public override void Start()
 {
     ship = GameObject.Find("Player").GetComponent<ShipManager>();
     poigui = Camera.mainCamera.GetComponent<POILandGUI>();
     activatedState = 0;
     inventory = ship.GetComponentInChildren<InventoryManager>();
     diplomacyDifficulty = 5.0f;
     talk = transform.GetComponent<RPTalk_BeltOfAsteroids3>();
     attack = transform.GetComponent<RPAttack_BeltOfAsteroids3>();
     isNull = true;
 }
 public override void Start()
 {
     ship = GameObject.Find("Player").GetComponent<ShipManager>();
     poigui = Camera.mainCamera.GetComponent<POITalkGUI>();
     land = transform.GetComponent<RPLand_BeltOfAsteroids3>();
     attack = transform.GetComponent<RPAttack_BeltOfAsteroids3>();
     isNull = true;
     inventory = GameObject.Find("Player").GetComponentInChildren<InventoryManager>();
     crew = transform.GetComponent<RPCrew_BeltOfAsteroids3>();
     rewardMoney = 20000;
 }