private static IEnumerator OnQuitToMenu(On.QuitToMenu.orig_Start orig, QuitToMenu self) { Backwards = false; yield return(orig(self)); }
// It probably doesn't fit to show a recent items popup on load in non-multi //private static void OnLoad(SaveGameData data) //{ // Create(); //} private static IEnumerator OnQuitToMenu(On.QuitToMenu.orig_Start orig, QuitToMenu self) { Destroy(); return(orig(self)); }