void Start() { _i = 0; index = 0; _questTalk = gameObject.GetComponent <QuestTalk> (); //StartType ("TS1"); }
void Start() { GameObject autoType = GameObject.FindGameObjectWithTag(Tags.TALK); _questTalk = autoType.GetComponent <QuestTalk> (); }
void Start() { _i = 0; index = 0; _questTalk = gameObject.GetComponent <QuestTalk> (); //StartType ("TS1"); }
void Start() { GameObject autoType = GameObject.FindGameObjectWithTag(Tags.TALK); _questTalk = autoType.GetComponent <QuestTalk> (); }