public override void OnInspectorGUI() { if (GUILayout.Button("Open Question Editor")) { QuestionEditorWindow.Init(); } }
public static void CreateAsset <T> () where T : ScriptableObject { T asset = ScriptableObject.CreateInstance <T> (); string path = AssetDatabase.GetAssetPath(Selection.activeObject); if (path == "") { path = "Assets/Resources/Data"; } else if (Path.GetExtension(path) != "") { path = path.Replace(Path.GetFileName(AssetDatabase.GetAssetPath(Selection.activeObject)), ""); } string fileName; if (asset is MessageInfo) { path = "Assets/Resources/Data/Messages"; fileName = "New Message"; } else if (asset is QuestionInfo) { path = "Assets/Resources/Data/Questions"; fileName = "New Question"; } else if (asset is EquationInfo) { path = "Assets/Resources/Data/Equations"; fileName = "New Equation"; } else { fileName = typeof(T).ToString(); } string assetPathAndName = AssetDatabase.GenerateUniqueAssetPath(path + "/" + fileName + ".asset"); AssetDatabase.CreateAsset(asset, assetPathAndName); AssetDatabase.SaveAssets(); Selection.activeObject = asset; EditorUtility.FocusProjectWindow(); if (asset is MessageInfo) { MessageEditorWindow.Init(); } else if (asset is QuestionInfo) { QuestionEditorWindow.Init(); } else if (asset is EquationInfo) { EquationEditorWindow.Init(); } }