private static void LaneClear() { if (Human() && Player.ManaPercent <= getSliderItem(laneClearMenu, "laneclear.mana")) { return; } var minions = MinionManager.GetMinions(Player.ServerPosition, W.Range).FirstOrDefault(); if (minions == null) { return; } if (Human()) { if (Q.IsReady() && getCheckBoxItem(laneClearMenu, "laneclear.q") && minions.LSDistance(Player.Position) <= Q.Range) { Q.CastOnUnit(minions); } if (W.IsReady() && getCheckBoxItem(laneClearMenu, "laneclear.w")) { W.Cast(minions); } } else { if (Q.IsReady() && getCheckBoxItem(laneClearMenu, "laneclear.q.spider") && minions.LSDistance(Player.Position) <= Q1.Range) { Q1.CastOnUnit(minions); } } }
private static void LaneClear() { if (Human() && Player.ManaPercent <= Config.Item("laneclear.mana").GetValue <Slider>().Value) { return; } var minions = MinionManager.GetMinions(Player.ServerPosition, W.Range).FirstOrDefault(); if (minions == null) { return; } if (Human()) { if (Q.IsReady() && Config.Item("laneclear.q").GetValue <bool>() && minions.Distance(Player.Position) <= Q.Range) { Q.CastOnUnit(minions); } if (W.IsReady() && Config.Item("laneclear.w").GetValue <bool>()) { W.Cast(minions); } } else { if (Q.IsReady() && Config.Item("laneclear.q.spider").GetValue <bool>() && minions.Distance(Player.Position) <= Q1.Range) { Q1.CastOnUnit(minions); } } }
private static void JungleClear() { var jungleMinions = MinionManager.GetMinions(Q.Range, MinionTypes.All, MinionTeam.Neutral, MinionOrderTypes.MaxHealth); foreach (var minion in jungleMinions) { if (Human()) { if (Q.IsReady()) { Q.CastOnUnit(minion); } if (W.IsReady()) { if (W.GetPrediction(minion).CollisionObjects.Count >= 1) { W.Cast(minion); } else { W.Cast(minion); } } if (!Q.IsReady() && !W.IsReady() && R.IsReady()) { R.Cast(); } } else { if (Q1.IsReady()) { Q1.CastOnUnit(minion); } if (realcdSQ > 1 && realcdSW > 1 && !Player.HasBuff("EliseSpiderW") && R.IsReady()) { if (realcdQ < 1 || realcdW < 1) { R.Cast(); } } } } }
private static void Killsteal() { foreach ( var enemy in HeroManager.Enemies.Where(e => e.LSIsValidTarget() && e.LSDistance(Player.Position) <= E.Range) ) { if (Human()) { if (getCheckBoxItem(ksMenu, "qKSH") && getCheckBoxItem(ksMenu, "wKSH") && Q.IsReady() && W.IsReady()) { if (enemy.LSDistance(Player.Position) <= Q.Range && enemy.Health <= Q.GetDamage(enemy) + W.GetDamage(enemy)) { W.Cast(enemy); Q.CastOnUnit(enemy); return; } } if (getCheckBoxItem(ksMenu, "qKSH")) { if (Q.IsReady() && enemy.LSDistance(Player.Position) <= Q.Range && enemy.Health <= Q.GetDamage(enemy)) { Q.CastOnUnit(enemy); return; } } if (getCheckBoxItem(ksMenu, "qKS") && getCheckBoxItem(ksMenu, "switchKS")) { if (realcdSQ == 0 && enemy.LSDistance(Player.Position) <= Q1.Range && enemy.Health <= Q1.GetDamage(enemy, 1)) { if (R.IsReady()) { R.Cast(); Q1.CastOnUnit(enemy); } return; } } if (getCheckBoxItem(ksMenu, "wKSH")) { if (W.IsReady() && enemy.LSDistance(Player.Position) <= W.Range && enemy.Health <= W.GetDamage(enemy)) { W.Cast(enemy); return; } } } else if (!Human()) { if (getCheckBoxItem(ksMenu, "qKSH") && getCheckBoxItem(ksMenu, "wKSH") && realcdW == 0 && realcdQ == 0) { if (enemy.LSDistance(Player.Position) <= Q.Range && enemy.Health <= Q.GetDamage(enemy) + W.GetDamage(enemy)) { R.Cast(); W.Cast(enemy); Q.CastOnUnit(enemy); return; } } if (getCheckBoxItem(ksMenu, "qKS")) { if (Q1.IsReady() && enemy.LSDistance(Player.Position) <= Q1.Range && enemy.Health <= Q1.GetDamage(enemy, 1)) { Q1.CastOnUnit(enemy); return; } } if (getCheckBoxItem(ksMenu, "qKSH") && getCheckBoxItem(ksMenu, "switchKS")) { if (realcdQ == 0 && enemy.LSDistance(Player.Position) <= Q.Range && enemy.Health <= Q.GetDamage(enemy)) { if (R.IsReady()) { R.Cast(); Q.CastOnUnit(enemy); } return; } } if (getCheckBoxItem(ksMenu, "wKSH") && getCheckBoxItem(ksMenu, "switchKS")) { if (realcdW == 0 && enemy.LSDistance(Player.Position) <= W.Range && enemy.Health <= W.GetDamage(enemy)) { if (R.IsReady()) { R.Cast(); W.Cast(enemy); } return; } } } } }
private static void Harass() { if (Human() && Player.ManaPercent <= getSliderItem(harassMenu, "harassMana")) { return; } var target = TargetSelector.GetTarget(E.Range, DamageType.Magical); if (target == null) { return; } if (!target.LSIsValidTarget()) { return; } if (Human()) { if (W.IsReady() && getCheckBoxItem(harassMenu, "wHarassH") && target.LSDistance(Player.Position) <= W.Range) { var wprediction = W.GetPrediction(target); switch (wprediction.Hitchance) { case HitChance.Medium: case HitChance.High: case HitChance.VeryHigh: case HitChance.Immobile: W.Cast(wprediction.CastPosition); break; case HitChance.Collision: var colliding = wprediction.CollisionObjects.OrderBy(o => o.LSDistance(Player, true)).ToList(); if (colliding.Count > 0) { if (colliding[0].LSDistance(target, true) <= 25000 || colliding[0].Type == GameObjectType.AIHeroClient) { W.Cast(wprediction.CastPosition); } else if (colliding[0].Type != GameObjectType.AIHeroClient && colliding[0].LSDistance(target, true) > 25000 && R.IsReady() && realcdSQ <= 1 && target.LSDistance(Player.Position) <= Q1.Range + 200 && getCheckBoxItem(harassMenu, "rComboHarass")) { var playerPosition = ObjectManager.Player.Position.LSTo2D(); var direction = ObjectManager.Player.Direction.LSTo2D().LSPerpendicular(); const int distance = 600; const int stepSize = 40; for (var step = 0f; step < 360; step += stepSize) { var currentAngel = step * (float)Math.PI / 180; var currentCheckPoint = playerPosition + distance * direction.LSRotated(currentAngel); var collision = Collision.GetCollision(new List <Vector3> { currentCheckPoint.To3D() }, new PredictionInput { Delay = 0.25f, Radius = 200, Speed = 1000 }); if (collision.Count == 0) { Q.CastOnUnit(target); W.Cast(currentCheckPoint); R.Cast(); //if (Q.IsReady() && Config.Item("qHarassH").GetValue<bool>() && // target.LSDistance(Player.Position) <= Q.Range) //{ // //} } } } } break; } } if (E.IsReady() && getCheckBoxItem(harassMenu, "eHarassH") && target.LSDistance(Player.Position) <= E.Range) { var eprediction = E.GetPrediction(target); switch (eprediction.Hitchance) { case HitChance.VeryHigh: case HitChance.Immobile: E.Cast(eprediction.CastPosition); break; case HitChance.Collision: var colliding = eprediction.CollisionObjects.OrderBy(o => o.LSDistance(Player, true)).ToList(); if (colliding.Count >= 1 && colliding[0].Type == GameObjectType.AIHeroClient) { E.Cast(eprediction.CastPosition); } break; } } if (Q.IsReady() && getCheckBoxItem(harassMenu, "qHarassH") && target.LSDistance(Player.Position) <= Q.Range) { Q.CastOnUnit(target); } if (getCheckBoxItem(harassMenu, "rHarass") && !Q.IsReady() && !W.IsReady() && !E.IsReady() && R.IsReady() && target.LSDistance(Player.Position) <= Q1.Range) { if (realcdSQ == 0 || realcdSW == 0 || realcdSE == 0) { R.Cast(); } } } else { if (Q1.IsReady() && getCheckBoxItem(harassMenu, "qHarass") && target.LSDistance(Player.Position) <= Q1.Range) { Q1.CastOnUnit(target); } if (E1.IsReady() && getCheckBoxItem(harassMenu, "eHarass") && target.LSDistance(Player.Position) <= E1.Range && target.LSDistance(Player.Position) >= getSliderItem(harassMenu, "eMinHarass")) { E1.CastOnUnit(target); } if (getCheckBoxItem(harassMenu, "rHarass") && !Q.IsReady() && !W.IsReady() && !E.IsReady() && R.IsReady()) { if (!Player.HasBuff("EliseSpiderW") || target.LSDistance(Player.Position) >= Player.AttackRange + 100) { if (realcdQ == 0 || realcdW == 0 || realcdE == 0) { R.Cast(); } } } } }