Exemple #1
0
    public override IEnumerator AssignQuest()
    {
        switch (nbProgress)
        {
        case (0):
            myDialog.RunDialogue(0, NamePerso);
            yield return(new WaitWhile(() => myDialog.onDialogue));

            myQuest = (Quest)quests.AddComponent(System.Type.GetType(questName));
            myQuest.AddGoal(0);
            questActivated = true;
            break;

        case (1):
            //myDialog.RunDialogue(3, name);
            myQuest.AddGoal(1);
            break;
        }
        Debug.Log("QuestAssign");
    }