public override void updateItem(GameObject item, int index) { //base.updateItem (item, index); PvpPrizeModule button = item.GetComponent <PvpPrizeModule> (); button.updateSample(samples [index]); }
public override void initButton(int i) { if (nodeList [i] == null) { nodeList [i] = NGUITools.AddChild(gameObject, pvpPrizeItemPrefab); } nodeList [i].name = StringKit.intToFixString(i + 1); PvpPrizeModule button = nodeList [i].GetComponent <PvpPrizeModule> (); button.initialize(samples [i], fatherWindow); }