private void BtnResetPuzzle_Click(object sender, EventArgs e) { _puzzleBoard.Reset(); RefreshRobotSettings(); RefreshPlayGround(); RecreateCells(); }
/// <summary> /// Handles the Reset button click. /// </summary> /// <param name="sender"></param> /// <param name="e"></param> void button_Click(object sender, EventArgs e) { puzzleBoard.Reset(); }