the head tracker that is left enabled // if( closestMatch != null && !razer && !kinect && !psmove) // { // // The parent object of the Razer head tracker must not have RUISCharacterConroller, // // because that script will modify the object's position // if( closestMatch.transform.parent != null // && closestMatch.transform.parent.GetComponent<RUISCharacterController>() == null // && (onlyMouseOffset.x != 0 || onlyMouseOffset.y != 0 || onlyMouseOffset.z != 0) ) // { // closestMatch.transform.parent.localPosition += onlyMouseOffset; // Debug.Log( "Applying offset of " + onlyMouseOffset + " to " // + closestMatch.transform.parent.gameObject.name + " (parent of assigned head tracker)."); // } // } // *** TODO: Below is slightly hacky // Read inputConfig.xml to see if Kinect yaw drift correction for Oculus Rift should be enabled if (closestMatch != null && closestMatch.useOculusRiftRotation && applyKinectDriftCorrectionPreference) { if (inputManager.kinectDriftCorrectionPreferred) { // Preference is to use Kinect for drift correction (if PS Move is not used for head tracking) switch (closestMatch.headPositionInput) { case RUISTracker.HeadPositionSource.Kinect1: if (!psmove && kinect) { closestMatch.externalDriftCorrection = true; closestMatch.compass = RUISTracker.CompassSource.Kinect1; } break; case RUISTracker.HeadPositionSource.RazerHydra: if (!psmove && kinect && razer) { if (closestMatch.isRazerBaseMobile) { closestMatch.externalDriftCorrection = true; closestMatch.compass = RUISTracker.CompassSource.Kinect1; } } break; } } else { // Preference is NOT to use Kinect for drift correction if (closestMatch.headPositionInput == RUISTracker.HeadPositionSource.Kinect1 && !psmove && kinect) { closestMatch.externalDriftCorrection = false; } } } } }
// CORE HACK by [email protected] void Start() { if(this.transform.parent) { ruisCamera = this.transform.parent.GetComponent<RUISCamera>(); if(!ruisCamera) ruisCamera = this.transform.GetComponent<RUISCamera>(); // Non stereo camera } }
// public void Start() // { // if(!linkedCamera) // { // Debug.LogError( "Please set up a RUISCamera for display: " + name + ". Each RUISDisplay defined in " // + "RUISDisplayManager should link to a RUISCamera at field 'Attached Camera'."); // } // } public void LinkToCamera(RUISCamera ruisCamera) { ruisCamera.isKeystoneCorrected = isKeystoneCorrected; ruisCamera.associatedDisplay = this; this.linkedCamera = ruisCamera; }