public void RemoveQuadsAtIndex(int index, int amount) { Debug.Assert(index + amount <= Quads.Count, "removeQuadAtIndex: Invalid index"); Quads.RemoveAt(index, amount); Dirty = true; }
// Removes a quad at a given index number. // The capacity remains the same, but the total number of quads to be drawn is reduced in 1 public void RemoveQuadAtIndex(int index) { Debug.Assert(index < Quads.Count, "removeQuadAtIndex: Invalid index"); Quads.RemoveAt(index); Dirty = true; }