public void SpeedTest()
        {
            int inwidth = 512, inchannels = 32, outchannels = 32, ksize = 3, stride = 2;
            int outwidth = (inwidth - ksize) / stride + 1;

            OverflowCheckedTensor y_tensor = new OverflowCheckedTensor(Shape.Map1D(outchannels, outwidth));
            OverflowCheckedTensor w_tensor = new OverflowCheckedTensor(Shape.Kernel1D(inchannels, outchannels / 4, ksize));

            OverflowCheckedTensor x_tensor = new OverflowCheckedTensor(Shape.Map1D(inchannels, inwidth));

            QuaternionDeconvolution1D ope = new QuaternionDeconvolution1D(inwidth, outchannels, inchannels, ksize, stride);

            ope.Execute(y_tensor, w_tensor, x_tensor);

            Stopwatch sw = new Stopwatch();

            sw.Start();

            ope.Execute(y_tensor, w_tensor, x_tensor);
            ope.Execute(y_tensor, w_tensor, x_tensor);
            ope.Execute(y_tensor, w_tensor, x_tensor);
            ope.Execute(y_tensor, w_tensor, x_tensor);

            sw.Stop();

            Console.WriteLine($"{sw.ElapsedMilliseconds / 4} msec");
        }
        public void ExecuteTest()
        {
            float max_err = 0;

            foreach (int batch in new int[] { 1, 2, 3 })
            {
                foreach (int inchannels in new int[] { 4, 8, 12 })
                {
                    foreach (int outchannels in new int[] { 4, 8, 12 })
                    {
                        foreach (int kwidth in new int[] { 1, 3, 5 })
                        {
                            foreach (int stride in new int[] { 1, 2, 3 })
                            {
                                foreach (int inwidth in new int[] { 8, 9, 13, 17 })
                                {
                                    int outwidth = (inwidth - kwidth) / stride + 1;

                                    float[] yval = (new float[outwidth * outchannels * batch]).Select((_, idx) => idx * 1e-3f).ToArray();
                                    float[] wval = (new float[kwidth * inchannels * outchannels / 4]).Select((_, idx) => idx * 1e-3f).Reverse().ToArray();

                                    Quaternion[] ycval = (new Quaternion[yval.Length / 4])
                                                         .Select((_, idx) => new Quaternion(yval[idx * 4], yval[idx * 4 + 1], yval[idx * 4 + 2], yval[idx * 4 + 3])).ToArray();

                                    Quaternion[] wcval = (new Quaternion[wval.Length / 4])
                                                         .Select((_, idx) => new Quaternion(wval[idx * 4], wval[idx * 4 + 1], wval[idx * 4 + 2], wval[idx * 4 + 3])).ToArray();

                                    QuaternionMap1D    y = new QuaternionMap1D(outchannels / 4, outwidth, batch, ycval);
                                    QuaternionFilter1D w = new QuaternionFilter1D(inchannels / 4, outchannels / 4, kwidth, wcval);

                                    QuaternionMap1D x = Reference(y, w, inwidth, kwidth, stride);

                                    OverflowCheckedTensor y_tensor = new OverflowCheckedTensor(Shape.Map1D(outchannels, outwidth, batch), yval);
                                    OverflowCheckedTensor w_tensor = new OverflowCheckedTensor(Shape.Kernel1D(inchannels, outchannels / 4, kwidth), wval);

                                    OverflowCheckedTensor x_tensor = new OverflowCheckedTensor(Shape.Map1D(inchannels, inwidth, batch));

                                    QuaternionDeconvolution1D ope = new QuaternionDeconvolution1D(inwidth, outchannels, inchannels, kwidth, stride, gradmode: false, batch);

                                    ope.Execute(y_tensor, w_tensor, x_tensor);

                                    float[] x_expect = x.ToArray();
                                    float[] x_actual = x_tensor.State;

                                    CollectionAssert.AreEqual(yval, y_tensor.State);
                                    CollectionAssert.AreEqual(wval, w_tensor.State);

                                    AssertError.Tolerance(x_expect, x_actual, 1e-7f, 1e-5f, ref max_err, $"mismatch value {inchannels},{outchannels},{kwidth},{stride},{inwidth},{batch}");

                                    Console.WriteLine($"pass: {inchannels},{outchannels},{kwidth},{stride},{inwidth},{batch}");
                                }
                            }
                        }
                    }
                }
            }

            Console.WriteLine($"maxerr:{max_err}");
        }
Exemple #3
0
        public void ExecuteTest()
        {
            int inchannels = 8, outchannels = 12, inwidth = 13, kwidth = 3, stride = 2, batch = 7;

            VariableField x = new Tensor(Shape.Map1D(inchannels, inwidth, batch));

            Layer layer = new QuaternionDeconvolution1D(inchannels, outchannels, kwidth, stride, use_bias: true, pad_mode: PaddingMode.Edge, "conv");

            Field y = layer.Forward(x);

            (Flow flow, Parameters parameters) = Flow.Optimize(y);
            flow.Execute();

            Assert.AreEqual(2, parameters.Count);
            Assert.AreEqual(inchannels, layer.InChannels);
            Assert.AreEqual(outchannels, layer.OutChannels);
            Assert.AreEqual(kwidth, layer.Width);
        }
        public void OverflowTest()
        {
            foreach (bool gradmode in new bool[] { false, true })
            {
                foreach (int batch in new int[] { 1, 2, 3 })
                {
                    foreach (int inchannels in new int[] { 4, 8, 12 })
                    {
                        foreach (int outchannels in new int[] { 4, 8, 12 })
                        {
                            foreach (int kwidth in new int[] { 1, 3, 5 })
                            {
                                foreach (int stride in new int[] { 1, 2, 3 })
                                {
                                    foreach (int inwidth in new int[] { 8, 9, 13, 17 })
                                    {
                                        int outwidth = (inwidth - kwidth) / stride + 1;

                                        float[] yval = (new float[outwidth * outchannels * batch]).Select((_, idx) => idx * 1e-3f).ToArray();
                                        float[] wval = (new float[kwidth * inchannels * outchannels / 4]).Select((_, idx) => idx * 1e-3f).Reverse().ToArray();

                                        OverflowCheckedTensor y_tensor = new OverflowCheckedTensor(Shape.Map1D(outchannels, outwidth, batch), yval);
                                        OverflowCheckedTensor w_tensor = new OverflowCheckedTensor(Shape.Kernel1D(inchannels, outchannels / 4, kwidth), wval);

                                        OverflowCheckedTensor x_tensor = new OverflowCheckedTensor(Shape.Map1D(inchannels, inwidth, batch));

                                        QuaternionDeconvolution1D ope = new QuaternionDeconvolution1D(inwidth, outchannels, inchannels, kwidth, stride, gradmode, batch);

                                        ope.Execute(y_tensor, w_tensor, x_tensor);

                                        CollectionAssert.AreEqual(yval, y_tensor.State);
                                        CollectionAssert.AreEqual(wval, w_tensor.State);

                                        x_tensor.CheckOverflow();

                                        Console.WriteLine($"pass: {inchannels},{outchannels},{kwidth},{stride},{inwidth},{batch},{gradmode}");
                                    }
                                }
                            }
                        }
                    }
                }
            }
        }