static int set_onHide(IntPtr L)
    {
        object o = null;

        try
        {
            o = ToLua.ToObject(L, 1);
            RPGGame.UIWindow obj = (RPGGame.UIWindow)o;
            RPGGame.UIWindow.UIWindowCallBack arg0 = null;
            LuaTypes funcType2 = LuaDLL.lua_type(L, 2);

            if (funcType2 != LuaTypes.LUA_TFUNCTION)
            {
                arg0 = (RPGGame.UIWindow.UIWindowCallBack)ToLua.CheckObject(L, 2, typeof(RPGGame.UIWindow.UIWindowCallBack));
            }
            else
            {
                LuaFunction func = ToLua.ToLuaFunction(L, 2);
                arg0 = DelegateFactory.CreateDelegate(typeof(RPGGame.UIWindow.UIWindowCallBack), func) as RPGGame.UIWindow.UIWindowCallBack;
            }

            obj.onHide = arg0;
            return(0);
        }
        catch (Exception e)
        {
            return(LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index onHide on a nil value" : e.Message));
        }
    }
    public static Delegate RPGGame_UIWindow_UIWindowCallBack(LuaFunction func)
    {
        if (func == null)
        {
            RPGGame.UIWindow.UIWindowCallBack fn = delegate { };
            return(fn);
        }

        RPGGame.UIWindow.UIWindowCallBack d = (new RPGGame_UIWindow_UIWindowCallBack_Event(func)).Call;
        return(d);
    }
    static int get_onHide(IntPtr L)
    {
        object o = null;

        try
        {
            o = ToLua.ToObject(L, 1);
            RPGGame.UIWindow obj = (RPGGame.UIWindow)o;
            RPGGame.UIWindow.UIWindowCallBack ret = obj.onHide;
            ToLua.Push(L, ret);
            return(1);
        }
        catch (Exception e)
        {
            return(LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index onHide on a nil value" : e.Message));
        }
    }