Exemple #1
0
        public ReportUI(PurchaseUI frmPurchase)
        {
            InitializeComponent();

            ds  = new BizCareDataSet();
            rpt = new ReportDocument();
            reportRepository = new ReportRepository();

            this.frmPurchase = frmPurchase;
        }
Exemple #2
0
            // TODO: Remove this, fix UITemplatesPatch
            private static GameObject CreatePurchaseUI(Sprite titleIcon, string titleKey, PurchaseUI.Purchasable[] purchasables, bool hideNubuckCost, PurchaseUI.OnClose onClose, bool unavailInMainList = false)
            {
                GameObject gameObject = Instantiate(GameContext.Instance.UITemplates.purchaseUIPrefab);
                PurchaseUI component  = gameObject.GetComponent <PurchaseUI>();

                component.Init(titleIcon, titleKey, onClose);
                foreach (PurchaseUI.Purchasable purchasable in purchasables)
                {
                    component.AddButton(purchasable, unavailInMainList);
                }
                if (hideNubuckCost)
                {
                    component.HideNubuckCost();
                }
                component.SelectFirst();
                return(gameObject);
            }
Exemple #3
0
    // public method
    public void LinkComponentElement()
    {
        // high structure
        manager      = GameObject.FindWithTag("GameLogic").GetComponent <GameManager>();
        storeManager = GameObject.FindWithTag("GameLogic").GetComponent <StoreManager>();

        // field
        listSlots = new DataElement[10];

        for (int i = 0; i < 10; i++)
        {
            listSlots[i] = transform.Find("SellSlot" + (i + 1)).GetComponent <DataElement>();
        }

        // low structure
        purchaseUI      = transform.Find("PurchaseUI").gameObject;
        purchaseUILogic = purchaseUI.GetComponent <PurchaseUI>();
        purchaseUI.SetActive(false);
    }
Exemple #4
0
        private void purchage1ToolStripMenuItem_Click(object sender, EventArgs e)
        {
            PurchaseUI aUi = new PurchaseUI();

            aUi.Show();
        }