private void Start() { m_path = new NavMeshPath(); m_client = (LidClient)UnityEngine.Object.FindObjectOfType(typeof(LidClient)); m_inventory = (InventoryGUI)UnityEngine.Object.FindObjectOfType(typeof(InventoryGUI)); m_communicator = (QmunicatorGUI)UnityEngine.Object.FindObjectOfType(typeof(QmunicatorGUI)); m_itemGui = (ItemGUI)UnityEngine.Object.FindObjectOfType(typeof(ItemGUI)); m_popupGui = (PopupGUI)UnityEngine.Object.FindObjectOfType(typeof(PopupGUI)); m_repairNpcs = (RepairingNpc[])UnityEngine.Object.FindObjectsOfType(typeof(RepairingNpc)); m_tooltipText = m_tooltip.GetComponentInChildren <TextMesh>(); m_tooltipHudRText = m_tooltipHudR.GetComponentInChildren <TextMesh>(); m_tooltipHudLText = m_tooltipHudL.GetComponentInChildren <TextMesh>(); ResetTarget(); m_buySellPos = m_invalidPos; }
private void Start() { float num = 1.77777779f / ((float)Screen.width / (float)Screen.height); float num2 = ((float)Screen.width / (float)Screen.height / 1.77777779f + 1f) * 0.5f; int num3 = (int)((float)Screen.width * m_length * num); int num4 = 25; int num5 = (int)((float)Screen.width * m_xOffset * num2); int num6 = (int)((float)Screen.height * m_yOffset); m_chatRect = new Rect(num5, num6, num3, num4); m_client = (LidClient)Object.FindObjectOfType(typeof(LidClient)); m_qmunicator = GetComponent <QmunicatorGUI>(); m_unreadMsgIndicator.SetActive(false); m_unreadMsgIndicator2.SetActive(false); }