// 生怪種類判斷 等級判斷(目前訂生5次 生1等)
 void Awake()
 {
     m_gs = GameObject.Find("GameManager").GetComponent <RLG_GameState>();
 }
Exemple #2
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 public void SetGameState(RLG_GameState gs)
 {
     m_gs = gs;
 }