Exemple #1
0
    protected override void start()
    {
        base.start();
        string path = basicGameControl.name;

        Debug.Log(path);
        questions = QuestionContainer.loadQuestion(path);
        basicGameControl.addEvent("Reset", reset);
        Console.Add("Success");
        Parent.SetActive(false);
        reset();
    }
Exemple #2
0
 private void Start()
 {
     //string path = gameName;
     Debug.Log(gameName);
     questions = QuestionContainer.loadQuestion(gameName);
     Console.Add("Load Question Container");
     Parent.SetActive(false);
     reset();
     // menginstansisai game Object soal
     question  = Parent.transform.GetChild(1).gameObject.GetComponent <Text>();
     answer[0] = Parent.transform.GetChild(2).gameObject.GetComponent <Button>();
     answer[0].onClick.AddListener(delegate() { this.questionAnswered(0); });
     answer[1] = Parent.transform.GetChild(3).gameObject.GetComponent <Button>();
     answer[1].onClick.AddListener(delegate() { this.questionAnswered(1); });
     answer[2] = Parent.transform.GetChild(4).gameObject.GetComponent <Button>();
     answer[2].onClick.AddListener(delegate() { this.questionAnswered(2); });
 }