void Awake() { touch = GameObject.Find("Player").GetComponent <PlayerMovements>(); tickerMsg = GameObject.Find("DisplayTicker").GetComponent <TickerMessage>(); //r newQuest = GameObject.Find("GUIQUnlock").GetComponent <QuestUnlocked>(); MusicAudioListener = GameObject.Find("MusicManager").GetComponent <AudioListener>(); //r //comment this if you are about to edit the scene }
//Calls Component from a gameobject void Awake() { tickerMsg = GameObject.Find("DisplayTicker").GetComponent <TickerMessage>(); newQuest = GameObject.Find("GUIQUnlock").GetComponent <QuestUnlocked>(); touch = GameObject.Find("Player").GetComponent <PlayerMovements>(); MusicAudioListener = GameObject.Find("MusicManager").GetComponent <AudioListener>(); //r }
void Awake() { GameObject.Find("Player").GetComponent <NewAct4Part3>().enabled = false; MakeAllFalse(); AllFalse(); touch = GameObject.Find("Player").GetComponent <PlayerMovements>(); tickerMsg = GameObject.Find("DisplayTicker").GetComponent <TickerMessage>(); //r newQuest = GameObject.Find("GUIQUnlock").GetComponent <QuestUnlocked>(); st = GameObject.Find("Store").GetComponent <Store>(); MusicAudioListener = GameObject.Find("MusicManager").GetComponent <AudioListener>(); //r //comment this if you are about to edit the scene }
void Awake() { //content.image = (Texture2D)textwin; touch = GameObject.Find("Player").GetComponent <PlayerMovements>(); storage = GameObject.Find("Storage").GetComponent <Storage> (); move = GameObject.Find("Bonifacio_0").GetComponent <Move> (); // MusicAudioListener = GameObject.Find("MusicManager").GetComponent<AudioListener>();//r //comment this if you are about to edit the scene New = storage.newer; if (New == 1) { isTrigShow = true; isHide = true; touch.stopMovements(); GC = true; onQuest3 = true; onQuest1 = false; PlayerPrefs.SetInt("stopButton", 0); //GameObject.Find("Player").GetComponent<NewAct4FinalPart1>().enabled = true; } //tickers tickerMsg = GameObject.Find("DisplayTicker").GetComponent <TickerMessage>(); newQuest = GameObject.Find("GUIQUnlock").GetComponent <QuestUnlocked>(); }
// Use this for initialization void Awake() { identify = GameObject.Find("Player").GetComponent <NewAct4Part3>(); tickerMsg = GameObject.Find("DisplayTicker").GetComponent <TickerMessage>(); //r newQuest = GameObject.Find("GUIQUnlock").GetComponent <QuestUnlocked>(); }