/* Shows the QuestPopup window. */ private void ShowQuestPopup(Quest quest, NPC startingNPC) { GameObject questPopupObj = Instantiate(Resources.Load <GameObject>("Prefabs/QuestSystem/Quest Pop-up/Quest Pop-up"), gameObject.transform); questPopup = questPopupObj.GetComponent <QuestPopup>(); questPopup.Initialize(quest, startingNPC); questIsUp = true; }
public override void Set(params object[] args) { questNumber = (int)args[0]; questData = GameData.instance.GetQuestData(questNumber); questPopup = args[1] as QuestPopup; string buildingName = GameData.instance.GetBuildingData(questData.builds).name; Text txt = GetComponentInChildren<Text>(); if (buildingName.Contains(" ")) txt.text = buildingName.Split(' ')[0]; else txt.text = buildingName; }