Exemple #1
0
 private void ButtonClickCallback(GameObject button)
 {
     if (RPOSWindow.GameObjectEqual(button, this._closeButton))
     {
         this.CloseButtonClicked();
     }
     else if (this.bumpers != null)
     {
         int count = this.bumpers.Count;
         if (count > 0 && button)
         {
             UIButton component = button.GetComponent <UIButton>();
             if (component)
             {
                 for (int i = 0; i < count; i++)
                 {
                     if (component == this.bumpers[i].button)
                     {
                         this.OnBumperClick(this.bumpers[i]);
                         return;
                     }
                 }
             }
         }
     }
 }