public StandardPuzzleKeyBuilder() { puzzleKey = new PuzzleKey <int, string>(); puzzleKey.PuzzleSeed = -100; puzzleKey.OperationSeed = -100; puzzleKey.QuestionIndex = -1; }
private void Awake() { keys = new Dictionary <string, PuzzleKey>(); keys["left"] = new PuzzleKey(); keys["right"] = new PuzzleKey(); keys["up"] = new PuzzleKey(); keys["down"] = new PuzzleKey(); }
public void Setup() { puzzleKeyBuilderDirector = Substitute.For <IPuzzleKeyBuilderDirector>(); puzzleKeyBuilder = Substitute.For <IPuzzleKeyBuilder <int, string> >(); puzzleKey = new PuzzleKey <int, string>(); puzzleKeyBuilder.GetPuzzleKey().Returns(puzzleKey); ObjectUnderTest = new NumberSeriesPuzzleBuilder(puzzleKeyBuilderDirector, puzzleKeyBuilder); }