private void Start()
 {
     m_path            = new NavMeshPath();
     m_client          = (LidClient)UnityEngine.Object.FindObjectOfType(typeof(LidClient));
     m_inventory       = (InventoryGUI)UnityEngine.Object.FindObjectOfType(typeof(InventoryGUI));
     m_communicator    = (QmunicatorGUI)UnityEngine.Object.FindObjectOfType(typeof(QmunicatorGUI));
     m_itemGui         = (ItemGUI)UnityEngine.Object.FindObjectOfType(typeof(ItemGUI));
     m_popupGui        = (PopupGUI)UnityEngine.Object.FindObjectOfType(typeof(PopupGUI));
     m_repairNpcs      = (RepairingNpc[])UnityEngine.Object.FindObjectsOfType(typeof(RepairingNpc));
     m_tooltipText     = m_tooltip.GetComponentInChildren <TextMesh>();
     m_tooltipHudRText = m_tooltipHudR.GetComponentInChildren <TextMesh>();
     m_tooltipHudLText = m_tooltipHudL.GetComponentInChildren <TextMesh>();
     ResetTarget();
     m_buySellPos = m_invalidPos;
 }
    private void Start()
    {
        float num  = 1.77777779f / ((float)Screen.width / (float)Screen.height);
        float num2 = ((float)Screen.width / (float)Screen.height / 1.77777779f + 1f) * 0.5f;
        int   num3 = (int)((float)Screen.width * m_length * num);
        int   num4 = 25;
        int   num5 = (int)((float)Screen.width * m_xOffset * num2);
        int   num6 = (int)((float)Screen.height * m_yOffset);

        m_chatRect   = new Rect(num5, num6, num3, num4);
        m_client     = (LidClient)Object.FindObjectOfType(typeof(LidClient));
        m_qmunicator = GetComponent <QmunicatorGUI>();
        m_unreadMsgIndicator.SetActive(false);
        m_unreadMsgIndicator2.SetActive(false);
    }