Exemple #1
0
 private void AddPurchasedItem(Product product)
 {
     if (PurchasedItems.ContainsKey(product.definition.id))
     {
         PurchasedItems[product.definition.id]++;
     }
     else
     {
         PurchasedItems.Add(product.definition.id, 1);
     }
 }
 public static void GetInventoryInternal(PlayfabSave saveInstance)
 {
     if (isRefreshing)
     {
         return;
     }
     isRefreshing = true;
     if (saveInstance != null)
     {
         saveInstance.onRefreshing.Invoke();
     }
     PlayFabClientAPI.GetUserInventory(new GetUserInventoryRequest(), (result) =>
     {
         isRefreshing = false;
         currencies   = result.VirtualCurrency;
         items.Clear();
         foreach (var item in result.Inventory)
         {
             items.Add(item.ItemId);
         }
         if (saveInstance != null)
         {
             saveInstance.onRefresh.Invoke();
         }
         if (!isRefreshFirstTime)
         {
             isRefreshFirstTime = true;
             if (saveInstance != null)
             {
                 saveInstance.onRefreshFirstTime.Invoke();
             }
         }
     }, (error) =>
     {
         isRefreshing = false;
         Debug.LogError("[Playfab Save] " + error.ErrorMessage);
         if (saveInstance != null)
         {
             saveInstance.onError.Invoke(error.ErrorMessage);
         }
     });
 }
Exemple #3
0
        public void PurchaseItems(List <PurchasedItem> itemsToPurchase, bool removeFromCrate)
        {
            // Check all the prices before starting the transaction
            // to make sure the modifiers stay the same for the whole transaction
            Dictionary <ItemPrefab, int> buyValues = GetBuyValuesAtCurrentLocation(itemsToPurchase.Select(i => i.ItemPrefab));

            foreach (PurchasedItem item in itemsToPurchase)
            {
                // Add to the purchased items
                var purchasedItem = PurchasedItems.Find(pi => pi.ItemPrefab == item.ItemPrefab);
                if (purchasedItem != null)
                {
                    purchasedItem.Quantity += item.Quantity;
                }
                else
                {
                    purchasedItem = new PurchasedItem(item.ItemPrefab, item.Quantity);
                    PurchasedItems.Add(purchasedItem);
                }

                // Exchange money
                var itemValue = item.Quantity * buyValues[item.ItemPrefab];
                campaign.Money -= itemValue;
                Location.StoreCurrentBalance += itemValue;

                if (removeFromCrate)
                {
                    // Remove from the shopping crate
                    var crateItem = ItemsInBuyCrate.Find(pi => pi.ItemPrefab == item.ItemPrefab);
                    if (crateItem != null)
                    {
                        crateItem.Quantity -= item.Quantity;
                        if (crateItem.Quantity < 1)
                        {
                            ItemsInBuyCrate.Remove(crateItem);
                        }
                    }
                }
            }
            OnPurchasedItemsChanged?.Invoke();
        }
        public void PurchaseItems(List <PurchasedItem> itemsToPurchase, bool removeFromCrate)
        {
            foreach (PurchasedItem item in itemsToPurchase)
            {
                // Add to the purchased items
                var purchasedItem = PurchasedItems.Find(pi => pi.ItemPrefab == item.ItemPrefab);
                if (purchasedItem != null)
                {
                    purchasedItem.Quantity += item.Quantity;
                }
                else
                {
                    purchasedItem = new PurchasedItem(item.ItemPrefab, item.Quantity);
                    PurchasedItems.Add(purchasedItem);
                }

                // Exchange money
                var itemValue = GetBuyValueAtCurrentLocation(item);
                campaign.Money -= itemValue;
                Location.StoreCurrentBalance += itemValue;

                if (removeFromCrate)
                {
                    // Remove from the shopping crate
                    var crateItem = ItemsInBuyCrate.Find(pi => pi.ItemPrefab == item.ItemPrefab);
                    if (crateItem != null)
                    {
                        crateItem.Quantity -= item.Quantity;
                        if (crateItem.Quantity < 1)
                        {
                            ItemsInBuyCrate.Remove(crateItem);
                        }
                    }
                }
            }
            OnPurchasedItemsChanged?.Invoke();
        }
Exemple #5
0
 private void AddPurchasedItem(PurchasedItem purchasedItem)
 {
     PurchasedItems.Add(purchasedItem);
     CartLines.Refresh();
     UpdateView();
 }
 public override void AddPurchasedItem(string itemName)
 {
     Items.Add(itemName);
     SetPurchasedItems(Items);
 }