public RRWeapon(double width, double height, RRProjectileGenerator generator) : base(width, height) { projectileGenerator = generator; this.IsVisible = false; this.AmmoIgnoresExplosions = true; this.AmmoIgnoresGravity = true; }
public RRWeapon(double width, double height, bool infiniteAmmo, double power, double fireRate, RRProjectileGenerator generator) : this(width, height, infiniteAmmo, power, fireRate) { this.projectileGenerator = generator; }