public static void Write(this NetworkWriter writer, Questing.QuestComponent questComponent) { writer.Write(questComponent.questType); writer.Write(Questing.QuestComponent.getComplete(questComponent)); writer.Write(questComponent.Progress); writer.Write(questComponent.objective); }
public void UpdateData(Questing.QuestComponent questComponent, int i) { this.questComponent = questComponent; questComponentUI.GetComponent<RectTransform>().anchoredPosition = new Vector3(0, (-55 * i), 0); }