public ActionResult Pyramida(Pyramidka pyramidka) { ViewBag.stav = pyramidka.Stav; if (ModelState.IsValid) { pyramidka.PridatDoDatabaze(); } return(View(pyramidka)); }
void SpawnPillar() { //Invoke("SpawnPillar", Random.Range(0.2f, 0.3f)); if (player.desertMode) { Invoke("SpawnPillar", Random.Range(0.005f * 20, 0.006f * 20) / difficutlyModifier); } else { Invoke("SpawnPillar", Random.Range(0.1f * 1.5f, 0.6f * 1.5f) / difficutlyModifier); } if (Random.Range(0, 2) == 1) { Pop_Up_Pillar.Spawn(); } else { Pyramidka.Spawn(); } }