private void SetDropItemIcon(SortCompareData[] dropItemList, Transform t_grid, int wave) { if (dropItemList != null) { string text = string.Format(StringTable.Get(STRING_CATEGORY.RUSH_WAVE, 10004400u), wave); SetLabelText(t_grid, UI.LBL_DROP_ITEM_WAVE, text); QuestTable.QuestTableData questData = Singleton <QuestTable> .I.GetQuestData((uint)MonoBehaviourSingleton <InGameManager> .I.GetRushQuestId(wave)); string text2 = "Lv" + questData.GetMainEnemyLv().ToString() + Singleton <EnemyTable> .I.GetEnemyName((uint)questData.GetMainEnemyID()); SetLabelText(t_grid, UI.LBL_BOSS_NAME, text2); SetGrid(t_grid, UI.GRD_DROP_ITEM, null, dropItemList.Length, true, delegate(int i, Transform o, bool is_recycle) { ItemIcon icon = null; if (i < dropItemList.Length) { icon = CreateItemIcon(dropItemList[i], o, "DROP", i); } Transform val = SetPrefab(o, "QuestResultDropIconOpener", true); QuestResultDropIconOpener.Info info2 = new QuestResultDropIconOpener.Info { IsRare = ResultUtility.IsRare(dropItemList[i]), IsBroken = ResultUtility.IsBreakReward(dropItemList[i]) }; val.GetComponent <QuestResultDropIconOpener>().Initialized(icon, info2, delegate(Transform t, QuestResultDropIconOpener.Info info, bool is_skip) { string ui_effect_name = "ef_ui_dropitem_silver_01"; if (info.IsBroken) { ui_effect_name = "ef_ui_dropitem_red_01"; } else if (info.IsRare) { ui_effect_name = "ef_ui_dropitem_gold_01"; } SetVisibleWidgetOneShotEffect(GetCtrl(UI.OBJ_SCROLL_VIEW), t, ui_effect_name); }); }); } }
public override void UpdateUI() { SetActive((Enum)UI.BTN_NEXT, false); SetActive((Enum)UI.OBJ_BONUS_POINT_SHOP, false); SetGrid(UI.GRD_DROP_ITEM, null, dropItemIconData.Length, true, delegate(int i, Transform o, bool is_recycle) { //IL_0287: Unknown result type (might be due to invalid IL or missing references) //IL_028c: Unknown result type (might be due to invalid IL or missing references) ITEM_ICON_TYPE iTEM_ICON_TYPE = ITEM_ICON_TYPE.NONE; RARITY_TYPE?rarity = null; ELEMENT_TYPE element = ELEMENT_TYPE.MAX; EQUIPMENT_TYPE?magi_enable_icon_type = null; int icon_id = -1; int num = -1; if (i < dropItemIconData.Length && dropItemIconData[i] != null) { iTEM_ICON_TYPE = dropItemIconData[i].GetIconType(); icon_id = dropItemIconData[i].GetIconID(); rarity = dropItemIconData[i].GetRarity(); element = dropItemIconData[i].GetIconElement(); magi_enable_icon_type = dropItemIconData[i].GetIconMagiEnableType(); num = dropItemIconData[i].GetNum(); if (num == 1) { num = -1; } } bool is_new = false; switch (iTEM_ICON_TYPE) { case ITEM_ICON_TYPE.ITEM: case ITEM_ICON_TYPE.QUEST_ITEM: { ulong uniqID = dropItemIconData[i].GetUniqID(); if (uniqID != 0L) { is_new = MonoBehaviourSingleton <InventoryManager> .I.IsNewItem(iTEM_ICON_TYPE, dropItemIconData[i].GetUniqID()); } break; } default: is_new = true; break; case ITEM_ICON_TYPE.NONE: break; } int enemy_icon_id = 0; if (iTEM_ICON_TYPE == ITEM_ICON_TYPE.ITEM) { ItemTable.ItemData itemData = Singleton <ItemTable> .I.GetItemData(dropItemIconData[i].GetTableID()); enemy_icon_id = itemData.enemyIconID; } ItemIcon itemIcon = null; if (dropItemIconData[i].GetIconType() == ITEM_ICON_TYPE.QUEST_ITEM) { itemIcon = ItemIcon.Create(new ItemIcon.ItemIconCreateParam { icon_type = dropItemIconData[i].GetIconType(), icon_id = dropItemIconData[i].GetIconID(), rarity = new RARITY_TYPE?(dropItemIconData[i].GetRarity()), parent = o, element = dropItemIconData[i].GetIconElement(), magi_enable_equip_type = dropItemIconData[i].GetIconMagiEnableType(), num = dropItemIconData[i].GetNum(), enemy_icon_id = enemy_icon_id, questIconSizeType = ItemIcon.QUEST_ICON_SIZE_TYPE.REWARD_DELIVERY_LIST }); } else { GET_TYPE getType = dropItemIconData[i].GetGetType(); itemIcon = ItemIcon.Create(iTEM_ICON_TYPE, icon_id, rarity, o, element, magi_enable_icon_type, num, "DROP", i, is_new, -1, false, null, false, enemy_icon_id, 0, false, getType); } itemIcon.SetRewardBG(true); itemIcon.SetRewardCategoryInfo(dropItemIconData[i].GetCategory()); SetMaterialInfo(itemIcon.transform, dropItemIconData[i].GetMaterialType(), dropItemIconData[i].GetTableID(), GetCtrl(UI.PNL_MATERIAL_INFO)); itemIcon.transform.FindChild("MaterialInfo").get_gameObject().SetActive(false); Transform val = SetPrefab(o, "QuestResultDropIconOpener", true); QuestResultDropIconOpener.Info info2 = new QuestResultDropIconOpener.Info { IsRare = ResultUtility.IsRare(dropItemIconData[i]), IsBroken = ResultUtility.IsBreakReward(dropItemIconData[i]) }; val.GetComponent <QuestResultDropIconOpener>().Initialized(itemIcon, info2, delegate(Transform t, QuestResultDropIconOpener.Info info, bool is_skip) { string ui_effect_name = "ef_ui_dropitem_silver_01"; if (info.IsBroken) { ui_effect_name = "ef_ui_dropitem_red_01"; } else if (info.IsRare) { ui_effect_name = "ef_ui_dropitem_gold_01"; } SetVisibleWidgetOneShotEffect(GetCtrl(dropItemSCR), t, ui_effect_name); }); }); base.GetComponent <UITable>((Enum)UI.TBL_GUILD_REQUEST_RESULT).Reposition(); TreasureStart(); }