Exemple #1
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 public QKillsteal(QSpell qSpell)
 {
     this.qSpell = qSpell;
 }
Exemple #2
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 public QKillsteal(QSpell spell)
 {
     this.spell = spell;
 }
Exemple #3
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 public QCombo(QSpell qSpell)
 {
     this.qSpell = qSpell;
 }
Exemple #4
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 public QDrawing(QSpell spell)
 {
     this.spell = spell;
 }
Exemple #5
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 public QCombo(QSpell spell)
 {
     this.spell = spell;
 }
Exemple #6
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 public QLane(QSpell qSpell)
 {
     this.qSpell = qSpell;
 }
Exemple #7
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 public QCombo(QSpell spell, Orbwalking.Orbwalker orbwalker)
 {
     this.spell     = spell;
     this.orbwalker = orbwalker;
 }
Exemple #8
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 public QHarass(QSpell qSpell)
 {
     this.qSpell = qSpell;
 }
Exemple #9
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 public RCombo(RSpell spell, QSpell qSpell, Damages damages)
 {
     this.spell   = spell;
     this.qSpell  = qSpell;
     this.damages = damages;
 }
Exemple #10
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 public QJungle(QSpell qSpell)
 {
     this.qSpell = qSpell;
 }
Exemple #11
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 public YasuoQStack(QSpell spell)
 {
     this.spell = spell;
 }
Exemple #12
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 public QLane(QSpell spell, Damages damage)
 {
     this.spell  = spell;
     this.damage = damage;
 }
Exemple #13
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 public ThreshInterrupter(QSpell spell)
 {
     this.spell = spell;
 }
 public VayneAntiGapcloser(QSpell qspell, ESpell espell)
 {
     this.spell  = qspell;
     this.eSpell = espell;
 }
Exemple #15
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 public QLane(QSpell spell)
 {
     this.spell = spell;
 }
Exemple #16
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 public Q(QSpell qSpell, Q2Spell q2Spell)
 {
     this.qSpell  = qSpell;
     this.q2Spell = q2Spell;
 }
Exemple #17
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 public QCombo(QSpell spell, Orbwalking.Orbwalker orbwalker)
 {
     this.spell = spell;
     this.orbwalker = orbwalker;
 }
Exemple #18
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 public ThreshDamage(QSpell qSpell, ESpell eSpell, RSpell rSpell)
 {
     this.qSpell = qSpell;
     this.eSpell = eSpell;
     this.rSpell = rSpell;
 }
Exemple #19
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 public ExampleAntiGapcloser(QSpell spell)
 {
     this.spell = spell;
 }
Exemple #20
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 public QHarass(QSpell spell)
 {
     this.spell = spell;
 }
Exemple #21
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        public override void Load()
        {
            var superParent = new SuperParent(DisplayName);
            superParent.Initialize();

            var qSpell = new QSpell();
            var wSpell = new WSpell();
            var eSpell = new ESpell();
            var rSpell = new RSpell();

            var spellParent = new SpellParent();
            spellParent.Add(new List<Base>
                                  {
                                     qSpell,
                                     wSpell,
                                     eSpell,
                                     rSpell
                                  });
            spellParent.Load();

            var orbwalkerModule = new OrbwalkerModule();
            orbwalkerModule.Load();

            var comboParent = new OrbwalkingParent("Combo", orbwalkerModule.OrbwalkerInstance, Orbwalking.OrbwalkingMode.Combo);
            var harassParent = new OrbwalkingParent("Harass", orbwalkerModule.OrbwalkerInstance, Orbwalking.OrbwalkingMode.Mixed);
            var laneParent = new OrbwalkingParent("Lane", orbwalkerModule.OrbwalkerInstance, Orbwalking.OrbwalkingMode.LaneClear);
            var jungleParent = new OrbwalkingParent("Jungle", orbwalkerModule.OrbwalkerInstance, Orbwalking.OrbwalkingMode.LaneClear);
           //var miscParent = new Parent("Misc");
            var killstealParnet = new Parent("Killsteal");
            var drawingParent = new Parent("Drawings");
            var utilityParent = new Parent("Reformed Utility");

            utilityParent.Add(new EzrealSkinchanger());

            var dmg = new EzrealDamage(eSpell, wSpell, qSpell, rSpell);
            var dashSmart = new DashSmart();

            var mustNotBeWindingUpGuardian = new PlayerMustNotBeWindingUp();
            var qReadyGuardian = new SpellMustBeReady(SpellSlot.Q);
            var wReadyGuardian = new SpellMustBeReady(SpellSlot.W);
            var eReadyGuardian = new SpellMustBeReady(SpellSlot.E);
            var rReadyGuardian = new SpellMustBeReady(SpellSlot.R);

            comboParent.Add(new List<Base>()
                                {
                                    new QCombo(qSpell).Guardian(mustNotBeWindingUpGuardian).Guardian(qReadyGuardian),
                                    new WCombo(wSpell).Guardian(mustNotBeWindingUpGuardian).Guardian(wReadyGuardian),
                                    new ECombo(eSpell, dashSmart).Guardian(mustNotBeWindingUpGuardian).Guardian(eReadyGuardian),
                                    new RCombo(rSpell).Guardian(mustNotBeWindingUpGuardian).Guardian(rReadyGuardian)
                                });
            harassParent.Add(new List<Base>()
                                 {
                                     new QHarass(qSpell).Guardian(mustNotBeWindingUpGuardian).Guardian(qReadyGuardian),
                                     new WHarass(wSpell).Guardian(mustNotBeWindingUpGuardian).Guardian(wReadyGuardian),
                                 });
            laneParent.Add(new List<Base>()
                               {
                                   new QLane(qSpell).Guardian(mustNotBeWindingUpGuardian).Guardian(qReadyGuardian),
                                   new WLane(wSpell).Guardian(mustNotBeWindingUpGuardian).Guardian(wReadyGuardian),
                               });

            jungleParent.Add(new List<Base>()
                                 {
                                     new QJungle(qSpell).Guardian(mustNotBeWindingUpGuardian).Guardian(qReadyGuardian),
                                     new WJungle(wSpell).Guardian(mustNotBeWindingUpGuardian).Guardian(wReadyGuardian),
                                 });

            killstealParnet.Add(new List<Base>
                                    {
                                        new QKillsteal(qSpell).Guardian(mustNotBeWindingUpGuardian).Guardian(qReadyGuardian),
                                        new WKillsteal(wSpell).Guardian(wReadyGuardian).Guardian(mustNotBeWindingUpGuardian).Guardian(wReadyGuardian),
                                      //  new RKillsteal(rSpell).Guardian(rReadyGuardian),
                                    });

            drawingParent.Add(new List<Base>
                                  {
                                    new DmgDraw(dmg),
                                    new QDraw(qSpell),
                                    new WDraw(wSpell)
                                  });

            superParent.Add(new List<Base>
                                  {
                                     utilityParent,
                                     orbwalkerModule,
                                     comboParent,
                                     harassParent,
                                     laneParent,
                                     jungleParent,
                                     new StackTear(qSpell, wSpell).Guardian(new PlayerMustNotBeWindingUp()),
                                     killstealParnet,
                                     drawingParent,
                                  });

            superParent.Load();

            utilityParent.Menu.Style = FontStyle.Bold;
            utilityParent.Menu.Color = Color.Cyan;

            superParent.Menu.Style = FontStyle.Bold;
            superParent.Menu.Color = Color.Cyan;

            Game.PrintChat("<b><font color=\"#FFFFFF\">[</font></b><b><font color=\"#00e5e5\">Reformed AIO</font></b><b><font color=\"#FFFFFF\">]</font></b><b><font color=\"#FFFFFF\"> - Ezreal!</font></b>");
        }
Exemple #22
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 public QJungle(QSpell spell)
 {
     this.spell = spell;
 }
Exemple #23
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 public QDraw(QSpell wSpell)
 {
     this.wSpell = wSpell;
 }
Exemple #24
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 public Flee(QSpell qSpell, WSpell wSpell)
 {
     this.qSpell = qSpell;
     this.wSpell = wSpell;
 }
Exemple #25
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        public override void Load()
        {
            var superParent = new SuperParent(DisplayName);
            superParent.Initialize();

            var qSpell = new QSpell();
           var q2Spell = new Q2Spell();
            var wSpell = new WSpell();
            var eSpell = new ESpell();
            var rSpell = new RSpell();

            var spellParent = new SpellParent();
            spellParent.Add(new List<Base>
                                  {
                                     qSpell,
                                     q2Spell,
                                     wSpell,
                                     eSpell,
                                     rSpell
                                  });
            spellParent.Load();

            var dmg = new LucDamage(eSpell, wSpell, qSpell, rSpell);

            var dashSmart = new DashSmart();

            var orbwalkerModule = new OrbwalkerModule();
            orbwalkerModule.Load();

            var comboParent  = new OrbwalkingParent("Combo", orbwalkerModule.OrbwalkerInstance, Orbwalking.OrbwalkingMode.Combo);
            var harassParent = new OrbwalkingParent("Harass", orbwalkerModule.OrbwalkerInstance, Orbwalking.OrbwalkingMode.Mixed);
            var laneParent   = new OrbwalkingParent("Lane", orbwalkerModule.OrbwalkerInstance, Orbwalking.OrbwalkingMode.LaneClear);
            var jungleParent = new OrbwalkingParent("Jungle", orbwalkerModule.OrbwalkerInstance, Orbwalking.OrbwalkingMode.LaneClear);

            var killstealParnet = new Parent("Killsteal");
            var drawingParent = new Parent("Drawings");
            var reformedUtilityParent = new Parent("Reformed Utility");

            reformedUtilityParent.Add(new LucianSkinchanger());

           // var new PlayerMustHaveBuff("LucianPassiveBuff") { Negated = true } = new PlayerMustHaveBuff("LucianPassiveBuff") { Negated = true };
            var eMustNotBeReadyGuardian = new SpellMustBeReady(SpellSlot.E) { Negated = true };
            var wMustNotBeReadyGuardian = new SpellMustBeReady(SpellSlot.W) { Negated = true };
            var qMustNotBeReadyGuardian = new SpellMustBeReady(SpellSlot.Q) { Negated = true };
            var qReadyGuardian = new SpellMustBeReady(SpellSlot.Q);
            var wReadyGuardian = new SpellMustBeReady(SpellSlot.W);
            var eReadyGuardian = new SpellMustBeReady(SpellSlot.E);
            var rReadyGuardian = new SpellMustBeReady(SpellSlot.R);

            comboParent.Add(new List<Base>
                                {
                                    new QCombo(qSpell, q2Spell).Guardian(new PlayerMustHaveBuff("LucianPassiveBuff") { Negated = true })
                                    .Guardian(eMustNotBeReadyGuardian)
                                    .Guardian(qReadyGuardian),

                                    new WCombo(wSpell).Guardian(new PlayerMustHaveBuff("LucianPassiveBuff") { Negated = true })
                                    .Guardian(qMustNotBeReadyGuardian)
                                    .Guardian(wReadyGuardian),

                                    new ECombo(eSpell, dmg, dashSmart).Guardian(new PlayerMustHaveBuff("LucianPassiveBuff") { Negated = true })
                                    .Guardian(eReadyGuardian),

                                    new RCombo(rSpell, dmg).Guardian(new PlayerMustHaveBuff("LucianPassiveBuff") { Negated = true })
                                    .Guardian(rReadyGuardian),
                                 });

            harassParent.Add(new List<Base>
                                 {
                                    new QHarass(qSpell, q2Spell).Guardian(new PlayerMustHaveBuff("LucianPassiveBuff") { Negated = true }).Guardian(qReadyGuardian),
                                    new WHarass(wSpell).Guardian(new PlayerMustHaveBuff("LucianPassiveBuff") { Negated = true }).Guardian(qMustNotBeReadyGuardian).Guardian(wReadyGuardian),
                                    new EHarass(eSpell, dmg, dashSmart).Guardian(new PlayerMustHaveBuff("LucianPassiveBuff") { Negated = true })
                                    .Guardian(eReadyGuardian),
                                 });

            laneParent.Add(new List<Base>
                               {
                                    new QLaneClear(qSpell).Guardian(new PlayerMustHaveBuff("LucianPassiveBuff") { Negated = true }).Guardian(qReadyGuardian).Guardian(eMustNotBeReadyGuardian),
                                    new WLaneClear(wSpell).Guardian(new PlayerMustHaveBuff("LucianPassiveBuff") { Negated = true }).Guardian(wReadyGuardian).Guardian(eMustNotBeReadyGuardian),
                                    new ELaneClear(eSpell, dashSmart).Guardian(new PlayerMustHaveBuff("LucianPassiveBuff") { Negated = true }).Guardian(eReadyGuardian),
                               });

            jungleParent.Add(new List<Base>
                                 {
                                     new QJungleClear(qSpell).Guardian(new PlayerMustHaveBuff("LucianPassiveBuff") { Negated = true }).Guardian(eMustNotBeReadyGuardian),
                                     new WJungleClear(wSpell).Guardian(new PlayerMustHaveBuff("LucianPassiveBuff") { Negated = true }).Guardian(wReadyGuardian).Guardian(qMustNotBeReadyGuardian),
                                     new EJungleClear(eSpell).Guardian(eReadyGuardian)
                                 });

            killstealParnet.Add(new List<Base>
                                   {
                                      new Q(qSpell, q2Spell).Guardian(new PlayerMustHaveBuff("LucianPassiveBuff") { Negated = true }).Guardian(qReadyGuardian),
                                      new W(wSpell).Guardian(wReadyGuardian),
                                      new R(rSpell).Guardian(rReadyGuardian),
                                   });

            drawingParent.Add(new List<Base>
                                   {
                                        new DmgDraw(dmg),
                                        new QDraw(qSpell, q2Spell),
                                        new WDraw(wSpell),
                                        new RDraw(rSpell),
                                   });

            superParent.Add(new List<Base>
                                  {
                                     reformedUtilityParent,
                                     orbwalkerModule,
                                     comboParent,
                                     harassParent,
                                     laneParent,
                                     jungleParent,
                                     killstealParnet,
                                     drawingParent,
                                  });

            superParent.Load();

            reformedUtilityParent.Menu.Style = FontStyle.Bold;
            reformedUtilityParent.Menu.Color = Color.Cyan;

            superParent.Menu.Style = FontStyle.Bold;
            superParent.Menu.Color = Color.Cyan;
        }
Exemple #26
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 public QKillsteal(QSpell spell)
 {
     this.spell = spell;
 }
Exemple #27
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 public QJungle(QSpell qSpell)
 {
     this.qSpell = qSpell;
 }
Exemple #28
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 public SmiteHandler(QSpell spell, WSpell wSpell)
 {
     this.spell  = spell;
     this.wSpell = wSpell;
 }
Exemple #29
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 public QCombo(QSpell spell)
 {
     this.spell = spell;
 }
Exemple #30
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 public QLane(QSpell spell)
 {
     this.spell = spell;
 }
Exemple #31
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 public QMixed(QSpell spell)
 {
     this.spell = spell;
 }
Exemple #32
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        public override void Load()
        {
            var superParent = new SuperParent(DisplayName);

            superParent.Initialize();

            var qSpell = new QSpell();
            var wSpell = new WSpell();
            var eSpell = new ESpell();
            var rSpell = new RSpell();

            var spellParent = new SpellParent();

            spellParent.Add(new List <Base> {
                qSpell, wSpell, eSpell, rSpell
            });
            spellParent.Load();

            var orbwalkerModule = new OrbwalkerModule();

            orbwalkerModule.Load();

            var comboParent = new OrbwalkingParent(
                "Combo",
                orbwalkerModule.OrbwalkerInstance,
                Orbwalking.OrbwalkingMode.Combo);
            var harassParent = new OrbwalkingParent(
                "Harass",
                orbwalkerModule.OrbwalkerInstance,
                Orbwalking.OrbwalkingMode.Mixed);
            var laneParent = new OrbwalkingParent(
                "Lane",
                orbwalkerModule.OrbwalkerInstance,
                Orbwalking.OrbwalkingMode.LaneClear);
            var jungleParent = new OrbwalkingParent(
                "Jungle",
                orbwalkerModule.OrbwalkerInstance,
                Orbwalking.OrbwalkingMode.LaneClear);

            var killstealParnet = new Parent("Killsteal");
            var drawingParent   = new Parent("Drawings");

            var mustNotBeWindingUpGuardian = new PlayerMustNotBeWindingUp();
            var qReadyGuardian             = new SpellMustBeReady(SpellSlot.Q);
            var wReadyGuardian             = new SpellMustBeReady(SpellSlot.W);
            var eReadyGuardian             = new SpellMustBeReady(SpellSlot.E);
            var rReadyGuardian             = new SpellMustBeReady(SpellSlot.R);

            var BrandDmg = new BrandDamage(qSpell, wSpell, eSpell, rSpell);

            comboParent.Add(new List <Base>()
            {
                new QCombo(qSpell, orbwalkerModule.OrbwalkerInstance).Guardian(mustNotBeWindingUpGuardian).Guardian(qReadyGuardian),
                new WCombo(wSpell).Guardian(mustNotBeWindingUpGuardian).Guardian(wReadyGuardian),
                new ECombo(eSpell).Guardian(mustNotBeWindingUpGuardian).Guardian(eReadyGuardian),
                new RCombo(rSpell, BrandDmg).Guardian(rReadyGuardian)
            });

            harassParent.Add(new List <Base>()
            {
                new QHarass(qSpell, orbwalkerModule.OrbwalkerInstance).Guardian(mustNotBeWindingUpGuardian).Guardian(qReadyGuardian),
                new WHarass(wSpell).Guardian(mustNotBeWindingUpGuardian).Guardian(wReadyGuardian),
                new EHarass(eSpell).Guardian(mustNotBeWindingUpGuardian).Guardian(eReadyGuardian)
            });
            laneParent.Add(new List <Base>()
            {
                new WLane(wSpell).Guardian(mustNotBeWindingUpGuardian).Guardian(wReadyGuardian),
                new ELane(eSpell).Guardian(mustNotBeWindingUpGuardian).Guardian(eReadyGuardian)
            });

            jungleParent.Add(new List <Base>()
            {
                new QJungle(qSpell).Guardian(mustNotBeWindingUpGuardian).Guardian(qReadyGuardian),
                new WJungle(wSpell).Guardian(mustNotBeWindingUpGuardian).Guardian(wReadyGuardian),
                new EJungle(eSpell).Guardian(mustNotBeWindingUpGuardian).Guardian(eReadyGuardian)
            });

            killstealParnet.Add(new List <Base>()
            {
                new QKillsteal(qSpell).Guardian(qReadyGuardian),
                new WKillsteal(wSpell).Guardian(wReadyGuardian),
                new EKillsteal(eSpell).Guardian(eReadyGuardian),
                new RKillsteal(rSpell).Guardian(rReadyGuardian)
            });

            drawingParent.Add(new List <Base>
            {
                new DamageDrawing(BrandDmg),
                new QDrawing(qSpell),
                new WDrawing(wSpell),
                new EDrawing(eSpell)
            });

            superParent.Add(new List <Base>
            {
                orbwalkerModule,
                comboParent,
                harassParent,
                laneParent,
                jungleParent,
                killstealParnet,
                drawingParent,
                new BrandAntiGapcloser(qSpell, eSpell),
                new BrandInterrupter(qSpell)
            });

            SPrediction.Prediction.Initialize(superParent.Menu);

            superParent.Load();

            orbwalkerModule.Menu.Style = FontStyle.Bold;
            orbwalkerModule.Menu.Color = Color.Cyan;

            superParent.Menu.Style = FontStyle.Bold;
            superParent.Menu.Color = Color.Cyan;

            Chat.Print("<b><font color=\"#FFFFFF\">[</font></b><b><font color=\"#00e5e5\">Reformed AIO</font></b><b><font color=\"#FFFFFF\">]</font></b><b><font color=\"#FFFFFF\"> - Brand!</font></b>");
        }
Exemple #33
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 public QHarass(QSpell spell)
 {
     this.spell = spell;
 }
Exemple #34
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 public XerathAntiGapcloser(QSpell spell)
 {
     this.spell = spell;
 }
Exemple #35
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 public QJungle(QSpell spell)
 {
     this.spell = spell;
 }
Exemple #36
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 public QLasthit(QSpell spell)
 {
     this.spell = spell;
 }