private static IEnumerator OnQuitToMenu(On.QuitToMenu.orig_Start orig, QuitToMenu self)
 {
     Backwards = false;
     yield return(orig(self));
 }
        // It probably doesn't fit to show a recent items popup on load in non-multi
        //private static void OnLoad(SaveGameData data)
        //{
        //    Create();
        //}

        private static IEnumerator OnQuitToMenu(On.QuitToMenu.orig_Start orig, QuitToMenu self)
        {
            Destroy();
            return(orig(self));
        }