private int GetAmountCraftable(RARC_Crafting_SO craftingSO) { int amount = 0; switch (craftingSO.resourceType) { case RARC_Resource.ResourceType.Food: amount = RARC_GameStateController.Instance.currentCraftingPerTurn_Food; break; case RARC_Resource.ResourceType.Fuel: amount = RARC_GameStateController.Instance.currentCraftingPerTurn_Fuel; break; case RARC_Resource.ResourceType.Organics: amount = RARC_GameStateController.Instance.currentCraftingPerTurn_Organics; break; default: if (craftingSO.crewPerCraft != 0) { amount = RARC_GameStateController.Instance.currentCraftingPerTurn_Crew; } else if (craftingSO.botsPerCraft != 0) { amount = RARC_GameStateController.Instance.currentCraftingPerTurn_Bots; } break; } return(amount); }
///////////////////////////////////////////////////////////////// public void SetupTab(RARC_Crafting_SO newCraftingSO) { //Setup Info craftingSO = newCraftingSO; //Set name if (newCraftingSO.resourceType != RARC_Resource.ResourceType.NULL) { name_Text.text = craftingSO.resourceType.ToString();; } else if (craftingSO.crewPerCraft != 0) { name_Text.text = "Crewmate"; } else if (craftingSO.botsPerCraft != 0) { name_Text.text = "Robot"; } //Change Icon craftingIcon.sprite = craftingSO.craftingSprite; //Setup Tab List <RARC_Resource> resourcesRequired_List = GetResourcesList(); requirementsTab.SetupTab(resourcesRequired_List, RARC_ButtonController_Game.Instance.colorValues_Red, RARC_ButtonController_Game.Instance.colorValues_White); //Text craftingResourceCurrent_Text.text = "Current: " + RARC_GameStateController.Instance.GetResoucesCount(craftingSO.resourceType) + "\n(+" + craftingSO.resourcePerCraft + ")"; //Room Counting if (RARC_GameStateController.Instance.CountRoomsOnShip(craftingSO.roomRequired) <= 0) { gameObject.GetComponent <Button>().interactable = false; craftingRoomsCurrent_Text.text = craftingSO.roomRequired.ToString() + " Rooms: " + "<color=" + RARC_ButtonController_Game.Instance.colorValues_Red + ">" + RARC_GameStateController.Instance.CountRoomsOnShip(craftingSO.roomRequired) + "</color>"; } else { craftingRoomsCurrent_Text.text = craftingSO.roomRequired.ToString() + " Rooms: " + "<color=" + RARC_ButtonController_Game.Instance.colorValues_White + ">" + RARC_GameStateController.Instance.CountRoomsOnShip(craftingSO.roomRequired) + "</color>"; } //Allowed Amount For Crafting if (GetAmountCraftable(craftingSO) <= 0) { gameObject.GetComponent <Button>().interactable = false; craftingRemainingCurrent_Text.text = "Capacity Remaining: " + "<color=" + RARC_ButtonController_Game.Instance.colorValues_Red + ">" + GetAmountCraftable(craftingSO).ToString() + "</color>"; } else { craftingRemainingCurrent_Text.text = "Capacity Remaining: " + "<color=" + RARC_ButtonController_Game.Instance.colorValues_White + ">" + GetAmountCraftable(craftingSO).ToString() + "</color>"; } }